Totemic is good with next patch.
Storm interactions are cooler overall.
If I were blizzard I would do the following for enhance.
1: supercharge back at 3 MSW refunded
2: tempest has a 100% chance to proc supercharge
3: no 2 talent nodes, everything condensed into 1 node talents and instead fill back up the tree with some new talents.
4: legacy of the frost witch procs stormbringer, and empowers it to deal frost storm damage.
5: hailstorm max stacks increased.
6: elemental wolves give secondary stats, not % damage amplification, frost gives mastery, storm gives haste, fire gives crit. This is just a better version of what we have, scales better, and you can actually feel it if you get haste and even mastery due to the extra procs, crit… They would have to add something to make it as cool, like higher chance to proc effects such as windfury or hot hand, or MSW stacks. Obviously it could not give the same 20% as before, as secondary stats are increasing the total damage you do, not just a certain type, but even 5% per wolf would result in a noticeable increase in stats, if you had 4 storm wolves out, you bet your butt you would feel that extra 20% haste.
7: primordial wave gives 5 msw immediately and some more after that, this is to close the gap between storm and elementalist MSW generation.
8: unlimited power gives haste for each msw stack spent, not for every spender used, obviously decrease the amount, I was thinking 0.5% for each stack with a duration of 10 or 15 seconds stacking but not refreshable.
9: add a little extra something to make totemic just as cool as storm, I haven’t played totemic as much so I can’t really think of much at the moment, I just know that I like storm more, but totemic is not bad.
10: most of what works with bolt, should work with elemental blast. Awakening storm, supercharge which I think already does but is probably considered a bug, and static accumulation. But not things like thorim invocation.
11: make the MSW proc increase from wolf bones baseline, instead decrease the GCD for wolves to the same as surge totem, you press wolves quite a lot, and while they are powerful it starts to get in the way of other things in the rotation, instead give wolves something else so it doesn’t fall behind flowing.
I’ll update if something else comes to mind, enhance is already really fun, but I truly believe that it can be even more fun.
Lastly this is more of a balance question, but I believe that for totemic, the damage shifter a bit too much from spenders to builders. For storm I think it’s good though, storm strike does a lot, but spenders still do more overall, but I was disappointed with totemic spender damage.
Though this is completely secondary to gameplay, I don’t care about it nearly as much, the rotation is really good