Shockadin is an undervalued spec in phase 8 and 2h shockadin is quite literally at the bottom of the list on the phase 8 SiM BiS list.
Sunlight was a really nice weapon to be able to test what a “Spell damage” weapon would function like in WoW classic and it seems like something a lot of other players would like to see more of.
Sunlight 100% had to go. It was clearly unintentionally set up how it was and like MOST things that have unintended effects that benefit in a raid setting or provide an unfair advantage are usually patched out.
That being said, I would love to see more spell damage weapons in SoD, its extremely unqiue to see items function the way this one did and being able to play around with it felt very in tune with the spirit of SoD and “Discovering” new things.
At some point in the future, it would be nice to see some more swords, daggers, maces, and axes that function similar to this.
(ofcourse NOT with the 100% 1:1 spell power damage)
But it would be interesting to see some weapons that add up the attack value using both attack power and spell power to a realistic and balanced ratio.
This would enable spellpower tanks to be able to do more dps and hold threat better as well as enabling funny and interesting builds with almost any class being able to create a “spellpower” build based around this new class of weapons.