Nothing wrong with limited time events/items.
Players who like the current system aren’t going to create forum threads stating they want to keep it. On the other hand players who dislike the current system are going to keep creating forum threads stating they want to get rid of limited time items. The players you’re speaking of are the vocal minority.
It may come as a surprise to some people but there are things in MMOs that actually require a decent amount of effort and time, and they should stay that way. Who wants to play a game where you just log in and you can instantly get every single thing you want with the wave of a hand?
Again, the only players who really care about class or race fantasy are RPers which make up a very small minority of the game.
What does this have to do with limited time items in an MMORPG video game? It’s not like we’re talking about withholding basic necessities from the less fortunate here.
Limited time items are good, because they give the player an incentive to play the game and a goal to work towards and keeps player engagement higher which is good for the overall health of the game. You definitely don’t want stagnation in an MMO.
Most players on these forums who are complaining about limited time items like CM sets/weapons, KSM mounts, gladiator mounts most likely couldn’t get them back at the point they were available even if they had the time to do so anyway.
You choose how to spend your time, if you didn’t choose to spend it working to obtain that limited time item you really really really want(ed) then that’s completely on you.
FOMO is a personal problem.
In life you miss out on things. Get over it. Use WoW as practice.
I don’t know why this conversation is ongoing. I understand it’s a bit complex for some people, but FOMO isn’t a bad thing. Rewards need to have lasting value. Giving away all the rewards, just because some people need to be included in a game, or taking away semi-exclusive rewards, because people have a fear of missing out… isn’t the right thing to do.
You don’t punish other peoples success because you aren’t capable of garnering the same rewards that they have. You don’t diminish the quality of a persons efforts, because you feel like you’re missing out.
The people that want “FOMO rewards” to go away, are themselves the people that feel like they’re missing out. They’re simply attacking the problem in a different, and unrealistic manor.
So, exclusive goodies, are a great thing for the game. What isn’t good for the health of the game, are people who have unrealistic expectations about either doing away with rewards, or getting those rewards for little to no effort.
No, you’re missing my point. I know you and ppl like you exist. You have a problem. It definitely needs sorting. The game isn’t the problem.
Hahahahaha. You missed the mark imo.
There are great players who haven’t been able to play at times and miss out on things they could have gone after and achieved.
Ppl who put in the time should get the reward no matter what time it is.
Where are these people that are calling for hand outs??
I wish they would do a token that, say for example you got KSM s1 in DF - you could use a token to get a previous mount or the current one.
I guess that is a crazy concept.
Fomo is lame and I do not want to be around ppl in a fantasy game that do not want others to work towards an achievement/mount/ect bc they need to feel special or something? Yikes
In fact, with the poor quality of what these 2 expansions have given and how doubtful the new expansion will be, I assure you that the FOMO will no longer affect how it was in the beginning from Vanilla to something from Cataclsym and MoP.
Something that not even the experience of the Classic server has reconquered what was new in this MMO from 2005 to 2010.
It should be noted that in those times it was an excuse to have FOMO since it did make it interesting in a virtual world in which we can experiment.
But unfortunately for devs in this day and age they wouldn’t mind if you had FOMO as with that attitude you are already fueling their game as the cringe fact of what the Diablo Immoral is now and his aggressive microtransaction.
It is because of how every technological event, be it games, mobiles and the internet, lives from this syndrome, but perhaps with poor quality that they are doing now, as a kind of recycling for another new product on the way, it may be that we do not move away from this syndrome to mistrust in the bad work that the company does today.
You are missing the point when it comes to me in the first part but I do answer the last part:
From where do you get this thesis?
I disagree. I just look at your profile and have an answer. I’m sorry but you have no actual point here. If it is only the RPers, then you wouldn’t have styled your character this way.
If human beings cannot overcome their mental struggles in not having wars and discussions in a video game, then nobody is fit to facing actual serious problems in the real life. I often read the all-answer of “see it as a practice in RL”, which in return can be very easily reversed by simply stating the following: “If you cannot get along about artificial shortages about a game, then this should be also a lesson to you”.
