Spriest PvP tuning

Can phase shift please be 3 seconds the 1 second immune is only good for delaying 1 of the 59 one shots that come my way in a 5 second period and using fade/ angelic feather doesnt even give me enough time to get away cause im slowed IMMEDIATELY after i press it anyway spriest has unacceptable mobility kit right now

Shadow crash needs to move WAY faster or be reworked for PvP its only ever been useful when the rest of my kit fails as intended and i just lob it at my feet

Void eruption / dark ascension NEED to be instant either bring the pvp talent back or again rework them i dont see a single other class that has to cast their burst. Imagine ret pally having to cast wings and get holy locked out of their damage its a ridiculous concept.

Can driven to madness give us insanity over x time after being hit every x seconds or something

8 Likes

Yes Improve this ability!!!
I use phase shift As a Discipline Priest; it comes in handy but… if your timing isn’t immaculate it is wasted. As if I’m not already pressed with heals and excessive cc.
Step up your game Blizzard

Skill issue imo (said tongue in cheek). Seriously though phase shift is extremely good it’s not supposed to be a short immunity on a 30 second cooldown. More of a dodge.

Not saying ret and DH can’t faceroll their keyboard and kill whatever they point themselves at but that’s on their end. Phase shift is fine.

I can agree with the phase shift - fade/ angelic feather doesnt even give me enough time to get away cause im slowed IMMEDIATELY after i press it anyway.
I just save it for Rapid Fire.

Shadow crash needs to move WAY faster or be reworked for PvP its only ever been useful when the rest of my kit fails as intended and i just lob it at my feet.

Can’t tell how many warriors and rogues I have had to do this too.

4 Likes

bring back mind bomb!

1 Like

Doesn’t help that both wars and rogues have practically unlimited uptime with zero way to escape them as a Priest.

1 Like

This would be incredibly broken

1 Like

Compared to vengful retreat, fade is a joke. Fade is not fine when you see how much weaker it is.

6 Likes

Spriest is one of those specs that the arena forums and supatease absolutely freak out about if highly skilled players, getting good peels/support from other elite teammates, can do well at high ratings. Average and below players (I might as well admit to being in this group) in less coordinated/lower rated pvp just get mowed over and frustrated by melee trains.

8 Likes

I agree entirely about no cast time on our major damage CDs.

Two seconds phase shift in the current meta sounds about right, given the short CD of fade. The problem with a 1s phase shift is that in practice it’s a half-second, which just isn’t practical. I can’t tell you how many times I’ve hit fade a split-second before I got storm bolted, or cycloned, only for fade to go on CD and my priest CC’d. A 1s window doesn’t account enough for latency. So you have to try to micromanage it to such an absurd degree that you are literally trying to cast it a half or even a quarter-second earlier.

Heck, even a 1.5s duration would be a vast improvement. I could be fine with that.

I can see some good arguments against a 3s phase shift. With a 20s fade CD, phase shift could have a 15% uptime. That’s pretty darn strong when you think about it.

I’m honestly ok with the mobility, so long as our tankiness and self-healing are strong (which they are).

3 Likes

says the druid whom can spam cyclone :rofl:

1 Like

Cute, but I just recently did a name change and gave my priest’s name to my druid because I’m going to main it for TWW. If you look at people quoting me in the posts above you’ll see I did it on a priest. Priest has been my primary character for all of Dragonflight.

Also for what it’s worth I’ve been having a lot of difficulty getting any more than a single precog’d cyclone cast off above Rival anyway before I have to run and/or heal. Skill issue too probably.

Things that will make shadow actually pleasurable and fun again to play (both pvp and pve)

  1. instant void eruption/dark ascension (void origins baseline)
  2. phase shift buffed to 2-2.5 sec duration minimum
  3. mind spike: insanity becoming instant cast, mind flay: insanity becoming castable while moving.
5 Likes

This absolutely. I haven’t heard supa complain so much, but Venruki absolutely cries when sp is good. Those complaints and cries, then get carried to forums all over the web and the nerf bats come in. I’m also in the average to lower end tier of SP’s haha

2 Likes

This sadly is what I very much believe is the case as Shadow has been sub par for so long (Since Legion) that it has been widely accepted and expected that Shadow should be “unable” to do X, Y and Z because we have gone for soooo long unable to do those X, Y and Z things when I know we were fully capable of all throughout the game leading up to the Legion revamp and I would Argue that Shadow in WoD was at its best state for PvP compared to any other point in its history with a fully realized kit in both utility and damage in that we had an answer to pretty much anything that we come across and didn’t have to fight for a single tiny window of being able to actually play the class/spec without getting dogged down by anyone with a simple keyboard face roll lol.

Basically, you see/experience something in the same state long enough and that becomes the new standard and if you deviate above that new implied “standard” then you are deemed to be overpowered and need to be brought down to the relative common expectations of what you should be capable of doing instead of what you should have been able to do for multiple expansions yet kept getting ignored.

2 Likes

This is all very well said imo. When sp gets balanced, not op, but balanced, people lose their minds because they have expectations of how sp should perform.

It’s unbelievable really, how dh, rogue, ret usually, at least one mage and one lock can be op for so long, but the moment sp gets balanced, the cries start and the nerfs come.

Another thing too I think is, a lot of sp players don’t give up. They keep playing the spec even when it’s bad. So when it gets balanced, other players feel overwhelmed, because those sp players have had to make-due for so long with an undertuned spec, that they can now do so much more with just normal balancing to their spec

6 Likes

They really do tho. Both of them. And I do think there is some credence to the fact they go on Twitter with it, and then it magically shows up in some patch notes. Then we he plays the spec on stream from his sub wheel spin, he says how awful it feels after complaining to make the spec awful.

1 Like

yes please .
+insant effect shadow crash (like Death&decay or earthquake)

1 Like

Why do we need like 10 different passive damage modifiers? Like what the heck, just make our DoT’s do dam! Not to mention how much button bloat the spec has…

Button bloat is 1 thing the spec does not have.

We have average buttons compared to every other spec.

True.

Remove phase shift and give us spectral guise back.

Instant mind spike would be super op in both pve and pvp so no. mind flay while channeling would be good in all content.

1 Like