Some numbers proving how broken 1.12 is

This is what happens when you have patch 1.9, 1.11 for warriors/rogues in at launch. Compare the combined MC-AQ result to Naxx.
https://legacyplayers.com/Raids/Ranking/Default.aspx

Naxx was why those changes were made and why you see more classes represented. Pretty apparent the game is broken due to 1.12 warrior/rogue and threat changes being inserted into old raids.

What happens due to this. Population from FRESH.
Warrior 81,864
Mage 41,964
Rogue 39, 138
Hunter 37,088
Warlock 28,673
Priests 26,476
Druid 19,460
Paladin 18,215
Shaman 16,263

You can do better than these scuffed private servers Blizzard.
6 Likes
you cannot use pserver numbers to prove anything here.

pservers are not Blizzard. Pservers had to guess numbers here.
11 Likes
Those numbers look about like what I'd expect for Classic.

Warriors were the FOTM class in 1.12.

Since Classic is based on 1.12 and likely won't receive class balance updates, the only class players can choose and not be underpowered is warrior.

So of COURSE the warrior population is high. Who wouldn't want to play one when the "Fruit of the Moment" class is the "Fruit of the Forever" class?

Frankly, I think this is unavoidable unless Blizzard commits to having future balance patches, which would make it not Vanilla.
6 Likes
08/01/2018 12:27 PMPosted by Mistwynd
Those numbers look about like what I'd expect for Classic.

Warriors were the FOTM class in 1.12.

Since Classic is based on 1.12 and likely won't receive class balance updates, the only class players can choose and not be underpowered is warrior.

So of COURSE the warrior population is high. Who wouldn't want to play one when the "Fruit of the Moment" class is the "Fruit of the Forever" class?

Frankly, I think this is unavoidable unless Blizzard commits to having future balance patches, which would make it not Vanilla.


There were patches during the life of vanilla. If Blizz patched or made some changes within the framework of "vanilla/classic" that would, probably, be fine. They could also make changes outside of the framework, based heavily on the vanilla experience, though they'd need to be much more careful and particular about.
08/01/2018 12:25 PMPosted by Brockthorn
you cannot use pserver numbers to prove anything here.

pservers are not Blizzard. Pservers had to guess numbers here.


More like you can't call 1.12 "Vanilla" if this crap isn't fixed. 5 mans are harder than raids until Naxx under 1.12.
2 Likes
Anecdotal evidence is worthless.
1 Like
stop complaining and just enjoy the ride of classic
no change
4 Likes
08/01/2018 12:21 PMPosted by Dëathjëster
This is what happens when you have patch 1.9, 1.11 for warriors/rogues in at launch. Compare the combined MC-AQ result to Naxx.
https://legacyplayers.com/Raids/Ranking/Default.aspx

Naxx was why those changes were made and why you see more classes represented. Pretty apparent the game is broken due to 1.12 warrior/rogue and threat changes being inserted into old raids.

What happens due to this. Population from FRESH.
Warrior 81,864
Mage 41,964
Rogue 39, 138
Hunter 37,088
Warlock 28,673
Druid 19,460
Paladin 18,215
Shaman 16,263

You can do better than these scuffed private servers Blizzard.


Yet on Northdale tanks are far and few in-between because zone chat/trade chat/world chat is full of looking for tanks.

So what type of warriors are these if there are such great numbers yet dungeon groups can't find tanks ?
2 Likes
08/01/2018 01:01 PMPosted by Brockthorn
08/01/2018 12:21 PMPosted by Dëathjëster
This is what happens when you have patch 1.9, 1.11 for warriors/rogues in at launch. Compare the combined MC-AQ result to Naxx.
https://legacyplayers.com/Raids/Ranking/Default.aspx

Naxx was why those changes were made and why you see more classes represented. Pretty apparent the game is broken due to 1.12 warrior/rogue and threat changes being inserted into old raids.

What happens due to this. Population from FRESH.
Warrior 81,864
Mage 41,964
Rogue 39, 138
Hunter 37,088
Warlock 28,673
Druid 19,460
Paladin 18,215
Shaman 16,263

You can do better than these scuffed private servers Blizzard.


Yet on Northdale tanks are far and few in-between because zone chat/trade chat/world chat is full of looking for tanks.

