Yes, yes, I know the first squish wasn’t exactly a player favorite. But hear me out.
Now that the first squish already happened, there’s precedent. And because relevant keystone level thresholds are closer together than before, there’s these “dead zones” that people just don’t want to bother with at all, because they’re so close to thresholds in either direction that it just makes more sense to directly do one of the levels at those thresholds.
It’s most notable in the M+7 thru M+10 range.
Everyone wants to do a 7. It drops Hero Track and Gilded Crests. Both are in massive demand, especially early in a season. Gilded Crests will never lose demand. If you have a +7 Keystone and list your group, even as a solo DPS, you will instantly have about 30 qualified people apply to join, because this is a desirable threshold key level.
Then you time it. But not with flying colors. It goes up to a +8. The group disbands as normal so everyone can find the next thing they want. You relist the key.
Crickets.
Absolute Silence.
Complete Keystone Graveyard.
You wait 30 minutes. An undergeared Hunter with an M+ Score of 138 applies.
You take him anyway because you’re desperate.
You wait another 20 minutes.
No one else queues.
You disband and drop your key back down to a +7 and list it again.
30 applicants immediately.
The same thing happens if you try to run a +9.
No one wants to run a +8 for Hero Track and Gilded Crests when they can run the slightly easier +7 for essentially the exact same reward.
No one wants to run a +9 for Hero Track and Gilded Crests when they can bump it up 1 more level and get Myth Track in their Vault and maybe some portals for their account.
So why do we even have these middling Keystone Levels? It’s pretty clear people aren’t particularly willing to do them if they can get into the threshold levels.
Squish it again.
Mythic (Baseline): Veteran Track / Weathered Crests
M+2: Champion Track / Carved Crests / Keystone Conqueror
M+3: Hero Track / Runed Crests / Keystone Master
M+4: Myth Track (Vault) / Gilded Crests / Keystone Hero / Portals
M+5: Keystone Legend / Myth Track Dinar Unlocks (if applicable)
M+(x): Infinite Scaling as normal / Leaderboard Titles etc
Now there’s a reason for different players / characters to queue for every keystone level with tangible rewards. There will be varying interest between the levels, of course, but there’s no completely dead zones that people have no real reason to ever participate in.
Yes - I moved Gilded Crests up to the equivalent of what would be +10s today. Not the point of this, rather just a consequence of having fewer levels to work with. I personally think that’s fine. I think giving Gilded at any point before the Vault reward is Myth Track is overly generous. That said, if it’s a major issue, just bump everything up one (for Crests), starting with giving Baseline Mythics Carved Crests.
I don’t think this is completely insane.
Obviously the difference between levels would be more than 1 level is currently.
Affixes are added at M+2, M+3, and M+4.