are we going to get a SoM 2 when the dev add in stuff like Updated talent tree and playstyles. I enjoyed some of SoM but there need to be more changes. It was like the dev added enough to upset the no changes and not enough change to make the people like me who wants alot more changes.
you’re not getting updated (read: ruined) talent trees or playstyles. that’s not what SoM is about. if you want that crap, play retail.
I really hope they do SoM2, but I think it’s important to time it right. Like, a lot of people are playing WotLK right now and when that’s done, they’ll be looking for something to do with Classic. We all know Cata is happening, but for a lot of folks, the interest in Classic doesn’t really extend beyond WotLK.
However, the end of WotLK is still a ways away, so folks who don’t care for anything beyond Vanilla (and there’s a fair number of you!) would have to wait quite a while. Which would be a bummer.
I also look forward to some potential with Classic+. There’s a lot of potential for new, horizontal content progression, as well as some very tactical changes to classes to shake up balance. I don’t think anybody expects the trees to be reworked, but there are holes in Vanilla class design that are rather glaring and could be addressed. Simple things like addressing Prot Paladin’s lack of taunt, or making other DPS classes a tiny bit more viable to diminish the Warrior DPS dominance, would be good.
We’ll see what happens, but I hope SoM becomes a pillar of WoW.
There’s nothing wrong with class balancing as long as it keeps the Classic class design in mind.
For example, turtlewow has a list of changes they’ve made to make every class feel fresh and more enjoyable for example warriors getting intervene, shamans getting a new spell based on race, shadows giving mana on vampric embrace, the list goes on. I would be very open minded to seeing the Vanilla world expanded on without destroying the foundation. For example; I think new races are part of that list things that would destroy the foundation.
I think the # of folks playing WotLK has been decreasing weekly for a while now. Seemed like it was hot for 4-5 weeks then people started dropping off (Myself included) and the release of DF caused a big drop. When Ulduar opens I imagine there will be a resurgence. I think SoM2 dropping a month or so before/after that makes the most sense.
timing is one thing but not as important as you think.
Wrath enthusiasts will not play som2
classic people will.
the timing is irrelevant IF the changes are good and dont remove gameplay like som1
cool, go play turtlewow
Not a fan of private servers, just read what they offer out of curiosity
the last thing we should be doing is encouraging these devs to add/change skills
I don’t see why adding/changing skills is bad? Are you just worried it won’t be done right?
I wouldn’t write it off yet. It’s worth considering that the content was much, much easier than people expected, even in light of the buffs. There was no progression in the first tier, Naxx was easily cleared on the first week. If you were in a 10-man guild like I am, it was even worst. We cleared it on our first raid with 8 people, half of whom hit 80 in the last few days and hadn’t done more than a couple heroics each.
Whenever WoW is in a content drought, people move on and look to do other things. They will be back for Ulduar, which will hopefully have more staying power. I suspect we’ll see another drop for ToC since it’s a pretty short tier, and another huge spike for ICC.
I’m a strong believer in that the timing of the first SoM was poorly picked and very much hindered its success. Having to choose between TBC and SoM meant that SoM was only the people who wanted vanilla. By putting a SoM after ICC wanes, you’ll not only get the Vanilla die-hards, but you’ll get the rest of the folks who enjoy the Classic version of the game.
You may not agree and that’s fine, but that’s just how I see it. I know speaking for myself, I’m keen to experience WotLK again, but after that I kinda wanna chill out in Classic Era. SoM is just an opportunity for fresh servers and to experience content progression in the vanilla version of the game.
I disagree. People went tbc and didnt’t expect it to be so boring. Now people are on wrath and are even more bored than tbc. They’re raid logging and playing other games.
som2 will be exponentially more popular than som1 IF the changes are good
Even if they still raidlog wrath, there is plenty of time to play a som2 because they only log on 2 hours a week. Ulduar will not change anything.
I would love a SOM 2 or a Fresh server SOM is meant to try out new things for the game of what would work and what might not work. I would love to restart vanilla every year with a new class or a fun change.
Yah I didn’t play the first som, cuz I hadn’t realized how bad tbc was. Now I’ve basically stopped play wotlk, and just do wsgs on era while I wait for next som.
Also lvling a char on era mankirk ally, cuz there is a decent pop lvling there, enough to see ppl in the world and do dungeons
Never cuz season 1 flopped.
Forget the SOM crap. So many that wanted vanillla classic did not want to play SoM because of the changes.
Vanilla classic: Again
1 fresh server.
2 year cycle.
rinse and repeat.
This would be the best option, I liked the idea of som but blizz royally screwed it up and the changes did not work in the slightest. So many full to high pop realms killed off inside a single phase because of how bad the changes were. I don’t know why people trust blizzard to do a good season 2, just roll out fresh no changes servers. The only change I could get behind is making world buffs non dispellable so people had to actually kill you if they wanted to take your buffs and you couldn’t just troll with a priest hiding in org/stormwind.
SoM changes were perfect. They were also very conservative. SoM changes were the most obvious changes that needed to be made in order for the game to evolve (no world buffs in raids; no debuff limit; dungeon sets and PvP from day 1; MC and BWL have actual mechanics; pre-nerf C’thun; etc)
I made a Reddit post a while back that detailed the changes and the SoM community’s thoughts on them: https://www.reddit.com/r/classicwow/comments/vhkdfk/som_what_worked_what_we_can_improve/
I expect the next season to have all of the changes from SoM and more. The most important change that we need for season 2 is some sort of faction balancing. SoM was heavily tilted towards alliance. Future seasons will only get worse if nothing changes for the horde. Also, adding even more content to phase 1 will help keep people playing for longer. As mentioned in my Reddit post, Cenarion Circle rep + Argent Dawn rep rewards are two huge sources of content that could keep people playing for months if they’re made available at launch, rather than alongside AQ/Naxx (after most people have already quit).
No matter what happens: you have to understand that the seasonal population will never be as high as 2019-2020 classic. Or as high as it was in 2004. But if you play the game because it’s a good game, and not because other people are playing it, then you will appreciate SoM.
If they were perfect why it flopped?
Did it flop? More people played SoM than the fresh WotLK servers.