Brother listed all his counters along with Frost.
He forgot Warriors, but maybe he is playing mainly TSG or something. ![]()
Must be because they recently got nerfed without buffing the other spec by 30% (rarer than winning the jackpot on the slot machines).
No worries, man! Everyone is entitled to their own opinions and my experience as/with/against all specs is obviously limited!
Maybe a regional thing, but I just donât see this in NA ever and it feels like a worse version of arcane mage from what I see.
Iâm not sure thatâs true. I genuinely think a couple % buffs/nerfs could make a pretty big difference. I do hear what youâre saying, though, as a melee with some of the most crazy utility and good defensives.
I think aff can definitely have some damage shifted out of agony and into shadowbolt/haunt to protect it from decurse comps.
I played with an arms war 2 days ago and he crit a 5mil ms into a 3mil execute with a 1mil fatal mark and 2shot a hunter in the opener. I literally did less damage than both healers and we won XD that feels a little too high for me on the top end.
What is an âanti ele compâ? Genuinely asking!
Feels like they really donât have any true weaknesses atm.
I think fdk stacked cleave is fine, but I think their cheese oneshot is very silly and Iâd like to see an iteration with weaker setup and more sustained but still more âgoâ focused than unholy.
That can definitely happen with like 4 globals of ramp up and then 2 hardcasts with cds up and everything lands at the same time and some crazy rng, but thatâs like getting burst by stormkeeper and being surprised that it happened.
In general Iâd like to see boomy have 1s added back to clone and/or get some passive healing added into the kit so itâs not extremely healer and/or rogue dependent.
I think that those specs tend to shift somewhat towards âharderâ counters than a lot of other specs do. I donât think any are exceptionally problematic on their own, but some matchups are more polarizing for them as a result.
Silly me, I forgot to mention that they need to nerf Brewmaster.
I actually think bm is numerically tuned to be pretty bad atm and seems to only do okay with jungle/ret and I think itâs kinda piggybacking there.
Dev is definitely nutty and very strong, but also REALLY struggles vs wizards despite its very high damage.
I think it should probably lose permanent hover freedom (only have freedom last for a couple seconds OR have the hover total duration reduced).
I actually like healer damage as a way to end games so long as it has tradeoffs and isnât oppressive. Maybe Iâm wrong on this, but I feel like MW is just fine atm and still weaker than druid and pally. Evoker also does comparable damage.
I agree, but itâs mostly pad and dampen and the sanc nerf was sizeable.
Ret+hunter/dh/war still very strong, though!
Almost certainly a regional thing!
I just have a half day with not much to do!
Agreed. One of the better balanced seasons for sure!
Boomy does tank dps in raid ![]()
Very good in m+ for sure, but lacks build and damage profile diversity. Definitely okay in arenas, but loses out vs every other caster atm.
Oh, double Evoker+DH and Deva+BM+MW seems to be the comps that were causing the shift over here. Maybe Arms nerf decreasing the value of Thunder was giving it the rest. Not sure.
He is doing stuff like that nearly every game!
In EU there are currently 7 Boomkins in the top 100 shuffle ladder (all specs combined, 2 in the top 10 btw) and with that they more than doubled ferals! In total only 3 players though, but they all do crazy dmg spikes literally globaling people.
Interesting side note and one additional reason why I think MW is overtuned currently: there are 6 MW in the top 50 shuffle ladder in EU, while there isnât a single WW. Donât get me wrong, WW is good as it is. But MW dominating the ladder as a healer spec outshining the DPS spec of the class? Something seems wrong here! ![]()
OH. Youâre talking about shuffle!
Yeah, boomy is WAY better in shuffle than 3s.
Since boomy has basically no self-healing, itâs not really significantly impacted by dampening the way other classes are. Further, itâs super easy to get real rot pressure with dots and damp. Also way easier to get off clones when itâs in an uncoordinated environment.
That and the 2 charges of incarn makes lining up cds REALLY hard without coms.
100% agree there that boomy is a lot better in those situations!
I think MW is similarly better in shuffle and 2s where theyâre harder to punish and can be way more aggressive where they would die in 3s vs coordinated teams.
Iâd have slotted Ret in here tbh, dh doesnât extend games to anywhere near the same degree by invalidating 90% of the classes in game like Ret does. Ret also seems to do more damage on top of that.
Some bias b/c I main rogue lol.
Iâll chime in on this because Iâve been playing a lot of Pres/Dev the last two seasons(also primarily a shuffle perspective). Losing hover freedom, and to a lesser extent hover uptime, would probably nuke the specs given their short range.
A relevant comparison would be to ret. However, ret doesnât have to worry about getting interrupted on any of its damage(dev damage is basically 100% kickable/interruptible sans the aura mastery from using its defensiveâs - which frankly, maybe this PVP talent could stand to be removed for Dev but definitely NOT for Pres), and has huge cooldowns and team utility to work around and fall back on when being kited.
