my guess is the entire design team were-are bullied, ergo they become minor gods via the obscene stat bloat with end game items. a couple players i’ve seen during island expeditions had 900k+ stam while my pally with 447 avg has under 400k stam. If they decide to forgo the usual stat bloat and then needing to waste more share holder money via another stat squash, there is an easy fix…
Add level up bonuses to secondary stats not primary. also increase the % of a third secondary stat proccing as well as a gem socket. Primary stats COULD increase as we level up and get new gear, just ALOT smaller numbers then now.
this would make tuning mythic content easier as boss-mob values could be left alone and only the time needed to complete a run reduced. Yes, players who enjoy being gods with end game gear will scream and cry. WHY? your end game gear will still have better stats and you’ll STILL be more effective then any one else.
and if they add legendary items, those could have all the secondary stats and a gem socket.