Untested, but I think this might solve that.
hooksecurefunc(“DefaultCompactUnitFrameSetup”, function(frame)
if frame.isParty then
frame:SetSize(200, 80) end)
end
end)
Untested, but I think this might solve that.
hooksecurefunc(“DefaultCompactUnitFrameSetup”, function(frame)
if frame.isParty then
frame:SetSize(200, 80) end)
end
end)
No dice there unfortunately.
More or less what I tried when I noticed them both getting resized
/run hooksecurefunc(“DefaultCompactUnitFrameSetup”, function(frame.isParty) frame:SetSize(200, 80) end)
Could just be a syntax thing or me being dumb as well.
Yea you got it wrong there, you are putting frame.isParty in the argument list of the callback, I don’t think that’s even valid Lua. You need to receive frame as argument there and then put a if statement in the body that checks if frame.isParty is true.
Not familiar with lua enough I guess. Blessed with too many shortcuts in today’s world.
Upon fully logging out the functionality seems to have broken
Back to square one I guess.
Hey, did you ever find a workable solution to this? I used the same simple script you did pre-DF to increase width/height of the raid frames.
When I try the stuff posted in this thread I get errors, idk why. I saw something on the EU forums about this issue also but I didn’t test it and I can’t find it again on google.
I have the default size to the max and it’s very small for me, very hard to see.
Anyone make any headway on this? Ifeel like I need to make my UI scale 2x bigger to make my party frames big enough.
I’ve implemented this feature in the AddOn “SUI”. I could make a standalone version of Raid-Style Partyframe resizing.
If enough people are interested in that, I’ll do it. Just let me know by liking this post so I know it’s worth the time.
By the way, I’ve also coded an AddOn which fixes the issue about party pets (they are not visible atm in Raid-Style Party Frame).
https://github.com/cleanlock/PartyPets-Fix
Will be on Curse soonTM (waiting for approval)
Please do. This is crazy that they don’t offer this.
omega levels of interested.
https://www.curseforge.com/wow/addons/partypets-fix
It’s available on CurseForge now.
I’ll work on a standalone version for Raid-Style Partyframe Resizing. Keep in mind: You won’t be able to resize it through the EditMode, it’ll have it’s own menu. But I think that should be fine
Good luck amigo.
Hello!
AddOn is done.
https://github.com/cleanlock/PartyRaidFrameResize
Soon on Curseforge.
https://www.curseforge.com/wow/addons/party-raidframe-resize
Wow works great. Thanks for doing this. Insane!
very welcome, but does need an additional update call so it actually loads when you enter an arena.
Will check, but it was working fine for me when I entered arena.
It auto loads on it’s own rarely, but seems to be the exception.
Open world it almost never triggers due to no update passed.
Hm, for me it works totally fine. Anyone else having a similar issue like Klamediya?
I’ll try the latest build, only thing I see is you moved the update call after the values, so hopefully that fixes it.
edit:
No luck, trying to think what could be causing it as it works in arena at least after reloading/opening closing edit mode (very annoying, but at least reliable).
edit2:
Only thing I can come up with is that
function PFR_Core:OnEnable()
is somehow never called initially.
Also another random bug I’ve just been using edit mode toggle to force the Update function and had it revert (assuming when somebody joined, has only happened once and haven’t been able to reproduce.).
That function is being called by AceAddon, so that’s definitely not the issue.
EditMode resets the height/width when you enter it. After exiting EditMode, the frames should go back to the height/width you’ve changed them to.
There’s no function/event I can hook/listen to update the height/width when entering the EditMode, only on exitting it. So yeah, this is not really a bug.
Also, this code has been implemented to the AddOn “SUI” ~1 month ago or so, and has worked completely fine for myself all the time. I don’t think it’s an AddOn issue tbh., maybe one of your other AddOns is conflicting.
Hmm. Only addon that comes to mind with potential conflicts is SortGroup, which is somewhat mandatory -_-
I’ll check to see if that is what is causing it.
Edit: Yep, addon conflict. At least I know I’m not going crazy -_-
Now to find out how to offset/remedy this. I’m sure I might be able to come up with something by the new year over those lunch breaks.