Still nerfing destro?

So destro already ate a substantial nerf by way of bug fixing… and now we’re about to see diabolic ritual nerfs for aoe? The stated justification is to stop people from pressing rain of fire on single target, I assure you no one is doing this, the problem was fixed before launch.

Warlock as a whole isn’t doing well, and destro is one of the worst performing specs for aoe… (and st for that matter) so why is it getting nerfed? No compensation for bug fix, and now no compensation for this strange rain of fire change?

Destro SIMS (as in best case, no movement, perfect play) 25-30% less than aff in 5 target aoe and 40% less than my main alt, shaman. This is the spec that’s eating an aoe nerf?

It already feels awful to press rain of fire sub 8 targets. That button feels like it does nothing.

20 Likes

If their warlock balancing team actually play this class in a M+ key once every patch and look at their damage breakdown by spells, they will probably figured out the rest, and here i am still paying subs to suffer from playing a class you didnt even bother to improve

RoF looks like Frost Mage’s Blizzard, both are doing trash damage but one is far more superior than another.
Let me cycle demonic ritual faster with RoF’s dot damage so I can use the only important proc in that whole cycling logic

Let me play a patch where I dont have to keep counting nameplates when Havoc is up to decide to ST or AOE and a patch where I dont have to check the remaining HP OF ALL THE NAMEPLATES to decide if I should send more RoF or ST

This is boring, lame and anti fun, so much micro for SO LITTLE DAMAGE

14 Likes

It’s embarrassing at this point.

Beta destro was really fun, then they killed the interaction between decimation and channel. Then they came for soul shard generation by reducing avatar into nothingness and nerfing infernal.

NOW THEY ALSO NERF RITUAL! And push shadowburn even more, which is an ability i DO NOT LIKE! And do not wanna use.

When all they needed to do was remove the interaction between soul shards spent and ritual and simply make it reduce the ritual counter for each hit instead of shard spent. And reduce the cast time on bolt

So CB would reduce the cd by 2 seconds when it hits, rain of fire would reduce the cd each time it ticks on the target with a target cap, this way it would be much easier to exclude rain from the st rotation, and shadowburn would reduce the cd by 1 second.

IT’S SO SIMPLE, who the hell is working on warlock?? Please STOP, these changes are asinine, stop ruining warlock.

You keep running this cycle of making pretty cool stuff, and then destroying it a few patches down the line, or even immediately in some cases, why can’t warlock simply have someone like the mage designer, who seems to actually understands what a fun rotation is, and what fun mechanics are, and knows how to build a spec and balance it without ruining the mechanics that were constructed for the damn spec!

Wtf is this? Seriously? Now you’re gonna ruin the interesting part of ritual too? Wtf are you thinking?

Honestly, currently destro is the only warlock spec i actually really enjoy, they apparently just want me to stop using warlock alltogether.

9 Likes

Not sure mage designers are the people you are looking for considering they have done like 4 redesign of Fire since the beta and its still messed up.

What are you on about? Fire mage plays great.

Just because it’s been re designed a couple of times doesn’t mean it’s bad.

It went from good gameplay to even better gameplay, that’s how it should be.

A rework shouldn’t always be because the class is bad, sure bad classes should be prioritized, but if you go from good to great or even excellent, that’s still an improvement.

It might play great, but from a mechanical standpoint the spec is phenomenally poorly designed and more or less cannot be balanced. Even very small buffs or nerfs causes wild swings in performance on an encounter-by-encounter basis. Hence why it has gotten several reworks and is still being worked on.

At some point in the future Blizzard are going to have to upend the table and redo Fire from scratch again, because the current design will never work unless they design every dungeon/raid from a fire mage’s perspective.

Gameplay is more important than balance.

Just change fire mastery and you solve most of the issues here.

Also, i don’t really know what you’re talking about here, the days where every pull must be catered around fire are gone.

The old Lock dev that got fired for wanting to change chaos bolt to something they ended up doing eventually anyway was fired back in May from his other job, maybe he’s open to coming back as the lock dev again.