Taking away the freedom would be like when they made feral druids no longer able to shift roots imo. Kind of class breaking. I think there would need to be some kind of compensation to the depth of its kit if that were to happen.
That were just examples from the shuffle ladder. While boomy isnât the best spec in 3s and definitely not very popular right now, it is still good and like mentioned earlier, I prefer it a lot more playing with a boomkin than any other caster right now.
Not only because the games are fast (you lose fast or kill fast), but also because it can finish the games without help. Get a target to 50% and the boomy takes care of the rest. Also is cyclone still a great CC even with 5 seconds and they feel quite tanky with just a bit of peel, when they know how to kite.
Right now you often play to live with other casters trying to win the games in dampening, because everybody has learned to trade for Stormkeeper and so on. But with a boomy you play to win! That is a lot more enjoyable in my opinion!
Evoker does comparable dmg in the long run, but MW does buff his own team in damage (10% I think with this orb) AND gets some sneaky 1.5M+ RSK out that can make the difference with the right timing.
Also does it have ToD which means you only need to go for 85% of the HP. Also one of the harder kill targets as it can only die in stuns, but it can port it.
I think, when you count MW not to best healers right now, you havenât faced a good one so far. I hope the EU meta wonât shift over to NA. Trust me, its not enjoyable to play against. ![]()
Maybe against wizard cleaves but how many do play wizard cleaves currently? I also think you underestimate their value. The only reason why specs like Deva and Survival arenât receiving any PvP nerfs is simply because barely anyone plays it. The specs are both incredible strong but it isnât shown in any statistic because there are barely any players for it!
What brought Deva from very strong to overtuned is the spamable Sleep Walk imo. They are already hard enough to kick for any melee, even DK with range kick, but also have a wall giving them an undispelable aura mastery. And beside perma Freedom + Sprint and an Aura Mastery with wall, they also got a CC immunity of course âŠ! ![]()
So they can basically force the CC and extend the stun on the kill target with Oppressing Roar for example. I donât need to mention that âOpâ is already in the name of the talent! And even when you kick one damage school when your healer is ccâd and your mate is in stun, they still have another school that does big burst.
So since most have learned how to use Rescue and when to use Time Stop (against bursty comps), they are without a doubt the most overtuned specs out there.
I definitely agree with this!
I agree to an extent. I think pres NEEDS shroud and evoker needs hover freedom, but scalecommander dev can LITERALLY perma kite melee.
Ya thatâs very true. Feral does have an insanely high skill cap!
Incoming healing surge buff!
Arcane should really not be the only spec in the game that can purge infinitely with no repercussions
Otherwise I havenât really messed with flameshaper dev but itâs so much cooler than scalecommander
Scale having 40% wall, steerable deep breath, and hover resets definitely gives it a better pvp kit though
I wish that they would have disallowed the stacking of trick shots and aspect of the hydra during volley for marks in PvP instead of drastically nerfing both hydra and trick shots. Catching something in a volley shouldnât be insta-death for the thing that canât avoid being cleaved by the hydra shots tricking back onto it from the cleave target, but also volley does need to be threatening enough to force area integrity. Feels like the only real point to volley after the nerf is just the doubletap proc.
Also wish that theyâd re-calibrate marksâ and armsâ pvp modifiers. Both specsâ talents are heavily nerfed but their base attacks are heavily buffed.
i agree with most of this post. although since the last round of arms nerfs i dont find them needing a nerf. needs a re-design i would say.
Buffs:
aff
fdk
enh
Nerfs:
Mage (frost/arcane)
Feral
Ele
Honorable Mention:
Hunter
I donât care for fire to receive buffs. Theyâve had multiple years of disgusting domination and design and im fine with that spec taking a backseat for awhile.
I hate when people have this mentality and bring up this argument in the forums. Blizzardâs failure to balance a spec two expansions ago shouldnât be reason for it to be objectively weak in a current season.
The goal is to get as close to balance as possible for all specs. Obviously a tall order, but a spec doesnât deserve to be objectively weaker than others because it was strong in the past. Thatâs not fair to the players, nor a good philosophy for the health of the game as a whole.
Iâll speak for SS only.
Fire mage would be all over the place if frost and arcane wouldnât exist. Not sur they deserve a buff, especialy while mage has two S tier spec already.
Ench and DK should be buffed.
Rogue too but not having them being a PITA for 1 season is refreshing.
Slight buff to lock IMO.
Ret should be nerfed asap, arms, maybe a slight nerf but their REP is decreasing every day since last round of nerf so.
Elem and mage should be nerfed.
https://c.tenor.com/tu3XLnCzSq0AAAAC/tenor.gif
No hate brother but
https://drustvar.com/leaderboard/solo-shuffle-stats/us
https://drustvar.com/leaderboard/solo-shuffle-stats/us
https://drustvar.com/flavor-of-the-month
your meme isnât landing ![]()