Sorry, unholy death knights are not necromancers get over it

Are YOU being purposefully obtuse?
If one of the three specs is entirely based around undead minions, saying Death Knight don’t need minions is simply, and absolutely, false.

What on earth are you trying to argue?
By your logic Mage don’t need fire, because Frost and Arcane don’t use Fire.

Yeah, lets for some unknown reason pretend like a third of the class doesn’t exist just to stitch this flawed argument together.

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A DK can choose to walk the path of blood, frost or, for lack of a better term, pure necrotic magic. They don’t have to choose the later.

Why is this a hard concept to understand?

And I’m not pretending the third spec doesn’t exist, I’m saying to use it is a choice.

What does it being a choice have to do with them existing?
DKs are Necromances. If you want to be pedantic, we can filter it to UH DKs. Although in the lore all DKs are Necromancers and have a ton of necromancer magic.

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I never denied they existed…

Dude, you are so far into the weeds that you don’t know what you’re arguing.

I don’t agree.

No it doesn’t. It actually says we’re different from our predecessors, which were necromancers.

Yet DH counters rogues. Atleast they used to.

Buddy. You initially replied to me, not the other way around. I’m not confused. You on the other hand are.

I said, word for word, DKs are literally Necromancers.
That’s when you came in with the :nerd_face: akthually! snort they don’t need undead minions!

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Nope. I’m fine.

And I disagreed.

Nope they don’t.

DKs cover the Lich theme as well. Blood is vampire, frost is Lich, and UH is Necromancer.

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Yeah, the answer being that DKs are WoW’s Necromancer class.

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I was unaware you were a Blizzard employee. Where’s the blue font?

There are actually 4 generations of DKs. What we care about is gen 3 and 4 which are essentially the same minus their “daddy”. Generation 3 DKs were raised by Arthas and were specifically the non allied race DKs who were, canonically, killed defending their respective faction but were handpicked by Arthas as the LK to be raised as acolyte DKs. They very much could have been any “class” but do lose those skills once raised in place of their new DK abilities.

Gen 4 DKs come from Bolvar as the LK and include the allied races too. Noteably, these DKs died to whatever means (or maybe self-sacrificed their lives to be DKs maybe?) but still give up whatever they were to be DKs specifically. They did not get “betrayed” by the LK or anything that happened to the Gen 3 DKs.

If he was we never would have gotten any new classes since every new class uses the same damage types as existing classes and somehow damage type is the single most important thing.

^^^ exactly this, death knights and necromancers were different units and with maldraxxas they can use that school of magic there not many spell effects in the game currently that use the NPCs of maldraxxas use the spell effects can literally be given to necros.

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I mean, he acts like his opinion is a fact, dismisses others on technicalities, and ignores the technicalities that dismiss his opinion. Not even worth responding to really. Blizz will do what they want to do and none of us can do anything about it except vote yes or no with our wallets. I am all for new classes regardless of overlap since it is more about the lore and the fantasy for me. We had necromancers back when Naxx was a 40M raid, and again in Wrath, plus the handful we saw in TBC. So many possible and playable classes, and I hope Blizz adds ALL of them.

You missed the dev interview where they specifically said they combined Necromancers and Runemasters into the DK class?

That’s why DKs have Necromancey and Runes.

Uh, they put the Necromancer unit’s abilities into the DK class. That’s why there was no Necromancer class in Shadowlands.

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People like him think that arguing over definitions while ignoring the substance is a win.

People want that traditional ranged caster necromancy. No amount of wiggling around definitions or finding technicalities is going to satisfy what people want.

DK is neither the gameplay nor the fantasy of what they want. Arguing about definitions is beyond pointless.

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This argument is ridiculous.

If you want a character that raises/controls the undead and uses death magic to weaken and decimate his enemies, roll a DK.

If you want a frail caster that weakens foes and hides behind a bunch of vile minions, roll a Warlock.

Either way the niche is covered,

Oh, can you send me the citation for it? Since you seem to have that knowledge at the ready.

I think this is it:

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