Spread Thin

Is it just me or does it feel like the developers are spreading the community thin? They need to just do what Runescape did, make retail, then make A 2010 version or whatever was popular that people are clinging onto.

Make 2 main gamemodes, and then turn it to vote based updates for the classic version.

I like a game that has regular updates and bug fixes, I play when I want and take breaks often to avoid the feeling of being burned out or bored of the game.

Not really, because Classic Andies hate everything new, so you just need to have a Classic version of the game for them. They weren’t going to play retail or any retail offshoots anyway, so the other versions of the game that exist are just for people who wouldn’t be in Blizzard’s ecosystem otherwise.

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Yep, so many versions of the game does seem to lessen the playerbase in any one version. However, there are definitely some players who wouldn’t play certain versions anyways (like me with Classic).

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They could always just add all the things they’re doing in SoD classic to retail WoW. But gotta have something to keep people in classic, otherwise they’d just get bored?

the community is fine , the devs on the other hand are spread and fail to deliver good quality product

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Im not worried about the community being spread thin. Im worried about the Devs being spread thin.

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I like to see the different game modes. These are for the people that would just quit playing when they are bored. Having a lot of things that people find interesting or fun is good. It means a lot less of, logging in for 5 minutes and logging back out to watch Hermitcraft videos or breed op pals in Palworld.

Lack of people you notice is just the normal burnout happening at the end of a xpac in my opinion.

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And even this has a death date because eventually, Classic will be where Retail is now, and a lot of Classic Andies are already aborting because of Cataclysm being released, hailing the proper end of “Classic WoW.”

We’ll just make Classic Classic.

Don’t you mean spread warthin? :wink:

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If the desire is there I’m sure the community will go between any mode they want.

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If we ever get player housing, I think the easiest way to do it would be to slow release past expansion sets one by one… imagine getting an entire item package of art assets from TBC for example? Chairs, lighting, doors, etc. Eventually we’d hit something like BFA with the amazing art assets.

I mean, consider just how much WoW has in art assets JUST from each individual expansion… now realize how many assets we’d have for housing from all 12 something expansions collectively up to DF.

Particularly QA.

It’s a quality/quantity tradeoff and I’ve been willing to accept a little movement in this direction to get more and more varied content.

But so far the issues have been largely superficial. I’m a little more worried that the issues we see with unpolished quests will start sinking into updates to the game engine and databases.

I watched a video saying the game currently has Legion-like sub numbers but they’re spread across all versions of the game.

Retail
Classic
Season of Discovery
Hardcore

So yeah, even though we got higher subs, it doesn’t feel like it in the game when you play.

They can’t really do anything about it though. If they go down to just retail and classic, they’re going to cutoff a huge portion of the playerbase. We’re kind of stuck with it TBH.

What would it feel like to you?

Hard to say. I mean, if not for classic those players might just not be subscribed to WoW at all. Leaving retail with just as many players as it has now.

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More people, less empty cities, seeing more people from your own server/cluster

I went to org the other day and there was one other person there. Was an absolute ghost town

Get out of here :rofl:

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Classic has too many versions.

It’s not a retail issue, imo.

A hard one to solve too, because some iterations of Classic might personally be more fun/have more nostalgia than others.

For me? The Burning Crusade was peak. The world was still grueling and we didn’t have LFG tool.

I actually don’t like Wrath as much, because we got LFG-dungeons by the end of it.

I admit though, Wrath had more balanced classes and specs though.

By the time Wrath was over, it more so resembled Retail in terms of social structure, instant dungeon groups being formed.

And then you’ve got your folks that swear by Vanilla WoW, which is the worst version in terms of accessibility, yet is honestly probably the most immersive version and the most social. It was the most “MMORPG”.

WoW honestly has the same problems as Pokémon and Star Wars- it’s gone on for so long, everyone has their own preferred versions and few can agree wholly which ones are “the best”.