Actually, the promise was “No layering after a few weeks.”
But if you’re all going to bunch up on one server, what do you expect them to do? Why not start on a lower population server NOW instead of complaining later?
Be the change you want to see. You can reach your goals. BEEFCAKE! BEEFCAKE!
I’m not. I’m expecting it to be gone within a few weeks, on my server. I’m just not stupid enough to roll on Faerlina then complain that the server is overcrowded.
I’ve given them no pass. I expect it gone within the first few weeks. I expect Faerlina to crash and burn around that time too. And then everything will be fine.
In fairness, Blizzard shouldn’t permit ANY server to have more layers than their internal estimates tell them will evaporate by Phase II. If Blizzard screwed up, that will be how. No server should be so crowded that it won’t shink down enough to get rid of layers.
Come on Elo, we both know there can’t possibly be a condensation of layering if there are still 10k people on each server. One WOW world was never meant to hold that many.
Not to mention the world breaking effects of having 10-20 layers as you level affecting the sense of community and seeing the same allies and enemies as you level up.
Hard to make that decision when early naming is going to be going likely from now until launch. The servers will only get more full from here on so more servers are likely. We’ll see though.
It was PROMISED to be gone by Phase 2. That is the ONLY promise they’ve ever officially made.
If it was no longer needed in a weeks of launch, then it may be gone sooner on the servers that no longer need it. That was not a promise, that was a hypothetical based on server populations absolutely dying (80-90% loss) within a week or two. Which isn’t happening.
the only promise is that it WILL be gone by Phase 2. And Phase 2 will not happen until it’s gone.
AKA…expect about 6 months before Phase 2, 3-4 if you’re REALLY lucky and the populations stablize pretty quickly so they can start work on the long term population solutions.
Aka how many new servers do we need to hold the overflow without spreading it too thin for when people do inevitably leave anyway.
I have a feeling that we’re gonna see double size servers just as a safety measure, since even if you lose half your population over the next year, you’ll still have a full vanilla server worth of population (and still be well over the 800 mininum needed for a vanilla server to function at a tolerably healthy level).
And unlike launch, having a 5-6k server isn’t a problem past launch, especially since about 50-60% of those people will never hit cap, so the bulk of that 5-6k would be scattered across the mid-game, and about 20% in the early and 30% in the late.
At which point they’ll start capping the maximum number of layers lower and using queues and free transfers to get the populations to a reasonable level, as well rebalancing any existing servers that have dropped much lower than wanted. This part is promised, Layering is just to give the populations time to get past the tourist phase so they know exactly how many servers they actually need, and don’t go overboard trying to chase a projection and ultimately spreading people too thin, like happened the first time.