Hi,
when you’re resto and have feral affinity, what stat gives you attack power or damage in cat form? I know intel used to convert to agility back in teh day, but I see no such tooltip now.
Hi,
when you’re resto and have feral affinity, what stat gives you attack power or damage in cat form? I know intel used to convert to agility back in teh day, but I see no such tooltip now.
Your Feral Affinity damage scales with Int for Resto. Str/Agi/Int are mostly just flavor these days. Everything is scaled using your primary stat (determined by class/spec), and I don’t think the other stats do anything for you even if you equip gear that has them.
Thank you!
While I totally believe you, is there anything in game that states this?
And just to be clear, this means as a Feral spec with resto affinity, my regrowth power is higher based on my agility?
In my limited testing, it seems the boost to damage for “Resto with Feral Affinity” far outweighs the amount of healing allowed to “Feral with Resto Affinity”.
I like the amount of cat damage you get immediately as resto with feral affinity. The shreds and swipes hit hard like a Feral who fully stacked “Wild Fleshrending” azerite traits.
Note: If you are looking for more self-heals when feral, try the “Leech” amp which can take you from 0% to 5% leech (this will be about 2 x the healing of Ysera’s Gift, depending on content and how wild you are). Leech can be a clean replacement for Resto Affinity when you want Balance Affinity for your feral.
I’m not aware of any place in-game that states X-ability scales with Y-primary stat because that just isn’t how the game works anymore. Everything scales with your primary stat. If you mouse over each stat in your paper-doll, there should be an explanation of what everything does. I don’t think you’ll even see primary stats other than the one for your current class/spec. You’ll also notice that if you try to equip an item with one of those stats, it’ll be grayed out. Here’s an article on how stats work in modern WoW.
~https://www.wowhead.com/primary-secondary-stats-and-attributes-from-world-of-warcraft
Yes and no. A Feral Druid’s base heals are actually stronger than a Resto Druid’s base heals due to under-the-hood modifiers associated with each spec. It isn’t until you start factoring in things like mastery stacks that Resto pulls ahead. The primary factor holding back off-healing is mana.
The reason Resto derives so much more value from Feral Affinity than Feral derives from Resto Affinity has more to do with the nature of our roles than the strength of those talents. Basically, DPS is a full time job and healing isn’t.
Resto Affinity gives Feral the ability to do some emergency healing, but 95% of the time that isn’t going to be needed, and there’s never really a time when you’re not contributing to the group just by performing your primary function (DPS).
Healing works differently. If the group isn’t taking significant damage, we’re not contributing anything with our primary role, so we try to add some DPS. Feral Affinity doesn’t make us gods of DPS. Even with a fully optimized DPS setup, and doing literally zero healing, I can’t do half of what a competent, similarly geared DPS player can do. Its value comes from the fact that our primary function (healing) is frequently unnecessary.