Uh yeah, wall of text but while I was typing this I noticed some replies and I’m afraid all of them are very wrong.
This is was a good key post looks like:
+10
That’s it.
The moment you start buttering it too much it sounds like it’s gonna be some clown show, specially is you say “completion”, or “for vault”, or “no leaver”. All these terms mean one thing: “we will most likely wipe a lot, not time, and I want to hold people hostage until we finish”. The actual good players that you want in your group DO NOT apply to keys like that. Sure you will get the people who want completion and no drama drama, but these people are usually the cause of drama, they usually play terrible and cause the keys to deplete which infuriates good players who then leave. The good players also want no drama keys, but their no drama keys are just keys without bad players. Those are not just completed, they are timedvery easily. Now let me ask you this, if you want to post your own keys, and you have a 10, do you want it to become a useless 9, or an 11 that you do as is or lower to a 10 which all count for vault? (of course I’m talking about the fact that myth track rewards in your vault from doing 10s is all that matter)
Everytime your 10 gets depleted it means you need to do one extra key on top just to get it back to 10, and that might not even be timed if you keep asking for “completion players” to join you.
Trust me, I’m an actual pugging doctor.
Let me ask you this, if you advertise your key with “weekly no leaver”, how does that prevent anyone from leaving? It doesn’t. Those are just words, words send a message, and the message is interpreted in some ways.
The message people read here is that this wont be a fun easy key.
Currently in 10s it’s very possible to get people to stomp these keys, I’m talking easy smash 20 minutes no (or almost no) deaths. These keys are easier, more chill, faster, and safer than most +7s which are filled with people who apparently play with their nose on a laptop touchpad.
I will give you the best tip to have the smoothest runs possible:
Pug early in the week, the people who scramble around on sunday and monday nights to finish their vaults are the people who kept getting rejected all week long and still need more dungeons done later in the week. Keys on the first 3 days are way better.
Take the time to fill with good players, don’t lose your patience cuz you can’t find a tank after 5 minutes and just take the first rambo who applies with his 655 ilvl and 2.2k rating and best run for your dungeon is a failed 8. There’s people better than that out there specially early in the week it’s not hard to find a bunch of 2600+ 660+ilvl players who already timed your keys as a 10 or above.
Make a good comp, don’t stack specs with their zero aoe stuns, don’t forget a lust, make a strong team.
Avoid inviting Ragnaros, Azralon and Quel’thalas. The currency exchance of their 2700 ratings turns out to be 1200 in NA.
Download raider io addon if you don’t already have it, people usually link their main, and if they have a high score on main they’re usually good on their alts as well, if you don’t have the addon you won’t see this and might miss out on inviting a good player cuz you will only see their current rating which is probably doesn’t accurately represents their skill level.
If you can tank, do it. Tanks are the backbone of a group, they control everything, DPS even ask them when they should lust. If the tank doesn’t move, no one moves, if they tank moves in the wrong spot, everyone is in the wrong spot. People often talk about how they don’t want to handle the stress of tanking, I find it less stressful than watching a tank go in the wrong direction and I’m forced to go down the wrong direction with him cuz I can’t do anything by myself. Not to mention people will JUMP at the opportunity to join a group that already has a tank, which makes the previous points of inviting good players and making a good team comp MUCH easier.