Stormbringer healing?

I remember initially being really into the idea of Enhance shaman because we punch stuff and chuck heals and keep everyone happy while helping the group out. Its just something that became mostly unneeded as healers became healers.

Stormbringer letting us chuck chain heals and chain lightnings while trying to spam stormstrike as much as possible seems fun. Is the majority really looking for a class rework? I will cry for 2H till the end of time but things seem fun with the class to me.

The problem with enhancement trying to offheal (even with Stormbringer’s free heal procs) is that our heals are nearly useless if they aren’t empowered by maelstrom. If they are empowered by maelstrom then they are already instant and cost you a ton of damage to use because that resource could have gone into a big damage spell.

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Im not an Enhancement player so dont count my opinion too highly BUT

  1. Should have the Venthyr Chainheal/Damage and it should be called “taste the rainbow”
  2. I wish Enhancement was the melee version of Disc (for non-healers). Passive heals from damage, like a floating HST is always up.
  3. The wolves suck. Make it different elementals. Wolves are Orcish.
  4. Enhancements defensive should include an internal PW:Shield that they builld up with their passive heals over time. Like theyre banking their own heals.
  5. They need some kind of gap closer for PVP. Feral Lunge isnt enough. At least a second charge.

Yeah, because why save an ally when you can do big damage, right?

No other class has anywhere near the cost to use their utility that a shaman (particularly enhance) does. Like it or not, if you are in the damage role and your damage is bad people are not going to invite you back.

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Maybe with the people you run with.

Besides, one 10 stack of maelstrom here and there isn’t going to make you fall off the charts.

You know what’s worse? Letting a dps die when the healer is indisposed and then having to finish the fight with only 2 dps.

If the healer is stunned or dead, throw out a heal.

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As soon as off healing doesn’t cost us a ton of damage by losing out on maelstrom stacks, it may become a viable utility.

Stuff like healing stream totem and ancestral guidance are better avenues to pursue group utility by healing.

Or bring the storm weaver PvP talent to the class tree. Because that actually lets enhance pump out meaningful off healing and is very fun imo.

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Healing as dps is not fun and useless
Are you some world content player?
I mean thats totally fine, but for players who do other contents healing is useless and useless trash will never be fun

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They are Wolves for lore reason. It isn’t an elemental ability on purpose as it isn’t an ability granted by the basic elemental spirits. They are a boon sent from the literal embodiment of life itself to aid you. If they were changed to be random elementals it would be a delete button for representation of a major part of Shamanism if not the most important part, the element of Spirit.

I guess I shouldn’t expect a Dwarf to really understand Shamanism. :stuck_out_tongue_winking_eye:

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They are wolf only cause W3 Thrall. Cuase shaman always been horde and they never made a spirit to represent tauren. They did for troll by making ugly raptor but shaman always stayed under the rug for many thing. Ghost wolf. The wolf from enhance. Totem look old. Bad talent tree

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I mean they could be anything, what is important is that they are not elementals, they are formerly living beings. Would love more glyphs but that isn’t really the problem with the class/spec at the moment. Fix it up then we can worry about cosmetics.

That reason is:
You are actually playing Hunter.

This guy probably thinks Feral Spirit is a DPS cooldown instead of a massive self heal too. <laughs in nostalgia>

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Absolute poetry

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Blizzard: “Pressing each totem individually per GCD feels bad.”

Also Blizzard: “Pressing totems at all also feels bad.”

Also also Blizzard: “Shamans not having any totems also feels bad.”

Finally Blizzard: “Let’s add back several utility totems players need to press individually.”

The full :o: for totem logic.

They are sent by a being that embodies all life and souls. They can be any creature, just not elementals.

They were wolves for Thrall, but they weren’t wolves because he’s an Orc, that was just what the Spirit of the Wilds sent to him. For all we know the Spirit of the Wild could favor wolves and that is why they became important to Orcs. Chicken or egg?

Your post has no meaning let alone showcasing “poetry.”

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The new totem for Totemic is gorgeous. But like I feel weird cause all my other totem are ugly. And that one doesnt fit my character race. its kinda annoying and sad

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Tell me u didnt understood without telling me u didnt understood.

Orc spirit of the wild are wolves thats their representation.
Meanwhile trolls are raptor.
And tauren would be eagles. But Tauren society and horde in general are more about ancetor than spirits of the wilds.

Also they aint really spirits of the wilds. But more ancestor taking animals shape like in ardenweald(For ghost wolf at least)

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Yeah … dead allies do zero dps and that’s eternally less valuable than one big hit :joy:

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There is absolutely no lore to back up your statements. There are no spirits of the wild, there is only one Spirit of the Wilds. It is an entity made of all the Spirit and souls of all living things. This being is life itself.

The ability Spirit Wolves is taken straight from one of the stories of Thrall who called to the Spirit of the Wilds for assistance who in turn granted his plea by sending spectral wolves to his aid.

The spirits can be any living creature but not elementals of the other elements.

It is also the Spirit of the Wilds that allows the Shaman to commune with their ancestors.

I do understand where you are coming from, but I think the issue is many other hybrid dps don’t give as much away to Heal then Enhance which I think is the problem.

“Most” other hybrid specs simply require 1 GCD to off heal, that’s it, and to have the mana required, while Enhance really double dips into the negative.

The first is spending 1 GCD and some mana, no complaints here everyone else here is essentially the same. It’s a solid trade off.

Second though is requiring MSW charges which essentially adds another downside to off healing. It personally wouldn’t be so bad but considering a lot of DPS procs and modifiers require these it creates a greater downside compared to others.

100% true and I fully agree with you, just I wish it didn’t feel as bad to off heal.

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