Good for you that you stick to what you like.
Also…great name.
Good for you that you stick to what you like.
Also…great name.
Buff havoc and BM plz and ty
You’re parsing high Becuase none of the good players play your spec so it’s easier to parse highier on a bad spec than a good spec cuz all the good players play the good spec so good specs parsing is more conpetetive
Even this data, which is off by wowlogs and wowprogression, still shows the trend. Too many specs, and even classes like warrior/rogue, is terrible for the current state of the game.
Yeah … that only work for elite guilds. The trend is all over in casual guilds as well. People play the class they always have, but now some are so bad, they hate it.
Yeah, this expansion was not ready for launch, at all.
The balance is so bad it’s nonexistent.
Welcome to World of Warcraft sixteen years ago. This isn’t new. This is NEVER new.
I find it hilarious that players look at an average of a massive amounts of parsing and say that it “doesn’t account for enough variables,” and that’s why things are fine.
Later, they’ll unironically say Blizz just sucks at balancing, as though internally they have some magical data they pull from that isn’t these very same logs.
Gotta use some sort of metric when making changes, and the amount of shifting goal posts in this thread is hilarious.
Correct and as we don’t have enough data player-side I’ll leave it to Blizzard who are the only ones with the real data to do the balancing.
From a player perspective my metric is simple : did the boss die with our group ? then all is good.
No it does not invalidate anything.
This is not opinions. This is facts, from data, from guilds conducts and from reality for many players that like casual raiding, but their preferred spec is so bad they are asked to change or asked to sit for progression.
No one should have to sit or ask to change, solely based on their class or spec is terrible,
This crap does not happen in Asia or Russia, they look at facts and data. Here in US though, opinions are facts. And there is nothing more important to many than to disagree with facts.
Ok, so how much data do you think is needed to make reasonable and actionable changes in regards to balance?
Another goal post, I see.
What are you talking about? He(Limit’s GM) explicitly mentions that MW monks and rogues are fine on low level content, but absolutely USELESS in top tier raiding. It’s like you’re nitpicking on details you didn’t bother looking up.
The points you’ve been making don’t make sense either.
Sure, player skill, latency etc all account for output, but if you compare the same exact player with the same latency and gear level on 2 different classes and one class is able to perform that much better (>10% output in some cases), there is a problem.
I play frost dk, it’s probably one of the least represented specs right now. According to warcraft logs, its M+ output is 2nd from the bottom, with only sin rogue being dead last. I can pull off decent dps at M10/11/12 dungeons at >4.5K overall dps at my current 200ilvl and 200ms(OCE to US), competing and sometimes beating top dps specs atm. Doesn’t mean classes are balanced. I was a 99% mythic parser in BFA, and now I need to put in 110% effort to compete with semi-casual players who just started WoW. My 190 hunter beats my 200 FDK with less than half the effort
That’s a problem
From a player perspective my metric is simple : did the boss die with our group ? then all is good.
You may be a casual player, but that doesn’t mean the rest of the game doesn’t exist. Any class is viable for sub-mythic raid content or sub M15 content. But to the very top 1%, or any one pushing to get there, it matters. Because “did the boss die with our group?” starts becoming false the higher up you go. There’s a reason why Limit and the other world’s first competitor guilds have a very specific raid composition that massively over-represents some specs and under-represents others.
You kidding? We had enough data during PTR. We now have thousands upon thousands of raid data logs. We have the data, we know the problems, but as usual, Blizzard are terrible at fixing things fast.
Also a completely dumb comment … “did the boss die” … what happens in almost every single raid where the boss DON’T DIE? You look for someone to blame. Always been the case, always will be. Especially in semi serious guilds. People not quite casual, but also not top of the world first kill guilds.
Going by the numbers we’re using you probably won’t encounter a DPS difference greater than 500 between a “top spec” and a “bottom spec” so what’s it really matter?
Just play your class and spec that you enjoy, and you’ll do well
Yup for fdk you really need to be on your A game to keep up & pray that BS mechanics don’t target you. Too CD reliant & I honestly can’t remember the last time Frost was close to par with unholy yet every expansion unholy is(usually) one of the better specs in the game.
You kidding? We had enough data during PTR. We now have thousands upon thousands of raid data logs. We have the data, we know the problems, but as usual, Blizzard are terrible at fixing things fast.
You had (and currently have) a small section of the people doing the raids (those that use the log addons) and a single metric (total DPS) out of thousands of variable.
That all looks fine. Makes no difference in 99% of content. Don’t stand in the bad, and you can play what you like.
Yesterday I did normal Castle Nathria (full clear), I’m ilvl 200 Demonology Necrolord, the Affliction Warlock Night Fae was 13 ilevels below me, beat me in dps, I was parsing 88-90 in most bosses besides council I was 81…
It Legit feels horrible because of my spec and covenant being out performed by best pick Spec and Class by such a huge number in terms of Dps…
Tuning definitely needs to happen, I’m not asking for nerfs, just buff the other specs and covenants to atleast tighten the gap.