Stop Calling Them "Seasons": A Plea to Blizzard

I just want them to somehow make the entire expansion viable instead of only the single latest zone. (.7 catchup events don’t count)
Like dragonflight had so many amazing trinkets that were forever stuck at 365 and were permanently obsolete the moment mythic+ started.

It’s really not that deep. They used to just call them the new tier, but since that only encompassed raids, it wasn’t inclusive enough given the spectrum of content.

You’re engaging in the soft bigotry of low expectations. You’re acting as though the poor uneducated players don’t or simply can’t understand what seasons are, or how they work. It’s only you that understands this hidden, grand design.

“Seasons” is a dull thing smuggled into this game’s lexicon by the BattlePass culture.

OP is right. It’s dull and breaks you out of the flow of the expansion/game.

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Don’t dictate to me how my experience is affected by a nothing issue like what word they use to describe patch cycles.

Also, your perception (singular) does not equate with players’ perception (plural).

Honestly? Who cares what they’re called? Has zero effect on me if they’re called Seasons or Skidoo’s. It’s a word.

This is hardly an Activision-specific practice.

Every single MMO that I’m aware of is a seasonal game. Every one. If there’s an exception, I’m not aware of it.

Henceforth, the term “Season” shall be right out! For verily, the RPG spirit doth tremble at the very mention of it, recoiling as though slapped by a wet herring.

We shall not have these “Seasons” laid bare before us, like a knight caught with his codpiece unfastened! No, good sirs and madams, we demand something far more fanciful! Let us instead quest through “The Frogs of Farsong” or triumph in “The Great Kobold Conspiracy,” rather than counting down the dreaded march of “Season 63,” which sounds more like a condemned man’s final meal request than a thrilling adventure.

You see, to slap a number on an adventure is to drain it of all mystique. It’s like calling Excalibur “Sword #42” or dubbing the Holy Grail “Goblet, Version 3.1.” Where’s the wonder in that? One cannot embark on a grand quest when the road ahead is littered with such paltry names as TWW Season 1.

Let us not be fooled, noble knights, wizards, and paladins! The tale of “Season” is a cunning ruse! I say, bring forth The Legend of Murloc Madness and call it what it is: a proper questline with no numbers attached to spoil the illusion!

And finally, I proclaim: thou shalt not number thy adventures! For that way madness lies, the kind that drives one to collect 500 purple widgets of the same bloody type, just to be told they’ll expire in three moons’ time. Instead, let us adventure with creativity and flair, for it is the journey, not the arbitrary digit, that makes us legends.

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Too long to read… What does it matter if they called it seasons, eras, updates, etc… they can call them flying spaghetti monsters and it would still be the same thing…the next season.

I hate to break this to you, but there’s been a dozen different ways that WoW subtly manipulates you to play more, and that has always been the case. That is how video games operate. Especially games that have a vested interest in you paying for a monthly sub.

There being something called “Seasons” is the least of this issue.

Patches do have names, 9.2 was Eternity’s End 10.1 was Echoes of Neltharion etc Usually ties to story campaign of that patch, as well as the theming and the raid.

However, for the M+ and PvP crowd, story and theming is just muck that gets in the way of their enjoying the game. There are constant complaints to remove all RP in M+. Any optimal gear progression that exists outside M+ is looked as “chores” regardless of the relevance of that content to the theme of the patch. Any RPG gear progression that prevents PvPers to not get BIS on log in is noxious for them. For these people it’s just another Season, and is referred to as such.

WoW can be all things to all people.

Blizzard should just make WoW 2 with one rolling game. Not xpac stupid stuff. They are just lazy, and until some other game knocks them off their throne, they will continue to be lazy. Just milking the ppl who love mmos at this point.

Beautiful. Cannot wait to delve into the Great Kobold Conspiracy

Um what?

Don’t they give patches names? Like Fury of the Sunwell or what not.

At any rate…. what are you on about as far as consequences? Rated PvP and M+ are not very RPG intensive, those are what really are tied to the game play loop of seasons.

The RPG story based stuff is largely evergreen. You can do that at your own pace if you desire, season or no.

no one wants to get rid of the concept.

the problem is that by laying the skinner box a little too bare kmrhe game starts to feel like a joyless dopamine grind.

I always picture people doing back to back dungeons sitting there like a sad old person in a casino monotonously and robotically cranking the slot lever.

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The issue here is an easy one to address–for the game designers to find more creative and interesting narrative-based ways to frame “Seasons” since it is relatively understood that the structure will not go away.

Delves Path Season 1 sounds boring, depressing, lazy. “Delve Vanguard” is rooted in a specific narrative and allows for more branching connections with other game systems. You can connect loot to it, as an example, like “Delvers Outfit” with a flavor text that reads “Crafted for the Vanguard Delvers during the Discovery of Khaz Algar,” instead of just saying “Delvers Outfit: Season 1!!!”

You’d think that yes. However Blizzard is content to reset the power curve in multiple ways (iLevel, Actual Level, Gear Set effects) because they apparently believe that progression shouldn’t be any longer than six or so months.

While that’s great for returning players it does mean that if you never take a break from the game, you consistently are reset to a lower power level on a regular basis. Seeing all the expansions get scaling is great from a leveling perspective - but it does mean that things that used to be trivial to some levels, no longer are. I certainly was surprised when my M15 Shadowlands gear was equivalent in iLevel to what you get at level 40 now.

My Shaman alt, for example which could cast Heroism back in Burning Crusade currently can’t - because the last level squish put him two levels under the level it’s learned at despite being well above the level required to learn it prior.

None of that feels good.

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A lot of words that amounts to nothing. It doesn’t matter what they call it because the meanings are the same. That’s why when “gamer words” are banned they just find an alternative, when given enough time those get banned, ect. Your fixation on something so trivial is astonishing.

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They do have names. 10.1 was called Embers of Neltharion, that was season 2. Guardians of the Dream was season 3, or 10.2.

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WoW has been Seasonal since like Wrath. In fact, the Seasonal aspect has been done so well that nearly every other major online game is doing it these days. Like, I don’t care what they call it. I’m old enough to know that games all have Seasons, and giving it some fancy title is pointless.

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If we are going by “Seasons,” then Blizzard should reflect it in game with snow, rain, changing of leaf colors, etc.

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