Specs most deserving of buffs/nerfs?

Correct.

I mean I don’t think they designed it to revolve around CDR, I think that gameplay loops for a lot of specs have come down to this type of thing, because of haste breakpoints. I think BFA was the pinnacle design for outlaw, and you weren’t really a haste breakpointer then.

Yeah I’ma be honest, when you play against a ret war that’s actually really good you don’t win the game. It’s actually extremely unwinnable atm as boomy/lock

What was outlaw like in bfa?

BTE windows every 45

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Ok, thanks.

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Not sure how you mean tbh, the class is definitely designed around keeping momentum and getting as much CDR as possible for maintaining a minimum of 90% uptime on ADR and getting as many crackshot windows as possible in PvE. Almost everything is affected by CDR to keep the momentum going. Grappling hook, vanish, killing spree, evasion and feint if talented, and roll the bones, which in turn leads to less CDR from supercharged combo points.
While this works well in a PvE environment; a common complaint is that this could already feel somewhat punishing due to even the tiniest of downtime and that PvP felt like an afterthought with this design.
I’m sure Outlaw isn’t the only spec that thrives on momentum, uptime and CDR in some way, but as far as I know, no other class is punished quite as severely.
And if the 20% nerf didn’t seem severe enough, the abilities affected by CDR feed into each other which makes it a lot more severe than I think they intended which basically killed Trickster and KiR builds.

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I’ve played several toons to 1800 this season and one of the worst I’ve had the misfortune of sending all my loot boxes to was Pres Evoker. They are so much worse than MW or HPally it’s laughable. Pretty much on a timer like old disc priest where you have to kill them first(outplay), whereas pretty much every other healer can just avoid mistakes and win

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That’s why pres is my favorite healer tbh! I love playing super aggressive, getting sleeps, kicking/knocking incoming cc, doing big dam, being up in the fight and playing to win. It’s the only spec that makes me enjoy healing as a long time dps main.

But yea if you’re looking for a more traditional and passive healing experience then it definitely isn’t the best option out there.

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I’ve also preferred EC since inception, and it helps with all the annoying pets. KoTG will probably outperform for organized burst windows. I personally stick to EC (obv. for BGB but also) even in Shuffle, as it’s just the playstyle I prefer. It’s less rigid, giving more GCD room to think about PvP things and react. I just wish it provided more overall mitigation.

They should just include curse of weakness,coex and tongues all in Agony get rid of all this insane button bloat the spec has for one school of magic. Also ua dispel just needs to buffed big time along with overall dot damage. I hate that theyre trying to turn affy locks into shadow mages. Buff hellcaller and make affy great again

I can’t help but to feel that Prot Warrior lacks when compared to other tanks.

In what sense? Because it’s probably roughly comparable to Blood and maybe Paladin in arena context. All tanks are gonna be like 10-30% numerically behind, though.

Prot would own right now if it didn’t get double nerfed coming into the season.

That’s what made rsham fun because their putting the gas pedal down for their team closed games.

I just think that between Blood DK’s having unique grief potential with their grips and guardian druids being all powerful in mobile scenarios it makes me wonder what does Prot Warrior have that those tanks cannot do better. If I could put my hands on those classes I would immediately %HP cap deathstrike to like 15% max hp, and remove power shifting entirely from druids.

Warr is team fighting, peeling, spinning, safeguarding single ally, etc. Its good in its own way.

Kills dk

Kills druid

lmao :dracthyr_a1:

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damn right.

I don’t think boomies need any buffs, they need a redesign. Their damage is wild and their defensives are good but flawed

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I agree with this the most.

Yes and no. Boomy is one of the most polarizing classes atm where it’s easy to pick up for new players, really good in the hands of the best players, but gets absolutley thrashed at low-mid mmr.

But when you look at 3 dots, 2 eclipses, trees, and incarn that all have 10-20% MULTIPLICATIVE multipliers, you create HUGE variance scenarios where a plain starsurge does 300k and cant kill a psyfiend or crits for 1.5-2 million back-to-back against a player.

The rotation is brainless and simple, but has a ton of buff & debuff maitenance that can make the spec do a lot or next-to-nothing.

Yeah. Boomy can be hard to kill between bear form, frenzy/skin, and mobility via shifting.
That being said, it also gets reliably outtraded vs prettymuch any class because it has 0 real self-healing.

My only real experience with boomy was just random stuff in WoD. I had a ton of fun doing low stakes pvp (mostly non rated with some spattering of 2s)

I really enjoyed all you could do.
Treants was just incredibly fun to play with when they rooted people and had 3 charges.
And spamable 40yrd faire fire snare that just made messing with rogues so much fun.

prot paladin ? why does everyone forget prot paladin come on guys. worst tank by a mile in pvp.