Spriest pvp damage lacking

Even with full bis pvp gear, flasks, oils, spriest struggle in the damage department when it comes to battlegrounds. The damage reduction added prior needs to be addressed now that playes have 12,000-17,000 hp in battleground

They’re about to be insane with 4-set.

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Its tough to balance a dps class that ramps up damage without making them OP. Next phase with tier 2.5 shadow priests will do significant more burst damage with instant cast mind spikes and allowing us to cast instant cast mind spikes while channeling mind flay. Mind Flay reduces their movement speed by 50% too. If they want to improve shadow priest pvp “imo” they should make these changes.

Remove the damage reduction to players in instanced pvp for shadow priests
Reduce the cd timer for psychic scream to 30 seconds
Allow the soul warding rune to benefit from shadow spell power as well
Add the dispersion rune to the leg slot from the boot to allow us to have VP

Isn’t the cd already less than that talented? I agree it needs to be closer to 20 seconds.

Shadow has been so crushed by the nerfs and Damage/healing reduction that it is almost non existent in BG’s at this point.

#makeshadowgreatagain

Insanely annoying maybe.

Being able to spam out 600 damage bolts every 1.5 seconds is not going to help in the 1 shot stunlock meta.

That is an absurd request…

Nah void plague is the strongest dot in the game. You shouldn’t just get to dot someone and then disperse and wait for them to die from dots.

No way… It is legit an undispellable fear that makes you run far away from the priest… If it’s a 20 sec CD you will never be able to get on a priest as a melee.

I have legit been 2500 mind blast into a 2900 shadow word death. I have also been crit by void plague for 900 so I think priests damage is just fine.

I think the biggest issue priests have is they struggle without consistent los. When you have a pillar to hug it makes you way stronger then if you are just stuck out in the open vs hunters and other ranged. But then again if you are also in full pve gear you are always gonna struggle in pvp.

Void plague does 1457 damage over 18 seconds. Granted this is the base spell so even if I have 600 spell power its going to take 18 seconds to do this damage. Sure it can crit but again it takes 18 seconds. In what world does a shadowpriest last 18 seconds vs almost anybody, literally any class lol. Our damage ramps up. I have to use 4 GCD’s just to put all of my dots on you. By then I am basically dead. Dispersion lasts 6 seconds so even if I put all of my dots on you and cast dispersion you have dropped maybe 10% health. Then I have nothing. Most of my other spells are hard cast. Shadow is the current 2nd worst pvp spec in SoD behind mages

This is accurate. If you leave me alone or like you suggested I hide behind a pillar or something I will literally nuke you into oblivion, but so can every other class. Priests lack strong defensive cd’s.

First off nobody is dying to one round of priest dots in PVP anymore. Secondly spriests don’t run VP in pvp.

Priest has to LIP on cd to do anything, or you die in a war intercept/charge. Good thing it’s so easy to get rank 14.

Unstable affliction is far and away the strongest dot in the game. VP is hitting like sun/moonfire dot.

which is plenty amiright?

sorry im being silly.

really though i was a big supporter of making them choose between vp and dispersion and in that time i still believe it was the correct choice , but things have changed.

i dont know though , with 2.5 bonuses being what they will be , if they can reverse course on it though and not have spriest be very op with both changes.

im of two minds on this one and would love to hear that they could reverse course on it without it being mega ultra op.

edit to also add:

i dont really have much hope for them to do the change back to it being able to be gotten together though , as theyve made key changes on multiple classes in the vein of big damage reduction not being able to be paired with big damage capability .

i also have a feeling that tank specs /runes/ gear setups in pvp will also be seeing balance in the form of damage done reduction in the near future if the past changes are anything to go by.

spriests are very close to being good in pvp, I really don’t think the issue is their damage.
The problem I see them having is psychic scream is often not that good at keeping ppl off you (ppl have fear breaks from random things like LW ST bracers and 2min trinket) and dispersion disables them from doing anything but moving during the duration. So they only have 2 defensives and both are extremely lackluster.
In comparison druids now have to shift bear for defense (sometimes) but while in bear they can stun and shift out at any point they desire (their defensives also last substantially longer) druids also have an incredible amount of armor and instant casts that output more damage.

All this said I think we have to wait and see how the AQ set effect spriest, they really are not far from bring very strong in pvp in my mind. Maybe giving them one more defensive utility thing would push them over the edge (or maybe making mind spike instant lol)

Just give us void plague + dispersion back. Maybe also buff dispersion to give us a speed boost while active. If paladins can still use exorcism/seal twist while bubbled then we should be allowed to have our strongest dot and dispersion on the same bar.