With all the instance spamming melee cleave rage I realized something entirely overlooked. Solo cleave.
Edit: Tested this level 20-58 and was doing 50% MORE DPS than other warriors while basically NEVER EATING, VENDORING (almost) ALL BANDAGES.
Seriously, this build absolutely demolishes everything else you could do by 50% because it’s mechanically so different than the incremental gains you get from any other build.
Conventional theorycrafting incorrectly points to an obvious solution to gearing warriors while leveling. The faster you kill things, the less damage they do to you, the less down time you have. Warriors are known to be some of -the slowest- levelers because of their downtime. Thus people stack strength as it’s the main DPS stat for warriors. Sadly, strength while leveling IS TERRIBLE and fully stacking it only leads to a 10-20% increase in single target damage over someone with literally 0 bonus strength. So much of your damage comes from your weapon’s DPS (and later top end) that STR is nearly irrelevant, it’s just the only thing we got really, according to incorrect conventional theorycrafting.
While leveling to 60 I constantly compared my single target DPS to other warriors and they were only pulling 10-20% more DPS than me, with the vast majority being at roughly ~13% more single target DPS. Conventional theorycrafting would say that these people were doing 13% more DPS than me, so I’d have to make up for it with saving on downtime. I’m going to make an argument later about downtime, but I need to take this incorrect conventional wisdom approach and throw it out the window, because it’s absolute garbage. I did 50% more damage than other warriors, without considering downtime AND I had almost no downtime, because Sweeping Strikes Cleave is OP af and blows any single target dps out of the water.
So, how does it work? How can you do 50% more damage than other warriors given the same weapon and ZERO Strength/Agi/Crit and instead stacking SPIRIT and STAMINA!??!?!
From 20-40
Take your conventional and/or Fight Club
rotation of Rend > Heroic Strike, or
Rend > Sunder armor until 50% HP > Heroic Strike
And Replace it with:
Get to 50 Rage single target white swing -> Agro a second mob -> Macro [Sweeping Strikes + Cleave]->Berserker Stance/Berserker Rage->Cleave->Cleave->Cleave. White swing down the remaining single mob to generate rage for the next pull.
Sometimes for the last few cleaves, it can be worth not white swinging until you have enough rage to cleave. This is probably the only build where you want to sometimes cleave instead of whirlwind because of the bonus damage being quadrupled during sweeping strikes (and yes, level up Cleave).
This is the only build that can consistently get enough rage to cleave every attack during sweeping strikes and you can always whirlwind -after- Sweeping Strikes is finished.
The way this build get away with spamming the hell out of cleave, is by taking a ludicrous amount of damage while berserker rage is up. While Bersker rage is up at level 32, 333 damage taken =20 rage = 1 cleave. Take 666 damage during a zerker rage and you got 2 free cleaves!
So, you’re 32 you’ve just pulled two mobs and killed them in 23 seconds lost 500-1,000 HP. WHAT DO?! you could
A. Spend a bunch of money and sit forever eating terrible food that heals you for a measly 226 HP over 7 seconds because you’re a Strength warrior
B. Just /sit and let your 150 spirit regen heal you for ~600 WITHOUT FOOD. You always have the option of food, if you’ve gotten particularly low.
Why do I say heals per ~7 seconds? Well, you just killed 2 mobs in 23 seconds and you might as well wait for your Sweeping strikes/Berserker rage cooldown before pulling again. If you’re spirit build, 30 seconds after killing two mobs, you’re within 20% of your max HP and you’re pulling again.
More analysis/tips farther down in the thread and I’m working on a youtube video. Just have a ton of unexpected real life agro I need to deal with first.
And yes, it currently feels good to be 60 and #1 dps in my guild , but that’s a story for another thread about another meta shattering strategy involving “the worst weapon in the game.”
Original Post:
I created a new troll warrior leveling Meta. You can call it “Spirit Cleave” or if you want to mock it… “Whale Warrior” since it’s focused on Spirit/Stamina (in that order)
This is a -literal- troll build. As in, it works significantly better on trolls.
Basically, you always cleave every attack, by having 2 minions always hitting you. You need enough stamina to pull 2 minions and not die. In very brief testing, after picking up the Wailing Caverns quest reward staff I’ve had 70-80% of my 2h swings cleave (I have enough rage from being smacked).
With 100 Spirit by level ~35 a troll regenerates ~220 Hp5 outside combat and ~22 Hp5 in combat. Any other race warrior would generate 200 outise 0 inside. The Barren’s 25 spirit buff from blood shards is OP AF.
According to wiki, warrior regen pre BC is (Spirit*0.8) + 6 per 2 seconds.
Which equals 2 Hp5 per point of spirit outside combat.
Once you hit 20 I’m pretty sure getting 5% parry will be the highest DPS increase you can get from early talents. Faster swing timer, although slightly less rage because of less damage taken xD. Allows for even shorter down time due to less damage taken overall.
Spend 20-30 seconds in combat, kill two mobs, then regen to full health/safe health by 30-40 seconds seems pretty OP for leveling speed.
Tips: Start each fight with 40+ rage so you can mash cleave. Focus whatever cleave target gets lowest first (the one that doesn’t parry/dodge). Once the first target dies white swing second target to death so you end with 40-60 rage.
This all might break down at higher levels… But it’s how I’m planning on playing come classic. Worse comes to worse it’s just an item switch over to regular leveling gear, talents are basically just typical arms, with the exception of possibly more talents in parry.
“Of the Whale” gear is probably not in high demand, so it might be cheaper on the AH.
Also, definitely level cooking. Stam/Spirit food buffs!
When Classic goes live and I can test this more, I’ll update this post with the results (good or bad). It may be just a niche thing only for a couple levels, who knows. I only -briefly- got to test it.