Stormwind needs to be balanced a bit

I picture you saying that as you look like this:

I don’t think I have ever reached more than like 8 stacks (out of 20) before pulling Umbric. Stop moving around in combat unless you need to. It bothers me to no end when BM Hunters and MDPS just run around in circles in combat just because they “can”.

I didn’t read through this whole thread yet, but our Grappling Hook is a great gap closer and especially helpful in the mage district.

le gasp

No no, more like the Radio Demon from Hazbin Hotel. I’d post a video but that show is very much NSFW.

@Medaax: That is a PvP habit.

I can do a 3/4 clear with 3/5 masks using only a single orb.

Then I burn the remaining 2 and almost my resurrection on a single area, Umbric.

That place is horrible.

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It can be great, but the problem is that I want the extra range more than grappling hook. I tried it last run when I was doing 2 masks - because 2 affixes on umbric scared the crap outta me - and I just don’t like it. It definitely made Umbric quicker, but if I didn’t get lucky with the final trait proccing on the first elite I was gonna be suffering on my run. Having a longer reach with melee is WAY better. Especially in dwarven district and the shaw area. I guess it can help with Umbric, but again longer reach for that AWFUL elite is still better.

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You do realize that we, as Death Knights can pretty much ignore Lead Foot, right? Of course Umbric isn’t bad. :rofl:

I always just let it drop anyway. Takes 1 second.

Stormwind is fine, learn how it works before you just complain.

You’ve got to eat the first cast and interrupt the polymorph. It’s guaranteed sanity drain more or less. Umbric is not well designed.

Stormwind, do it for the achievements and getting masks. Org is the time to really push.

Honestly, with chi torpedo and flying serpent kick we have it pretty easy compared to something like a dk.

DK doesn’t get affected by it thanks to their passive anti-snare.

The miniboss in the merchant area is the same.
Agonized torment cannot be interrupted more than once unless you have a pet perform the second interrupt. Its rather odd design.

One thing in the game is melee unfriendly and it’s a tragedy.

Your life must be tragedy to mock others so readily over their views on matters.

That’s pretty funny coming from a DH. This whole topic should be written by a Blood DK, but nope.

Says the guy posting on a muppet classic toon.
If you really think DK’s have an issue though.

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then obviously you dont play multiple classes

Like I do bud

I can hop on my classic toon and do like you though. =p