The Spectral Lupine Glyph is an amazing addition and it’s insanely cool. However, I noticed that while using it, when you run up or down an incline, the actual model of the wolf doesn’t angle down or up based on what you’re on. Instead, it’s just running straight forward as if there isn’t a hill or anything there. It’s not a HUGE issue, but it makes from some strange interactions and feels extremely awkward. The wolf animations are great, but it looks funny when you’re just stiff as a board looking at a 90 degree angle then step out of Ghost Wolf and your character is staring straight down a cliff.
Would be awesome to get this looked at and fixed for consistency sake since I absolutely love the way that it looks and feels!