I did the content before it was taken away, that is why. Plain and simple. That is what makes those items special. They are gone. No one cares about stuff they can still get. Otherwise they wouldn’t be complaining to get them. Exclusivity is important, regardless if you want to admit it or not. It isn’t about “its fair” to have available, you just want something that is exclusive because you can’t get it. It is the baby wanting the toy the other kid has.
This is so confusing to me. Do you only do things if it’s going away? I’m motivated to do things in the game because I enjoy doing something or it has a shiny reward I’m after or whatever. Has nothing, absolutely nothing, to do with FOMO. I agree with the OP in that FOMO actually causes harm to my enjoyment of the game, because it puts so much pressure on me to do This, and That, and the Other Thing right now.
Ramp-up time? Do you mean the leveling and gearing? That’s also playing an alt. Lots of us enjoy building new characters. I don’t see alts as pointless at all. It’s a new class/spec to experience, a new perspective when running dungeons, new appearances to unlock, etc.
I really don’t understand this need for FOMO.
You can have exclusivity without FOMO, but neither it nor FOMO are important.
If a kid enjoys a toy, he isn’t going to stop enjoying it just because someone else has the same toy. In that regard, you sound worse than a child.
You are the one that is wanting to take away something intangible but important away from tons of players because you don’t like they have that toy but you can’t get it champ.
Are you serious?
If your kid has a Playstation and I buy a Playstation for my kid, I’m not taking your kid’s playstation away from them.
In the scummy part of town I live in, more than likely you are. ![]()
Not if I bought it?
I was making an allusion to perhaps having bought it from the scumbag who broke into my house and stole it.
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I typically only pursue goals that I also think I will have fun accomplishing, and I rarely find trivial things fun. Almost everything evergreen in WoW is too easy. Mage Tower is pretty much the only evergreen content we have in the game that has some amount of challenge. Herald of the Titans is probably the one sole exception although I’m not sure how the current scaling on the fight is etc.
I am doing the heritage armor grind just because its something to do but I would definitely prefer something more engaging. I still need to unlock Zandalari and don’t look forward to that at all.
Well, right now its all leveling and gearing. There’s very little conquests for an alt to pursue. In Diablo you have set bonuses and a sort of seasonal track for your alts but there’s nothing like that in WoW really.
Honestly, I agree 100% that WoW needs more challenging “evergreen” content. The Mage Tower is a great start, but I don’t see why we can’t have more. Like, would it have really been awful if they’d kept CM dungeons in, with scaling to maintain difficulty so that it becomes challenging evergreen content? Herald of the Titans is a good example. Why not do this kind of thing with other raids?
I feel like this is something we should push for more, instead of just more “fomo” content, which only breeds negative feelings.
Good, because this isn’t about a playstation that isn’t said to be going away genius. This is about something that isn’t in circulation anymore and you can’t get anymore. If you are going to use this analogy, you should probably go with a rare psx game that’s no longer in circulation or something, but we know thinking isn’t something you…do.
MORE power? The current talent trees just take the same exact thing we have now and put it back in the trees.
I would love more evergreen content as well; I’ve said since we had Mage Tower come back I want a new set of Mage Tower-like content to be released.
Having said that, FOMO is a low-hanging fruit; recontextualizing current content to get more gameplay value by creating class-specific rewards takes little work from Blizzard beyond the art and generates large amounts of replay value on top of content that is already typically high replay value.
If we had KSH mogs for M+, you can be sure a LOT of people would go for KSH on every class they could. Blizzard would get untold hours out of many people.
Ah yes, great example.
“We stopped production on this PS1 / PS2 game. Rather than make the games cross compatible with PS3/4, let’s re-release the title at markup price!”
Great example of FOMO being “important” and not predatory ![]()
great example of your entitlement really. ![]()
Want to play old games? Keep old systems. Not a hard concept champ.
I play what I want, when I want. If I feel penalized or stop enjoying my playtime for any of the numerous ridiculous obstacles Blizzard likes to toss in my path I unsub for a few months… This last time they bothered me with a bunch of daily chores that were a major penalty to avoid I stopped paying them for about 9 months…
They get paid when they design fun and rewarding content… Over the last several Xpacs Blizzard has not received frequent payments from me.
Right now I’m enjoying gearing through Normal BGs, its fun and rewarding for me so they get paid. Simple concept that solves the problem. Pay when its fun only and they learn to design fun things.
Ok, and even with that nothing changes.
Kid still gets to keep his rare game, and new kid also gets a copy so they both can play separately.
Not always no. Some are really difficult to find. Especially Valkyrie profile, Xenogears, etc.
To be frank with you, you have actually no idea why people want something or not. And yes, some want it for the “prestige” or because its “unobtainable” - but this is just one part of the cake. Most of the times it has to do something with transmogging, like the perfect piece or just how unique it is. Imagine the Bronzebeard girdle to be unobtainable, it would be disastrous because it’s the only one suitable for many dwarf class fantasies. It is that important. Or even the complete heritage armor set for Tauren, it’s an essential set because how good it looks at this race.
And when it comes to FOMO-items, faction pride items should be easily obtainable, especially when the game lacks class fantasies (which are, ironically, locked away). People do care how they look, otherwise they just use one of the regular tight-skin armor sets from classic and be done with them. It’s still a game where you can express yourself the way you want. I have read before that you have 99% of the “toys” available and shouldn’t complain, but most of the generic stuff is either too old (<WotLK) or not easily accessible (BfA) or behind some RNG grinds in Legion, especially when it comes to certain hidden appearances or the infamous Mage Tower weapons. It doesn’t help either if certain colorizations of older sets are locked away either. And that’s where the problem comes with FOMO.
You can have something you adore and find out that you will never get a missing part of it. This is when FOMO is done wrong - and WoW plays this card way too often.
Tier sets and legos etc aren’t usable in the mage tower right now. In DF we’ll have them as talents. Being able to convoke a DPS check phase as druid (as an example) will make all that stuff a lot easier.