After completing the Story Mode Nerub-ar Palace on one of my characters anytime I check my great vault and hover over the raid tier I get a Lua Error, even with 0 addons running. On my character that has not done this quest this week this issue does not occur. I have completed the current lfr on this character that is out (first 2 wings) and have not done any other difficulty of the raid.
Message: …ns/Blizzard_WeeklyRewards/Blizzard_WeeklyRewards.lua:678: bad argument #3 to ‘format’ (string expected, got nil)
Time: Mon Sep 23 23:16:48 2024
Count: 3
Stack: …ns/Blizzard_WeeklyRewards/Blizzard_WeeklyRewards.lua:678: bad argument #3 to ‘format’ (string expected, got nil)
[string “@Interface/AddOns/Blizzard_WeeklyRewards/Blizzard_WeeklyRewards.lua”]:678: in function HandlePreviewRaidRewardTooltip' [string "@Interface/AddOns/Blizzard_WeeklyRewards/Blizzard_WeeklyRewards.lua"]:613: in function
ShowPreviewItemTooltip’
[string “@Interface/AddOns/Blizzard_WeeklyRewards/Blizzard_WeeklyRewards.lua”]:538: in function <…ns/Blizzard_WeeklyRewards/Blizzard_WeeklyRewards.lua:536>
Locals: self = Frame {
index = 1
ItemFrame = Button {
}
Border = Texture {
}
SelectedTexture = Texture {
}
UnselectedFrame = Frame {
}
ItemGlow = Texture {
}
UncollectedGlow = Texture {
}
info =
}
activeEffect =
}
CompletedActivityAnim = AnimationGroup {
}
RewardGenerated = Frame {
}
hasRewards = false
Background = Texture {
}
CompletedIcon = Texture {
}
SheenAnim = AnimationGroup {
}
type = 3
unlocked = true
Threshold = FontString {
}
CompletedActivityFlipbook = Texture {
}
activeEffectInfo =
}
SelectionGlow = Frame {
}
Progress = FontString {
}
}
itemLevel = 584
upgradeItemLevel = 597
currentDifficultyID = 17
currentDifficultyName = “Raid Finder”
nextDifficultyID = 14
difficultyName = “Normal”
encounters =
1 =
}
2 =
}
3 =
}
4 =
}
5 =
}
6 =
}
7 =
}
8 =
}
}
lastInstanceID = 1273
(for state) =
1 =
}
2 =
}
3 =
}
4 =
}
5 =
}
6 =
}
7 =
}
8 =
}
}
(for control) = 7
index = 7
encounter =
bestDifficulty = 220
uiOrder = 8
instanceID = 1273
encounterID = 2602
}
name = “Queen Ansurek”
description = “After a revelation of traitors in her court, Queen Ansurek decides she must eradicate the palace’s invaders herself. However, paranoia over whom she can trust gnaws at her psyche. With her allies dwindling, Queen Ansurek may delve into dark powers to attain victory, even if that means her most loyal soldiers become her next meal…”
encounterID = 2602
rootSectionID = 29997
link = “[Queen Ansurek]”
instanceID = 1273
completedDifficultyName = nil
(*temporary) = GameTooltip {
ItemTooltip = Frame {
}
BottomOverlay = Texture {
}
NineSlice = Frame {
}
textLeft1Font = “GameTooltipHeaderText”
hasMoney = 1
textRight2Font = “GameTooltipText”
TopOverlay = Texture {
}
TextLeft1 = GameTooltipTextLeft1 {
}
StatusBar = GameTooltipStatusBar {
}
numMoneyFrames = 2
supportsDataRefresh = true
waitingForData = false
updateTooltipTimer = 0.183000
shoppingTooltips =
}
TextRight1 = GameTooltipTextRight1 {
}
supportsItemComparison = true
textRight1Font = “GameTooltipHeaderText”
layoutType = “TooltipDefaultLayout”
textLeft2Font = “GameTooltipText”
TextRight2 = GameTooltipTextRight2 {
}
TextLeft2 = GameTooltipTextLeft2 {
}
}