one of the only interesting hero talents that isn’t do slighty more dmg or be slightly more tanky is very very lackluster, if paladins, monks, guardians can off heal half of a players hp bar in 1 global then surely intervene can atleast apply a shield thats practical, currently the absorb maxes out at 9-10k would be nice to see this scale with something else so its useful the entire expac and also a massive numbers buff, ideally 30% of a players hp pool would be a good startiing point