GD would not have any standards without double standards.
If youâre running high m+, you would know sweeping penalties do not work.
And many cases, wiping first pull (and burning lust) is a legitimate reason to leave. The fact you even proposed 10 deaths is mindboggling.
Youâre extremely upset in a game where keys arenât sacred.
Your niche situation doesnât require a systemic change that is so unlikely to affect anyone.
Plus m+ griefers are getting banned (allegedly.) As per recent Blizz announcement.
Find another route to report em or something.
They already said they gonna straight up ban players for leaving, though for the amount of times til the ban occurs they have never said how many it takes, or how they determine their exceptions (they said they understand power/net outages happen for example).
Pick better folks to run with. No one here, and I mean no one, is going to be sympathetic about you whining about a 15 key.
Could be.
But âpulledâ aggro from tank indicates one having aggro to start with which is why i went with the choice i did
If my comment came across as âyouâre wrongâ, I apologize, that was not my intent. You could very well be right. I was just tossing in an âalsoâ comment, if that makes sense.
Nope didnât it that way at all. Given the options i just elaborated on why i stuck with the choice i did
I understand that you are upset. But, this is a game with an online community of thousands of people. Individuals. There is always going to be a level of negative friction. Blizzard had to decide what is an acceptable level of negative friction. Currently the system in place for combating what you experienced is, be selective with your group members (Which can cause its own friction), or take the loss, put the person on ignore. Dont play with them again.
For the most part it works. I can say with confidence that there have been many conversations among the devs on what if anything can be done about the situation you described. And, as the forum posts show, any punishment system they think of, creates the opportunity for innocent people to be punished, or in essence solving a problem, by creating more problems.
Your example. Making a minimum death amount before you can leave without a penalty, would result in the person who wants to leave the key, to just wipe the group a couple times. And I know it was just an off the cuff suggestion. And others have suggested much more elaborate and thought through systems, than inevitably just have the same issues. It is too easy for innocent people to receive punishments. And that is very much more important to avoid for Blizzard.
Yes it can be frustrating. But, in this regard, they just have to let the community be the community and self regulate in the group content. You run across someone that you dont want to play with again? Ignore them and move on. You can report people for violations of the ToS and Social Contract. But, for your scenario? That is just the negative friction of playing and online game with a massive community.
Make friends. Get in a guild worth a damn. Stop PuGging.
They know, they have always refused to acknowledge or do anything about it until now. And fact they have only done it in the high keys is just an insult to everyone else.
I get why they are doing it, because otherwise you end up with everyone being carried in some way to an M8 or something that the key holder has no right to be in and therefore can never actually progress. No key completio means no gear and no gear means no key completion.
The idea of doing lower keys first is to get gear that will help you progress in higher keys, so in a way forcing lower keys to still drop in key level is needed, but it still hurst seeing that you NEED to complete every dungeon in an M12+ before you get the achievement and your key no longer drops is stupid.
Because now we have the issue where someone like me has an M12 in their bags, and not for the first time, but the players I play with just donât yet have the gear to complete an M12 within a reasonable timeframe, so I am stuck with having to either pug a 12, run with the players I play with and have a miserable hour long dungeon, or simply drop my key to a 10 which will be pushed back up to 12 because scaling is whack.
This. While Iâve made some new friends now that I have a reasonably high m+ score⌠Pugging is extremely rough just because of the key rarity in general.
Several times a night Iâll see what groups are running just to find 3 14-15 Dawnbreakers and nothing else. Itâs a huge RNG shoot to target a single high key you need, so people end up in a situation where you have to run many keys just to get a specific one, and thatâs not really fun.
Are you saying the âdeserter debuffâ is not enough? I think that it is punishment enough, your draconian solution seems a little extreme. You didnât say anything about ârepeat offendersâ, they can be banned now, under current rules. How long that ban is, I donât know, but it seems to be punishment enough for the Company. Not satisfied? The elites are never satisfied.
the guy is talking about m+, there is no deserter debuff for leaving an m+ run.
Maybe they should get a debuff. But that is what the participants agree to by entering the M+ they have to know the risks. Are they not handing out bans to repeat offenders? Should it be first time offenders banned? Stuff happens.
other than the people who are obviously joining keys just to grief, I donât think anyone should be banned for leaving a key for any reason.
There was a mass banning in November for early quitters.
Do people actually just join keys specifically to grief? Seems like a waste of time.
apparently
I donât know how many. for all we know blizzâs november banwave caught a whole 5 people. who knows.
Thats kind of the attitude the last few weeks that got me barely doing keys now. Just not fun with rage quitting drama queens. Fake DCs are a commonality too.
I mean, I can understand the habitual âleaverâ situation and how some people will get upset for even the slightest reason, ruining someoneâs key but going in with the purpose of doing it? I guess if thatâs ever a case, I shouldnât be surprised in this day and age.