So I saw a post about this on reddit, and checked it for myself just now.
It appears they have done another stat squish for everything for BFA item levels and lower.
Not sure if it’s a bug or intended change(yay documentation!) but it looks like low level characters are going to be much weaker and this is going to impact all the scaling TW content along with leveling new characters.
One of the plainest examples of this is the Arcanocrystal from Legion.
On live my item level 50 Arcanocrystal is +17 to all secondary stats, but on the beta it is +8 to all secondary stats.
Some people have reported dungeons and quest have been much slower and some bosses are just randomly melting tanks in leveling dungeons. *under level 50.
Just wanted to get some attention on this as it’s kind of flown under the radar, but every squish has had lasting, and mostly negative, effects on older content.
2 Likes
Mobs have around 80% more health across the board so it is going to feel slower. There’s a post about it on the beta forum. Likely they just aura buffed all mobs but will tune DF mobs specifically when this is closer to live.
Sorry, should have been more specific, I am strictly talking about legacy content.
Dungeons and quests under 50 seem to be severely impacted.
The health change for DF mobs is a known and documented change, but I haven’t found anything about this 50 and under squish.
I know you’re talking about legacy content, hence “across the board”.
I did mage tower and the mob tuning was cranked up in there by an absurd amount. It’s just the beta. Easy to apply an aura buff as a hotfix to everything and see how that plays out than to tune actual mob HP with a patch.
Sorry your post didn’t really indicate that, just wanted to be sure.
As you only mentioned a tuning pass for DF mobs, that would leave legacy content in a really bad state.
But this buff along with this out of nowhere stat squish is going to screw things up big time. If the 2022 launch window is still the goal, that’s a lot of game to fix between now and then and based on previous history of squishes it doesn’t bode well for legacy stuff.
sure its easy to fix but blizz never does get squishes right the evidence is staring you in face. i can’t wait if it goes live its going to hilarious.
I feel like you’re not understanding what I’m saying.
Beta is beta. They want to iterate quickly. Nobody cares about legacy content on the beta server. Therefore, in order to quickly get a change made, they just blanket buffed everything so that we could see updated HP values more quickly. Presumably once they have the feedback they need, they’ll remove the blanket buff and tune the HP values on DF monsters accordingly to what feels right (somewhere between their base values and the buffed values - the buffed values still feel absurd for boss type monsters, some quest mobs taking a minute(s) to kill).
As far as a stat squish, not sure what possible reason they would have to be tinkering with that. Might just be a bug.
I get what you’re saying, but Blizzard has historically made sweeping changes without regard for legacy content and then just ignored feedback.
Clearly some of us do, as it usually gives us an idea of how things will be when it goes live.
Saying “Beta is beta” is giving them way too much credit. Remember when we were told we’d be just as strong after the level squish during SL pre-patch?
Blanket buff to mobs and the possible removal later aside, the stat squish was the main focus of my post.
No way to know if it’s intended, or just some strange side effect from another change as they don’t document things and I only became aware of it today myself.
1 Like
Actually, these problems get reported in almost every beta and never get fixed.
The stat squish on lower levels is extreme. I made a copy of my level 20 priest from live to retail to compare the gear, and Heirloom upgrades are no longer worth it for how little stats we gain from it now.
I really hope this is being looked at.
3 Likes
I agree they really are. Esp with the 60% xp reduction.
If this goes live, it is a fantastic means of ensuring plenty of people who came back for Free Shadowlands(like myself) won’t be resubbing.
I JUST finished my highly accelerated(catchup mechanic I suppose, damn good thing too) Covenant Campaign. I have to say, I’m enjoying playing lower level characters on older content MUCH more. I’ve made a Lightforged Paladin just to play through the WoD campaign again. So yes, players are negatively impacted by Legacy gear/content muckups.
Don’t make this harder than it has to be, Blizz.