I’m used to Classic druid, and I realize that Retail is fundamentally different, but I’m seeing some massive differences in spells between specs that are very counterintuitive. For example, in Balance my Starfire hits for around 300, but in Resto it’s almost 800. In Feral, the initial heal on Regrowth is over 1400, but in Resto it’s less than 900.
I see how the mechanics change (mana costs of heals in Resto are tiny compared to other specs, basic nukes are resource generators in Balance and have no direct cost), but still the individual effectiveness differences seem backwards.
I’m only level 33 atm and working thru MoP via Timewalking, so maybe there’s some weird scaling or something going on? Does it even out some at max level, or is this just the way it is? Please help me understand this.