I absolutely love all the little extra “stay a while” scenes. It lets the npcs react to events, it shows us more about what the characters are feeling and thinking.
I’ve been talking to each npc between campaign quests to see if there’s any extra scenes and there’s so many of them! It’s so awesome.
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It’s really nice till you stick around to listen and they decide to break out lunch, all the crunching is bad, but not half as bad as listening to the older folks burp down the food trying to crawl back up. So unnecessary.
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I like it a lot as well. A lot of their text when you click on them will change as well when you complete tasks and move through the campaign. So I find it also worth clicking on them after something happens to see what they are thinking too.
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100% agree, I’m sure some may not like it but it really helps with world/story building which for me the lore (all the way back to Wacraft RTS days) has always been the biggest reason I love playing the game.
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ive skipped all of them aint nobody got time for that
I’d like it if the writing was actually interesting.
I always move along and never listen
I agree . Only because I’m concentrating on a sole 80 character- he’s doing almost a completionist type of play through trying to take everything in. Subsequent characters will just be speed rushing content not reading anything.
Just wanted to chime in, also really loving the “stay a while and listen” so great and there is so much of it. Great stuff. 10/10
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I agree OP, I love those!
I do every one I can find. 