2 Likes

Not sure what you’re talking about, but it seems like good news and i hope he comes back

Now blizz needs to fire the entire destro balancing team. Totally clueless and probably dont even have a destro on their accounts. That’s the impression they’re giving me.

The entire destro player base is literally paying their wages just to be unhappy with the current state.

Zero AOE burst and a mediocre single-target damage profile, while enhance shaman is doing wonders and still getting positive changes in 11.0.5
Insane.

1 Like

Gotta disagree with you there, enhance shaman changes on the ptr were not that good.

A few new talents, some decent changes here and there, 1 less talent point, but they really made some mistakes when it comes to pwave, and stormbringer hero talent, not impressed, and those mistakes are greater than the benefits.

I stopped reading when you say “some decent changes”

Good, because your reply probably wouldn’t be good anyway.

Yea the changes were not good overall. Tempest no longer refunds 3 msw guaranteed, that should have just become a baseline mechanic that works all the time, whether aoe or st, supercharge was nerfed, pwave was annihilated, in what universe are these changes successful? In what universe do these changes make the spec more fun overall?

Sure voltaic blaze is kinda cool, but pretty much useless for elementalist, sure it’s a decent button to press but it doesn’t do enough damage and it especially don’t proc enough in st, 1 msw proc is nice, but it’s nothing special either considering what was lost, and even for storm it’s not super great, the new crash lightning talent is kinda nice, but nothing spectacular either, same for the new sunder talent, the only really good change is effectively the 1 point reduction, in the base spec, for stormbringer arc discharge is pretty cool, but it came at the expense of old storm swell and supercharge so it’s not good enough, considering that it’s effectively just a second bolt or lightning that doesn’t really work with anything other than maybe awakening storms, free damage i guess, but id rather take 3 msw refund and a stronger supercharge, you know, things that you actually FEEL in the rotation.

Here’s the thing about people who say stuff like “this class is getting this and that” I actually know what i’m talking about because i play every single class in the game, my experience as a dps player is pretty much above everyone aside the top mythic raiders, i know pretty much every rotation in the game, and i know which specs have good interactions that feel nice to play and which do not.

And that’s the difference between me, and you.

Wow, guys, look!
This dude plays every single class in the game, knows every rotation, and is pretty much better than everyone else!
I have never seen a more complete gamer than this guy! Wow!

By the way, Enhancement Shaman is doing wonders and still getting positive changes in 11.0.5

Is it though?

Overall it isn’t.

End of story.

Also i love when people just do not actually reply to the argument, it’s almost like you don’t actually know what you are talking about.

I made a point, your reply? Look at this guy he thinks he’s better than everyone, first of all, that’s only part of the argument, second of all that’s not exactly what i said, i said that my knowledge of specs is pretty extensive as I can plat every dps spec in the game to a significantly above average degree, aside the top players of the specs respectively.

This is very common, people replying, but at the same time not really, because you don’t have an actual argument.

Goodbye.

Are there even any people actually using RoF on anything outside of big cleave fights or trash pulls?
They say they’re doing this to prevent RoF from becoming preferable to CB for cycling Demonic Art, but they’ve already done that with previous tuning passes and bug fixes. Seems like a huge, thoughtless over-correction to me.

4 Likes

Lock in general is gonna need felfire jesus come next week. I get that it’s a huge patch for the 20th anniversary but holy hell.

Plus, if these Destro changes go through, they’ll have to buff a bunch of other stuff to make up for it.

1 Like

Destro is in a poor spot and it’s about to get worse

3 Likes

“Look at this guy he think he is better than anyone”

At least I dont say im above anyone else and not cringe enough to say “ And that’s the difference between me, and you.” :joy:

so much for playing the (slightly more) mobile spec that i’ve come to enjoy on content
/sigh

2 Likes

Finally, I can move and cast, and not lose dps that much.
BUT NO! we have to suffer.

In s2-3 I bet we’ll be gods, but s1-4 usually sucks.
A beautiful trend.