ST Difficulty

You could raid with fewer players, more loot for everyone that way.

Go play retail if you want a challenge. SoD is meant for casuals.

how original. good argument. stop hiding behind ur retail char. post on ur sod lemme see them logs

They could do that, for the same loot though.

Your trolling

and that would be fine with me. but add achievements, or titles.

I don’t think you know what braindead means

So if they made a harder difficulty but the rewards from it were exactly the same would you play the harder difficulty?

No. All you wanted was a difficulty increase. No achievement, no title, no tabard, no different tint of gear. Nothing. You get to have more ā€œfunā€.

tbh i dont know why u have an opinion on the matter. ur logs show u are one of the most useless people to have in a raid. so its understandable why ur so against everything i say. just b/c u are actually bad at the game doesnt mean others should dumb themselves down to ur lvl. and tbh all this whining and complaining from players like you saying its not fair for the casuals and dad guilds for this content to be hard, can also be said about the same thing with loot tables for harder raids. u do harder content u get better gear/show off titles/ achievements etc. maybe the reason u dont want it in the game is b/c u wont have those. so people will see ur not good enough? but i would just look u up anyway on logs. and oh boy i now get it.

Thats cool. I’m a tank, so idc about my parses.

Buddy, I have MoP CM sets, the WoD cm weapons, almost every AotC since AotC was a thing, a Cutting Edge, and a few server first mythic raid kills.

Says the guy whining and complaining that the game is too easy, and whining and complaining about people whining and complaining.

That sounds an awful lot like retail, and one of the reasons I don’t play it anymore.

I could just join a better guild and work harder, but thats not fun anymore. I play this game for fun.

Yep, and idc about logs because I’m a tank. Maybe if I raided as ret I might care (probably not though).

These HP nerfs are incredibly heavy hitting and literally just destroy the fight completely.
The bosses die before you need to even care about their mechanics.
I have no idea why they’re nerfing the early/easy bosses so much, it’s actually so sad and unfun now.
30 second atal kills
50 second slime kills
i’m also looking at a 25 second defender kill?? i am unsure if that’s bugged or just the new normal now.

Great job, vocal casuals, you got what you wanted! bosses that die faster than some trash packs, bosses that die before doing mechanics, bosses that do not feel like bosses at all.

seeing these HUGE nerfs in WEEK 2 OF NEW CONTENT really reinforces that we desperately need a heroic / hard mode option for raids.

casuals can see the content and do the mechanics (or not?) at their own pace.
people who put in more than 15% effort can experience the bosses as the game designers intended them, actually engage some teamwork and feel like all of the game content means something.

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i am too, and better

thats alot of claims with 0 proof

im not crying i was just saying how the first nerfs were fine, and people like u cried still saying it was to hard. and not for casuals

lol, this is not why retail is bad

yea and thats fine, but others find it fun to try hard.

and once again i am to, and love parsing on my tank. only people who dont understand parsing says this about tanks and healers

Cool. I certainly don’t care that your better than me at a video game though.

Want me to come comment on my main retail character or something? I can.

Because it wasn’t fine. Guilds with over half the raid being in full gnomer gear were wiping to the first boss. This raid should be clearable by the entire raid wearing quest greens and boes.

The sweatlord, toxic tryhards are why I personally quit. If I want a challenge I’ll go back to playing souls games.

Then you’d be okay with a hard mode if it stopped there. But you want some extra reward as well.

I have tons of 90+ percentile parses from Cata-BfA or SLs. I stopped caring though.

blizzard just needs to stop playing mommy mode making raids easy for dads… there HAS to be some kind of competitive progression. It’s a long phase and the more you do it the more people will catch onto the mechanics and adapting. Making bosses a joke doesn’t help improve players. My guild can literally close their eyes an do this raid now. post nerf we got eran to 1% and now we’re literally setting up 10 man ST groups just to make it a challenge…

Here ya go buddy, look me up.

It was universally praised by everyone who actually leveled to 60 and played the raids.

Its called mythic raids (or even heroic) and its available over on the retail servers.

so they nerfed the boss hp to remove parse gatekeeping and community in a uproar now. well if they keep it nerfed i may level

Yeah I could care less for retail… if it’s that competitive there, there’s no reason it shouldn’t be competitive for SoD.