On my previous post someone said “don’t do the side quests” well I tried that with my second character and then I hit one questor and got the message “can’t do this quest till level 53” so I HAD NO CHOICE but to do side quests to level up. Then later “Can’t do this quest till level 58” and again I HAD to do side quests.
Levelling is too fast. Much of what we are doing at 60 was incorporated into the levelling process in the past and when you got to max level you had other things to do.
I miss the days of going all over an area just to get 1 or 2 levels at most. Taking a month even grinding to get there. Now it feels like I am handed everything easily. Like it is a no brainer participation trophy.
You state that levelling is too fast yet complain that you are locked out of advancing the story because it is in fact too slow to keep up with requirements. Either you are trolling or not certain of what you mean to communicate.
The leveling experience is just to fast period.
Started a (troll) mage alt last night, played him for about 3 hours (maybe closer to 4), with war-mode on currently sitting at level 31
1-31 in 3-4 hours is absurd. It feels like its a level up with every quest turn in.
Good, leveling is an irrelevant thing that isn’t needed but is used purely as a reset to get everyone on even footing without a jarring logging in one day and having all your gear not functioning.
Leveling is not, and was never, difficult. The only reason you sit here and fantasize about that is because the game was actually new & interesting back then. If they release an expansion where it takes you a month+ to hit max level… odds a good amount won’t even make it to that point because even todays questing is very far from being interesting.
But, not every player leveling, is a veteran player that has weathered the storm of wow, believe it or not, there is still brand new players cycling into this game and with the speed of the leveling currently they are reaching cap with little to no understanding of the game, let alone mastering their class, because of how fast the experience was.
I have a question. How does being L60 stop you from playing through the zones? Why does hitting the level cap earlier than you expected stop you from enjoying the zones?
And it’s been over a decade since leveling provided anything remotely close to a chance to teach them anything beyond pressing 1 or 2 buttons and killing something. But the absolute mess that was leveling when you had to go through 8 expansions of content before getting to the new content was absolutely not a good position for new players coming to the game. Especially given the drastic change in quality from modern expansions questing content to older.
Blizzard absolutely needs to figure out a better way to introduce new players to game mechanics, but well as the whole “test the covenants before you commit!” has proven anything … they’re incapable of that and they don’t seem to comprehend that questing is absolutely in no way represents what the game is like at end-game.
LOL why do people think that you need a degree in Astrophysics. To understand how your character works…
If said person can’t understand their character from 1 to 50 in the time it takes to level they’re not going to understand it even if they had 500 hours on it