So what type of warriors are these if there are such great numbers yet dungeon groups can't find tanks ?


DPS Warriors
4 Likes
08/01/2018 01:01 PMPosted by Brockthorn
08/01/2018 12:21 PMPosted by Dëathjëster
This is what happens when you have patch 1.9, 1.11 for warriors/rogues in at launch. Compare the combined MC-AQ result to Naxx.
https://legacyplayers.com/Raids/Ranking/Default.aspx

Naxx was why those changes were made and why you see more classes represented. Pretty apparent the game is broken due to 1.12 warrior/rogue and threat changes being inserted into old raids.

What happens due to this. Population from FRESH.
Warrior 81,864
Mage 41,964
Rogue 39, 138
Hunter 37,088
Warlock 28,673
Druid 19,460
Paladin 18,215
Shaman 16,263

You can do better than these scuffed private servers Blizzard.


Yet on Northdale tanks are far and few in-between because zone chat/trade chat/world chat is full of looking for tanks.

So what type of warriors are these if there are such great numbers yet dungeon groups can't find tanks ?


DPS warriors. They are the best dps in the game from start to finish with a spec that wasn't viable until AQ 40 in REAL vanilla (warriors used a slam 2 hander spec). They can tank if the tank dies, they take less dmg than other melee, they out dps all other melee, and rogues PVE spec has no real CC.

Notice all those "LFM" posts say "ranged"?
4 Likes
08/01/2018 12:55 PMPosted by Gruoranfang
stop complaining and just enjoy the ride of classic
no change


LOL at representing this crap as "no changes". Keep trying to represent fake training wheels raiding and broken fury and rogues with threat not mattering as "no changes" though. This was the warrior class in real vanilla, not fake 1.12 at launch WoW.

https://www.youtube.com/watch?v=74fmTBRTnDg
3 Likes
08/01/2018 01:15 PMPosted by Dëathjëster

DPS warriors. They are the best dps in the game from start to finish with a spec that wasn't viable until AQ 40 in REAL vanilla (warriors used a slam 2 hander spec). They can tank if the tank dies, they take less dmg than other melee, they out dps all other melee, and rogues PVE spec has no real CC.

Notice all those "LFM" posts say "ranged"?


I also see a lot of "no xxx classes" and as well. I check the person posting that to see what their class is and if they are excluding them for loot purposes.
First private servers aren't vanilla. Second who cares we know classes arent balanced, it's part of the appeal.
08/01/2018 12:21 PMPosted by Dëathjëster
This is what happens when you have patch 1.9, 1.11 for warriors/rogues in at launch. Compare the combined MC-AQ result to Naxx.
https://legacyplayers.com/Raids/Ranking/Default.aspx

Naxx was why those changes were made and why you see more classes represented. Pretty apparent the game is broken due to 1.12 warrior/rogue and threat changes being inserted into old raids.

What happens due to this. Population from FRESH.
Warrior 81,864
Mage 41,964
Rogue 39, 138
Hunter 37,088
Warlock 28,673
Druid 19,460
Paladin 18,215
Shaman 16,263

You can do better than these scuffed private servers Blizzard.

No priests, how boring
2 Likes
08/01/2018 01:20 PMPosted by Andonus
First private servers aren't vanilla. Second who cares we know classes arent balanced, it's part of the appeal.


They were balanced much better when threat mattered until Naxx. 1.12 as is on private servers is completely broken and nothing like real vanilla WoW was. I don't even know how people can argue this. You have classes that were middle dps in real WoW at best doing 4 times other classes dmg. Might as well just sell instant 60's because 1.12 is good for nothing but PvP without delaying some class patches until they should actually be in the game.

Don't call this no changes. Don't call this vanilla. 1.12 as is = an abomination. Might as well play Hello Kitty Online.
5 Likes
08/01/2018 01:23 PMPosted by Viera
08/01/2018 12:21 PMPosted by Dëathjëster
This is what happens when you have patch 1.9, 1.11 for warriors/rogues in at launch. Compare the combined MC-AQ result to Naxx.
https://legacyplayers.com/Raids/Ranking/Default.aspx

Naxx was why those changes were made and why you see more classes represented. Pretty apparent the game is broken due to 1.12 warrior/rogue and threat changes being inserted into old raids.

