So...what's the deal with Avaloren?

well the “lore historian” of the wow team thinks fel corrupted grom killed malorne which anyone with a title like that should know right away that’s wrong

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If they do keep doing the “land hidden away by mist” I hope the next land we find isn’t a beautiful and majestic place untouched by conflict.

I hope it’s a land ran by some warlike empire whose ready the square up the second they learn there’s other factions.

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Friend, with the Dragon Isles now fleshed out in our most recent expansion, Blizzard has officially RUN OUT of locations on Azeroth that exist in the lore. It’s all new from here on out unless you want to go off-world (yes please) or want to explore Tel’Abim or something.

edit: Or they could just pull the ripcord and release the underdark expansion already.

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A zeppelin is a mile or maybe two above the surface has a far smaller field of view than a Low Azeroth Orbit vehicle at 250 miles. Those zeppelins need to refuel - crew refuel/provisions, or raw engine fuel - the vindicaar doesn’t have such limitations.

Yes, atmospheric obscuration (eg clouds, volcanic ash, etc) is real but to assume that 4+ years have gone by and they haven’t decided to take note of the rest of the planet is…odd.

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Its legitimately a crime that we’ve never seen this place that’s been teased from Vanilla.

I’ve heard it was a part of Zandalar, but the Cataclysm devastated the region and might’ve swallowed Tel’abim into the sea.

In the more recent maps, Tel’Abim is no longer seen. It was present in the old maps, near Kezan.

If that’s true, I’m sad for the banana island, forever lost to us.

They keep adding islands, but never the specific one I’m interested in, lol.

At some point we’re gonna run out of ocean.

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Yeah. We could have simply used another portal to argus and the new Draenei ship could have been more of a light-powered zeppelin for defense, and not a space vehicle.

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It’s Blizzards biggest flaw in their storytelling. Much of the WORLD of Warcraft seems to not really move beyond the stories we are presented.

We never get to see how the lives of people outside our characters POV are affected by all these world shaping events. WoWs lore is very wide but with little depth.

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Exactly. We don’t even have names for the months, or days. We lack the kind of fundamental world building blocks that you find in TES, for example. But that’s the difference when a gaming franchise starts out with RPGs versus RTS, I think.

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GW2 was excellent at making a ‘living world’.

The zones would evolve with events happening in the world. Like what they did with Valley of Eternal Blossoms when Garrosh, well, Garrosh’d it.

WoW largely is static, and yeah it sucks.

Most of the world is still stuck in the Cataclysm era. And I don’t see them “fixing” the old world, because it’s an impossibly large task, would easily take years of development time.

I dream of a whole Azeroth that’s used in an expansion, but that’ll likely never happen. Expansions generally are limited to their own bubbles/continents.

Perhaps it’d divide players too much as well. That might be too vast of a playable area.

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I honestly wouldn’t mind an expansion that centered around a revamped Kalimdor or Eastern Kingdoms, with raids, dungeons and stories exploring everything that’s changed in the last decade of events.

But yea, unlikely to ever happen.

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You know how goblins were the ones who installed the adamantite armor into Deathwing’s hide?

Goblins did the Cataclysm INTENTIONALLY to sink Tel’Abim and get a monopoly on all the bananas they’ve been hording. That’s why bananas are so expensive now.

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Im sorry to do this, but we have a lot more context now.

Apparently its a continent that exists for the heretics that rebelled agaisnt the titans and now according to metzen at blizzcon, we will eventually explore this place. I only heard about it from Pyromancer. Who talks about Warcraft lore.

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Necromancy aside, it’s wild to me that we keep adding these continents out of nowhere when we could always just…I don’t know… explore all the OTHER planets in WoW where we’ve seen them fight their own Old gods and have their own civilizations?

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We also know there are/were other planets that had civilizations that worshipped Elune and one even invoked the Night Warrior ritual in an effort to try and save their world from Old Gods (I believe it was Old Gods).

But tbh I rather just re-explore Azeroth with the new design philosophy for zones. Quel’Thalas and Zul’Aman are just the beginning.

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I am going to laugh about the titan globes that we’ve seen in game being wrong. I’m going to laugh for all times. I know you can cook up some goofy explanation about them wanting to make incorrect globes etc, but I’m still going to laugh. Because it’s silly.

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I LOVE exploring other planets in WoW, and wish we’d do it a lot more. We’ve been to Draenor twice, Argus, the remains of K’aresh, and a few other places, like in the Demon Hunter starting zone.

Most interesting to me though is the Eonar fight in the Antorus raid, when we go through a portal to a place called “Elunaria.” I don’t think this place has ever been fleshed out or explained in depth, but we know it’s off-world somewhere, and the name of the place is very reminiscent of the Night Elf goddess Elune.

I still think it could have been on one of Azeroth’s moons, and still think there is a chance we might some day get to explore one or both of them.

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On that note. Bit of speculation but. Quelthalas, there is a building that has like 9 balls on the top of the roof that is animated. You can see it during the zone reveal for midnight.

Could that be 9 different known planets?