Priest are healers.
Not gonna lie, I read your name wrong.
Casters are fine on Kelris⌠you have to understand that damage does not matter in the first phase. You need to save your mana for sub 35% because thatâs when DPS actually matters.
Your logs will look like trash compared to Warriors/Rogues because they donât have to limit their damage in the first phase. But thatâs okay. Logs/parses are taking into account the entire fight, not just phase 2.
Mana is an actual resource in Classic WoW.
You shouldnât leave people at level 25 for 2 months if the experience for some of them is exceptionally poorer than others.
They donât have to be equal, just donât leave casters feeling like trash for 2 months.
I would agree with you except just look at the amount of kills between caster specs and non casters.
3800 mark hunters, 2700 rogue, 2900 ferals, 2200 warriors, 2000 paladins, 2200 warlocks, 1300 mages
419 ench shaman, 82 ele sham, 107 balance druids, 35 dps priests.
Itâs obvious itâs more than just âget gudâ mechanics stopping casters from tdoing this content. Sure, youâll just say âthose are just parses, they mean nothingâ. Iâd argue this is a pretty amazing sample representing the trend of who is and isnât clearing this content.
Youre trying to make an absolute out of a phase where nobody even has their full toolkit available to them.
These melee classes have ALWAYS been more popular. Of course there is for example less ele shamans than enhance, as they require more talent points to function than enhance.
At level 40, ele will trash on enhance.
Itâs too early to declare these absolutes and pull up logs and samples
That is almost identical to the class/spec breakdown for Baron Aquanis, the first boss, who probably favors ranged DPS (because they donât get knocked off the platform).
There is nothing holding back casters from clearing the content. Save your mana on Kelris for the part that actually matters, which is phase 2.
The fact that your parse wonât be as high as Warriors/Rogues just shows the limitations of parses, not necessarily the limitations of your class. Damage is truly irrelevant in phase 1 but that damage gets counted towards Warrior/Rogue/Hunter parses.
Who cares as long as the bosses die.
Ah yes, definitely can understand that concern!
Perhaps I am/was being too optimistic but I was thinking the new runes in later phases, as well as damage tuning at 60, would be the answer.
I didnât play season of mastery, so Iâm wondering if there was there a lot of time at 60 to level up and raid? Perhaps, indeed, tuning should be more frequent if thereâs not a lot of expected time at 60 before SoD ends.
So as a caster, I should just forget about phase 1 that could last for months? Unsubbing sounds more reasonable.
It could still go either way. Blizzard can make any one change in a subsequent season and it will flip things on their head. Whether or not they do though is impossible to tell. We only have the fact that melee seem to scale better than casters. This might be preferred for PvP reasons, Iâm not sure. If it ends up being the same it will still be fun but I am kinda hoping we donât get another entire season thatâs dominated by the same old classes.
Starting to think this myself.
I started SoD because it sounded fun and was until last night when I went with my guild to BFD the first time. Now letting my sub expire at the end of the month sounds like a better use of my time.
Iâm not rerolling.
Fixed that for you.
Energy and rage are resources that you manage. Mana is a healer resource that a bunch of DDs have to suffer with when all it does is add copious amounts of âdo nothingâ time to their gameplay. For healing, which is based on timing and precision and efficiency, and which as a mechanic is inherently overpowered and in need of hard limiting in any given fight, that is fine and makes sense. For damage dealers it makes no sense.
Mana-using DPS are not more powerful while they have mana than DPS who do not use mana. They just happen to arbitrarily eventually lose the ability to continue fighting. They then get to, equally arbitrarily, spend anywhere from 20-60 seconds (at different gearing points) literally spending silver to AFK until they can function again. Itâs a shackle with one hundred and one downsides and quite literally zero upsides.
Mana users are ranged.
Ranged damage is a huge advantage over melee.
Youâre once more missing the point. The other boss having similar stats only supports my concern.
I donât care about who is doing better on parses. I only care about people who can clear the content. it is GLARINGLY obvious that casters are not clearing the content ANYWHERE near as much as melee.
Even worse, casuals who just play for fun are hit doubly hard and will never clear this content because of how absolutely cutthroat the dps check is.
They made this content to be clearable. Iâd go further and argue i doubt the first new raid was supposed to be this hard but i love the challenege. Half the specs being unable to do this content (without being carried by physical dps) proves the mark was missed a little.
I donât think you understand how stats workâŚ
You need to control for the number of players actually playing those classes, then compare the kills to the number of total players.
If there are 10,000 total Mages and only 3,000 can kill Kelris, while there are 10,000 Warriors and 8,000 of them can kill Kelris - you might have a point.
But the ratio is almost identical from the first boss to Kelris. That tells me that there are just less people playing casters, period. Total number of kills is irrelevant.
People arenât playing casters, because itâs harder to get into the raid as a caster. Already rerolled off my mage because so many groups only want physical dps.
The barrier is at the door.
138984 Physical DPS have logged the fight
and ONLY 48730 Caster DPS.
This is such a huge gap it clearly shows people are leaning towards not bringing casters.
Youâre so close to getting it!
There are less logs for ALL of the classes because people who KNOW how classes work donât invite mages on the same level of warriors.
You donât bring 2 mages, you donât bring 2 boom chickens, you donât bring 2 ele shaman. You DO bring a plenty of all of the others.
There are less logs for the casters because theyâre not invited on the same scale because people know they are handicapping themselves by bringing them.
Weâre on day number 9. Youâre telling me that people could predict that Mages would be bad at level 25 raids and played Warriors instead???
No, I think Mages are just less popular, period.
Many people rerolled and have already re-leveled. It only takes 1/2 days to get to 25 and people have multiple 25s by this point.