Soulbind conduits incoming - kinda broken

but very interesting.

Highlights

These are some of our favorite soulbind effects that are unique or crazy including Cheat Death effects, effects when you successfully interrupt and improvements to flasks and potions.

  • Ascendant Phial (Kyrian - Forgelite) - Phial of Serenity renders you immune to Curse, Disease, Poison, and Bleed effects for 15 sec.

  • Valiant Strikes (Kyrian - Kleia) - You and your nearby allies’ critical strikes grant you stacks of Valiant Strikes, up to 40. At 40 stacks, you heal nearby allies for 5% of their maximum health over 10 sec.

  • Forgeborne Reveries (Necrolord - Bonesmith) - Upon death, your armor continues to fight, allowing you to fight for an additional 10 sec. During this time, your damage and healing done is reduced by 50% and you cannot receive healing.

  • Cartilaginous Legs (Necrolord - Emeni) - After taking falling damage, the health lost becomes a shield lasting 15 sec.

  • Ultimate Form (Necrolord - Plague) - Fleshcraft renders you immune to crowd control.

  • Empowered Chrysalis (Night Fae - Dreamweaver) - 10% of your overhealing received or done remains as a shield on the target up to 15% of the caster’s health, lasting for 5 sec.

  • Podtender (Night Fae - Podtender) - When you would take damage that would kill you, instead rejuvenate within a pod, regaining 30% of HP over 10 sec. If the pod takes more than 10,000 damage during this time, you die. This effect may only occur once every 30 min.

  • Hold the Line (Night Fae - Korayn) - After 5 sec standing still, you take 10% less Physical damage until you move.

  • Niya’s Tools: Poison (Night Fae - Niya) - Your interrupts apply Niya’s Paralytic Poison to your target, dealing [(5.8% of Spell power + 5.8% of Attack power) * 30] Nature damage over 30 sec. Targets with Niya’s Paralytic Poison take an additional (100% of Spell power + 100% of Attack power) Nature damage if interrupted once more.

  • Superior Tactics (Venthyr - General) - Successfully interrupting an enemy or dispelling an ally increases your critical strike chance by 10% for 10 sec. This may only occur once every 30 sec.

  • Exacting Preparation (Venthyr - Nadjia) - The benefits of Well Fed, Flask, and weapon enchant effects are increased by 15%.

  • Thrill Seeker (Venthyr - Nadjia) - While in combat, you gain a stack of Thrill Seeker every 2 sec, or 4 stacks on killing an enemy. At 40 stacks Thrill Seeker is consumed to grant you Euphoria, speeding up everything you do by 20% for 10 sec. Thrill Seeker decays rapidly while you are not in combat.

  • Refined Palate (Venthyr - Theotar) - The effects of combat potions last 10 to 100% longer.

  • Leisurely Gait (Venthyr - Theotar) - Door of Shadows is instant cast, but its cooldown is increased by 30 sec

  • A Matter of Perspective (Venthyr - Theotar) - When you would suffer lethal damage instead gain Peculiar Perspective, preventing all damage dealt to you and healing you for 50% of the amount prevented for 4 sec. You may only benefit from this effect once every 8 mins.

Venthyr with cheat death and instant door of shadows

:clown_face: classic blizzard :clown_face:

Sylvari Mantle - When Soulshape ends, you are concealed until you move.

Is this Nelf active racial for everyone?

Like uhh well ok mythic plus is just for Venthyr lols

Any raider worth their salt will pick Venthyr, you are straight up hard trolling to not pick a blink and a cheat death.

3 Likes

I’m not a mythic raider so ill pick whichever i like the most anyway but this is still crazy!

I hope this becomes good for tanks, so that so many of them will stop strafing and jumping around so much. :roll_eyes:

1 Like

Night Fae and Necro have Cheat Death too, but Blizzard just made theirs objectively worse.

Why bother being a pod person when a stray AoE or targeted ability will kill you, unusable for Tanks, especially, or when you only last for 10 seconds and can’t be healed (presumably can still take damage), again unusable for Tanks.

Or you can just get a straight up Cheat Death with 4 seconds of immunity to damage taken.

A+ balance.

1 Like

I don’t understand the need for all these systems. Is it not enough for our classes and specs to stand on their own two legs? :upside_down_face:

2 Likes

Crazy how much we have to read because of these covenants and soulbinds like my lawd

SMF fury warrior with Thrill Seeker is going to feel like a hurricane of steel.