Spriest double dots = kill you from full HP while eating lvl 45 food with Dampen Magic on

How it looked from my point of view:

  • Priests can’t 100 to 0 in 2 casts
  • Priests can 100 to 0 in 2 casts
  • It’s because bliz doesn’t give +30% stam!
  • Priests can 100 to 0 in 2 casts
  • Well, they could in era too, so I don’t see the issue actually.
  • Well, okay… Priests can 100 to 0 in 2 casts

its simple guys . just run with stacks of potions that cost 1 g + each or run with a pocket priest /shaman/paladin at all times everywhere.

then shadow priests are totally balanced!

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Context matters. I added context to your statements that I felt were also important things to consider alongside your statements. This may surprise you, but uh, we all get to use the forums to share our opinions. If I want to reply to your statement and add on to what is said, I can do so freely.

Ah, right! What’s the context by the way? First one says that “the system’s broken, not the class” . The other context hints that “it was that way before, was fine then, why wouldn’t it be now”. From what I can see it all points to “plz don’t nerf”, but maybe I’m missing something? Some context?

Maybe you should question yourself as to why people would assume you play Shadow Priest when every shadow priest thread that comes up you’re in there defending it tooth and nail like your life depends on it.

Hunters, Rogues, and warriors.

every other class can live.

It’s a simple solution really. Just level and gear a paladin. Prepare to press exorcism a lot though.

That there are two tiers to PVP discussions about damage ratios. And when discussing PVP there needs to be a distinction between PVP engaged content and open world PVP on PVP servers, because they are not on equal footing.

I can see you just want to disguise your complaints behind “I am just saying things” and then want to be a dishonest person when someone disagrees with you. For someone that got upset about perceived arguing you definitely were the first one to sling mud in this conversation. I am bored now with such a negative and dishonest individual. Seems you just wanted to say your peace without having to deal with others having different views. Goodbye.

Maybe you should make better arguments instead of just trying to claim everyone else is biased. If I am "biased’ towards shadow you could just as easily be “biased” against. Creating circular logic that literally leads nowhere. Stand on your arguments or don’t bother.

You’re literally out here defending DoTs that does more damage than someone’s HP over its duration.

I’m sorry but there is no arguing to be made with someone that can’t be reasoned with to begin with.

In a SPECIFIC circumstance. And with no dispels. The dots can do a lot of damage or no damage. A TTK of 24 seconds is nothing.

Well so far all you’ve done is say “warrior bad” and “you’re biased” then get mad at me for pointing out those are both terrible arguments. It sounds a lot like you came in here with the preconceived notion that shadow priests are bad for the game based entirely on feelings and just want to rant about it. So why should I have to accept anything being said there?

What DPS can’t kill you in this situation exactly?
Why do people have this weird belief DoTs aren’t allowed to kill a target?

Why is that not okay?

It’s okay because they’re gonna give Rogues Cloak of Shadows. It’s gonna be over for Shadow when that happens. Like actual day of reckoning, Rogues are gonna be purposely gunning for them.

Also I’m pretty sure their dots are gonna stop scaling as much, they will mostly scale with crit. They’ll need to go farm MC and be shlooted in order to get minimal damage bumps. Meanwhile Rogue is going to be hitting like a gd truck the moment new daggers get into their hands lol. The scaling isn’t even comparable.

60 is gonna be funny.

I think the difference is that they kill you from range while only using two GCD’s, and there’s no realistic counterplay at all for certain classes.

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and how is it any worse than a rogue stealth/blinking to you and stunlocking you until you’re dead?

Or a shaman/mage crit 1-shotting you from a distance?

There’s plenty of stuff that has no counter play outside of consumes and does more damage in a faster amount of time.

And in one of them priests are 100-0 people with 2 globals. But it’s the one for plebs anyway em I right? Who caaares about wpvp, blizz doesn’t! If they did they’d give wpvp +30% stam as well! The pve side be damned! Or give it only in pvp encounters against players - wait, no, they did that in retail and we hate it. Where were we?..
BGs where it’s at! Wait, I think my one hour queue popped! Ah, no, just logged me off for afk.

But am I wrong though? Eh? Eh?

Yeah priest you just have to zerg into them the moment you sense them, so if a DOT hits you you need to charging/Shadowstepping instantly, then instantly trinket fear and its over.

When Cloak comes there will be no need to trinket and you will be forced to disperce then I just run completely away and reset.

That’ll be the day I quit playing PVP in SoD and go back to raid logging. Not interested in world of roguecraft 2.0. TBC Classic and WOTLK Classic was boring enough. There’s a reason RMP is one of the most hated arena comps of all time.

It’s already easy for melee to shut down shadow priests. Warriors just do it better. But rogues are still a very good option for it.

Yeah through your really embarrassing attempt to flex you’ve proven my point so thanks

I don’t understand why it’s so hard to understand that it’s not healthy for PvP to be able to kill someone by using 2 GCDs. Even if it takes 12-15 seconds to achieve.

No one said it’s okay for rogue to be able to kill you in a stun lock, that too needs to be changed. Mutilate should never have been made 40 energy to begin with.
Shaman/Mage crit one shotting you isn’t fun either, all damage is out of control.
I even want to see TSA get reverted back because buffing the already high damage stuff isn’t a good way to increase Ranged Hunter’s damage, it should have been increased by way of actual scaling on their non-scaling abilities to spread the damage over many GCDs instead of all frontloaded into a double Chimera shot.