Stormwind needs to be balanced a bit

You could potentially go prot, major essence conflict and strife, and get the longer lasting Steed movement. And find a piece of Azerite with the CD reduction, too.

I’ve not done this, but it would definitely increase mobility.

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I gots it Fairlight! :slight_smile:

(it’s managable^^)

The mage distract needs to be tuned a bit better, but that’s really all Stormwind needs.

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Oh sorry amigo! I totally misread. Though I’m nowhere near your level, I have no doubt you’ve got that jazz!

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As if! You’re my hero. I basically have been seeing your posts since I joined last year and feel more motivated to be a better Paladin. :slight_smile:

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Wow! That’s so flattering!

Thanks, Lion!

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Op with your super skilful Dh skills I’m sure you will figure it out lol

<_< I mean…its easy to clear, just not enjoyable.
Its like facing Shaw.
Yeah…easy as pie, but not well designed.

Sounds like the next mythic plus affix

Jesus…
New affix
Lead foot.

Yup. The fact that people do not like it is making someone happy at blizz hq. I am saving my keys for orgrimmar

Last night, 455 ilvl, cleared 3 sections without running out of sanity. 4th section, mage area, was by far the hardest. But still, only 1 bar.

I was on my DH and I found the last boss/slowed movement to be very easy to work with. You can just fel rush to most packs, vengeful retreat when you get too many stacks/feeling too impatient to stop in place for a few seconds.

When it comes to the boss of the area itself, have your meta ready. Skip right over his insanity lowering ice shards. Vengeful retreat/fel rush combo to easily get across too. Save interrupt for the sheep so you don’t waste any time.

2 bars remaining, I went into every single area from there. Killed the gnome rare (trap him, kill his adds elsewhere if you haven’t figured it out), the sewer sludge. Literally every single mob. Went around looking for potions, shards to turn in (which I forgot to, come to think of it). Then went back to Alleria with 75% of the last one remaining when I couldn’t find anything else to do.

This is not a brag of any kind, I just think it’s incredibly easy after a bit, and am not understanding the struggles…of a fellow DH.

Edit: Just to add, this was my 2nd run after getting the bottom row talent. That is required to speed through it at this pace.

Edit #2: Fixed some typos

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Are you serious?

Where did I state I struggled?
Where did I state I cannot complete it?

Why is it if one complains about something, it means they had difficulty?
I think necrotic is a garbage affix, that does not mean I cannot complete keys involving it.

Sorry, miswording. This is not worth posting a thread about when it’s this easy, is what I was getting at.

What you feel is or is not worth is not up to you. Particularly given as a DH, the advantages our class possesses in a fight emphasizing mobility.
Monks also have no issue, but other melee classes do primarily because of lead foot.

I didn’t find it to be any harder on my alts either. DK, you can literally shield yourself from the 2 elites in the old town area and avoid chains (or break stun if you fail)/the other guys ticking spell. Also wraith walk to break/go immune to the snares of mage instantly. Pally has freedom to break similarly. Hunter has disengage to break slows exactly as DH does (though with a speed boost at the end + a snare break) as well as feign death as an additional interrupt. Monks roll, though you mentioned them.

Some classes will have disadvantages. Warlock comes to mind. I think compared to most, DH is no better off–was just giving specific techniques I used since I main it.

I mean do you though?

I do.
I didn’t have to die to become immortal ~_^

Difficulty is not what I am pointing out. I thought this was quite clear.

No, but you did have to become emo… Which is almost as bad

I am the happiest DH you will ever meet.