Some FOMO is Healthy, Some FOMO is Bad, and the Disinction

I believe he is trying to say that, in a limited-time event, some people got ahead and were able to obtain power first.

I AGREE that eventually we’ll manage to farm everything, well, at least those who can play; because here we can fall back into the issue of “limited event” - and what about those who couldn’t play?

For example, in Rio Grande do Sul - Brazil - there was a flood last month where many people died, houses were covered up to the second floor, and the situation is chaotic. This happened in a big city and is spreading to neighboring towns.

In a few years, people will recover and return to normal life (hopefully, I’m rooting for that) - if any of them play WoW and one day will come back to play, they would be among the people who couldn’t participate in the event.

The ideal would be for this event to have seasons, like for example the xmog event that occurs once or twice a year.

We’ll agree to disagree. Quite frankly, I don’t care. The purpose of the frogs was as an example of the logic I was using to determine healthy vs unhealthy FOMO. If you don’t like the frogs as an example, you’re free to use the bullet points I’ve listed to arrive at another example, if you like. I’m not remotely interested in MoP remix. It just seemed like a very recent so well understood example.

You seem to care a lot about the frogs, so in your mind you can eliminate the frogs as a valid example from my logical framework. Good job!

https://www.bbc.com/news/world-latin-america-68968987

Thanks!

I actually don’t care about the frogs, I haven’t made a remix character and haven’t decided yet if I will or not, there’s like two class weapon ensembles I maybe want to get but also feels like a lot of work for that.

I was just pointing out that your primary example of an unhealthy fomo event wasn’t a fomo event.

Effectively, yes. What I’m doing is laying a logical framework. “If x falls within these constraints, it can promote healthy FOMO. If it falls within these other constraints, it would likely lean towards more unhealthy FOMO.”

I would argue a limited time opportunity that might have been over-performing and only benefited a particular segment of the playerbase in a very short amount of time leans towards unhealthy fomo. It’s directly contrastable with something like an arena season. This is really the only point I’m making.

You’re arguing semantics bud lol.

I knew what he meant the second I read it, you’re being intentionally obtuse

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Yes, but you don’t make the game and aren’t reliant on subscription revenue. The whole point of these time-sensitive rewards is to give people a reason to stay subbed when they would otherwise unsub. This is why the trading post exists and is “free.”

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I’d also make the point that the frogs were not my primary example. Chronologically, they came first. But all I really said was “frogs”.

I elaborated further on an arena example because gaps it was my primary example

I guess I just feel like if there was really a huge issue with unhealthy fomo events, it wouldn’t have been that hard to use an example of an actual unhealthy fomo event rather than reaching to use the frogs to “lay the framework” for what an unhealthy fomo event would look like.

I understand, but did you see what I mentioned about Rio Grande do Sul ? So, even in an arena season, people can have life problems.

I think the idea of seasons, for everything; it “kills” the FOMO problem. I don’t agree with limited-time season rewards that never come back.

“there’s no thermodynamic reason i can’t have this item, so give it to me now”

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Please feel free to locate me ever stating anything like this.

Do not put words into my mouth.

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You mean like this

You can replace “frogs” with “absurdly overpowered pvp spec”. That’s how a logical argument works. Take out one example you don’t like. Put in another. Of course this is a logical exercise and requires you put a bit more effort into the reading than taking everything as literal

Yes, I willfully ignored it, but as this is the third time you’ve mentioned it, I’ll address it.

This is what in my line of work is referred to as an “extraordinary event”.

Unless you’re in insurance, most companies don’t base their operational decision-making on extraordinary weather.

I had a hurricane hit Houston during legion season 4 in like the last two weeks of the season, and I was at around 2,450 at the time with a team that was pushing gladiator. That was the only legion pvp season I genuinely put in effort to push for gladiator, and I lost out on that mount.

I’m not in GD crying about it. It is what it is.

Thats also not a fomo event lol. Its a tuning issue.

Yeah, ima go with

And it absolutely is an unhealthy example of FOMO

Yeah… So much stuff is being designed around a 1%

Being hyperbolic on the number of marks, but I wouldn’t randomly say you’ve said that before. It wasn’t recently, it was another FOMO thread from months ago.

I laughed. Loudly

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As in life, so in WoW. On the nail quote.

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It’s applied to so much in the last few years. Social media debates of people taking offense on behalf of others, and people in the wow forums acting like they know what a new player wants out of PvP, when what a new player really wants out of PvP is to know wtf a pvp trinket is and what “cc” even means.

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