Yes, this is true and not at the same time. We dismissing people who come later by default. Regular WoW FOMO-items should be available all the time for everyone to get them.
It’s still going on because this is the new High Elf topic because it’s one of the “big topics” when it comes to the game’s criticism. And no amount of cynicism will help getting pass this, because most of the players here talk from the point of emotions. Some people crack easier as others but the raiding party are on the offense while the rest cannot move a single square because they are bound to their position.
I’m not here to mirror your nastiness if you have no point to make. Handle them as digital goods and you have a better time discussing this topic.
Oddly enough, I think the solution to peoples issues with FOMO is… more limited time items. They feel left out, that won’t change if the rewards go away. So, limited time rewards that “the average” player can obtain might fix some peoples issues with this sort of thing.
Meaningful rewards can exist without taking away from people that do high end raiding, pvp and M+. And, these rewards don’t have to be associated with player power or progression.
To be clear, if people do high end M+, PvP and raiding, they have earned what ever exclusive goodies they get. But, there can be things similar to the Warlock/Paladin mount quests of vanilla, or Fel Fire quests, or any other quests which have lasting value. The game needs things things in general, but this might also help with people that feel like they’re being left out.
Not according to the current Diagnostic and Statistical Manual.
The presence or absence of this lable in say, the OED, does not mean it’s a recognized disorder.
Time-gated rewards are in all MMOs. It gives the Bartle diamonds something to aim for.
I’m always fascinated by the sense of entitlement players express for rewards they didn’t earn or even pay for. Players who earn limited-time rewards not only bought the expansion at the time it was offered; they paid considerably more money on subscriptions during that time. If you skipped BFA, you skipped both buying the expansion and two years of subs. And that’s before you consider the time players spent playing the game, which is arguably the most valuable expenditure.
As far as FOMO, that’s an entirely self-created state of mind. Blizzard always puts some limited-time rewards in the game. If they’re important to you, go earn what’s available today while you’re playing the content when it’s current and challenging.
I have made and reiterated my point. Not sure how you’re still lost on that one.
Your point is “The game isn’t the problem” - which is an all-fit answer with no substance. I could also just write “the problem is you” and it would not suffice anything but bring anger.
So, yes: You made no point. If you actually had something to say, you would have brought up a discussions-worthy point worth detailing your thought process. If you have actually something on you mind, then feel free to bring it out.
No, but dysfunctional psychological aspects associated with it, probably are. A doctor wouldn’t tell someone “you have FoMo!”, no, they’d talk about the dysfunctional social anxiety, poor impulse control issues, or depression. I wouldn’t tell a person who had agoraphobia, “yep, it’s FoMo, it happens every time, darn it!”, no, because their unhealthy upwelling of emotions is an obvious indicator of a larger problem, just like people who genuinely get upset when other people garner success or rewards.
Again, I really do not understand why a few people cling onto this discussion form. It’s a mirroring argument. People can throw this also to the other side for being selfish and not allowing others to earn these rewards too. It’s not a healthy discussion to make by throwing tomatoes on both sides.
That’s pretty much gibberish
The claim was that it was a recognized disorder.
It’s not.
It’s basic human nature related to “positional good” - https://www.investopedia.com/terms/p/positional-goods.asp
Yup. People want things to earn. People start whining about FOMO when they run out of things to look forward to and turn around and look back.
The key to FOMO is FOMO needs to not stop or else you run into problems. We need FOMO mogs for M+ for instance, that would probably do a lot to stop the whining about MoP CM mogs for instance.
Okay after being annoyed by the abbreviation for fear of missing out, had to look that one up, I would say that special mog items just like the holiday/event items is just fine. Getting behind on the borrowed power system is just stupid.
Yeah, I thought at first it was some sort of fear of dopplegangers (Fear Of My Other was what first came to mind). Had to look it up as well.