What happens due to this. Population from FRESH.
Warrior 81,864
Mage 41,964
Rogue 39, 138
Hunter 37,088
Warlock 28,673
Druid 19,460
Paladin 18,215
Shaman 16,263

You can do better than these scuffed private servers Blizzard.

No priests, how boring
they all died tanking... Apparently warriors suck at healing.
2 Likes
08/01/2018 01:20 PMPosted by Andonus
First private servers aren't vanilla. Second who cares we know classes arent balanced, it's part of the appeal.


Naxx patch kinda broke the game man, that's why there are those of us who want to make sure that the little tweaks to the threat generation and management kits is reverted to pre-naxx.

I made a big old long post about Shield slam, even though its not the only component in the puzzle its the easiest for people to understand because its a tangible item.

The problem was less the DPS the warrior could do and way more then threat generated by the Protection warrior (the typical tank), because of this the threat cap was effectively lifted and DPS builds like DW fury could just go nuts.
4 Likes
08/01/2018 01:38 PMPosted by Härländ
08/01/2018 01:20 PMPosted by Andonus
First private servers aren't vanilla. Second who cares we know classes arent balanced, it's part of the appeal.


Naxx patch kinda broke the game man, that's why there are those of us who want to make sure that the little tweaks to the threat generation and management kits is reverted to pre-naxx.

I made a big old long post about Shield slam, even though its not the only component in the puzzle its the easiest for people to understand because its a tangible item.

The problem was less the DPS the warrior could do and way more then threat generated by the Protection warrior (the typical tank), because of this the threat cap was effectively lifted and DPS builds like DW fury could just go nuts.


And the solutions are easy seeing Warriors and rogues have fantastic pvp trees that wouldn't be touched at all, with warriors still guaranteed raid spots due to being the only real raid tanks. It would be like they nerfed the last talents in the arcane tree for mages if they broke raiding due to 1.12. No mages would care at all. These clowns want to be the best dps, the only tank, the best group pvp class and best melee class with two specs and claim it's no changes. That never even happened in 1.12, because casters caught up in Naxx.

They don't even get why there are no "tanks" with double the warriors, DPS Warriors ONLY tank to get themselves BIS since they don't need to farm decent tank gear (MT tank never dies because encounters are too short and healers never come close to running OOM). The warriors ONLY bring ranged and classes that don't compete with any of their pre raid BIS, which is why all the LFM posts say "ranged". They aquire their BIS gear stupidly fast due to this and can actually raid before any dps due to being able to use any armor type. You see people minus warriors raiding in CRAP gear and it doesn't matter cus warriors can carry.

The entire freaking game is broken, accelerated and ruined and they don't care. They just want to be the god class in a broken, fake vanilla and then claim anything that could fix this vastly changed and ruined experience is "changes".
7 Likes
08/01/2018 01:56 PMPosted by Dëathjëster
These clowns want to be the best dps, the only tank, the best group pvp class and best melee class with two specs and claim it's no changes.


That's the stone cold unfortunate truth. Its kinda obvious that some people have a ulterior motive to maintain a static state of play 1.12; they have become ultra literalists to protect what they know is broken so they can play it.

Its the same kind of players who complained when GhostCrawler nerfed DK's & paladin's in 3.1 because Retribution and DK's were insanely overtuned.
3 Likes
08/01/2018 12:21 PMPosted by Dëathjëster
This is what happens when you have patch 1.9, 1.11 for warriors/rogues in at launch. Compare the combined MC-AQ result to Naxx.
https://legacyplayers.com/Raids/Ranking/Default.aspx

Naxx was why those changes were made and why you see more classes represented. Pretty apparent the game is broken due to 1.12 warrior/rogue and threat changes being inserted into old raids.

What happens due to this. Population from FRESH.
Warrior 81,864
Mage 41,964
Rogue 39, 138
Hunter 37,088
Warlock 28,673
Priests 26,476
Druid 19,460
Paladin 18,215
Shaman 16,263

You can do better than these scuffed private servers Blizzard.


This is the characters CREATED. Nothing more.

You don't take into account the fact that every bank alt or name placeholder alt is a lvl 1 warrior.
You don't take into account that 90% of these people will quit before they hit level 20.

Use the census addon on that server a few times at different peak times to get a better idea of what the actual class and race distribution is.
1 Like