At least a quarter of the teams I see around 2.4mmr in 2s has a destro lock. If it’s an r-druid then maybe something interesting happens if plays aggressive but if not it’s literally pillar until 50-60% damp and then actually have an interesting game.
What would be a constructive way to make destro’s viability in 2s not be so related to damp -> i.e. nerf them at low damp, buff them at high damp, so the optimal strat for me isn’t to run and try to preserve mana rather than win for most of the game?