Solution to Titanforging

We all know that Blizzard does not want to get rid of Titanforging. So how about we come up with a middle ground. A method for those to upgrade/titanforge existing pieces of gear. I'll explain.

Step 1:
Introduce a new Quest to the game that introduces the Forge and Furnace. Such as, Magni or Braan discover an ancient Titanforge and Furnace in Ulduar or some old titan facility. From there they give us a brief tutorial on how to operate it, very similar to the quest given to us for the Scrapper.

Step 2:
Players can drop Titanforged gear into the Furnace and extract the Titan Essence contained within. This totally destroys the item.

Step 3:
Players insert the item they wish to upgrade into the Forge. The item will then Roll exactly the same way a fresh dropped item would. It will run the numbers and determine the level of Titanforge that is produced.

The Catch
>Players can roll their Items any number of times as they want to get the results they want. Although this will consume a Titan Essence each time. The roll is totally random and can actually result in the item downgrading.
>Good News: A player can never roll below its base. A Mythic-10 370 can never roll below 370 or Mythic Raid 385 can never roll below 385.

For Example:
A Baseline 340 Trinket that a player Titanforges rolls into a 360. They decide that's not high enough and decide to reroll it. Unfortunately, it now rolls into a 355 instead.
Good News: The player can reroll again if they please for the cost of another Titan Essence.

Titan Essence itself is rare, because it requires an item to be "scrapped" as Titanforged in its current state. This limits the amount of times a player can acquire "re-rolls".

The Glorious thing about this system is the Old Titanforging system does not have to change. You can still get your super lucky BIS 395 out of a Mythic 0. While, giving players the option of re-rolling their BIS if their luck has been down and they continue to get junk Titanforges.

Another benefit to the system is that it gets players motivate in doing all content. Players will now be more motivated to run Mythic 0s, do WQs, Warfronts or run LFR/Normal raids, all for the chance of an item dropping as Titanforged. Because every Titanforged no matter the downgrade, will always feel exciting, because it can become a potential upgrade in the item you want.

Many people are saying the game is missing fulfillment. Which I totally agree. With this system in play, you can enjoy the content you want, while still upgrading your gear as you do it. You can focus and set goals on upgrading your BIS to a 395+Socket by grinding any content in the game that provides a source of gear.

Now I know there may be some flaws to the system, such as people just smashing through Heroic Dungeons for Titanforged gear. There may be a solution to that, where only Epic Quality Titanforges can be "Scrapped".

So, tell me what you guys think. Keep it Civil please. Thanks!
You put work into this post and I like the premise. It might need tweaks as you’ve already admitted but the foundation is solid. Good idea.
i don't mean to be crude (maybe i do) but to make a toilet not smell, you flush and clean it, not spray the feces with febreeze.

while your idea is great, it shouldn't come to this. blizzard just needs to show humility and scrap bad ideas.

I am the last of my group of friends playing and i haven't played in a few days.

It's probably about that time to cancel my subscription.
Make the TF ceiling heroic raid ilvl.

Then any raiders that are heroic+ are largely unaffected by the system.

Anyone below that level can use it for upgrades.
Well, the whole reason I came up with this system is that I've been unbelievably unlucky with my gear this expansion.

I'm watching PUGs and Guildies getting 395s left and right. I have yet to receive a single piece of Titanforge that would be considered an upgrade.

Check out my Armory page - also please note that almost ALL of my Warforged came from my M+ Weekly Cache.
I prefer that you take advantage of all loot being personal to have it look at you, see if you got item X at Y ilvl, and if so and it rolls item X for you, you get it at Y + 5. With whatever cap.

You remove the lottery of the system. Bosses can still predictably have an upgrade shot for you. You can run content that you got the loot in, so a player isn't forced into content they don't like. No extra currency's cluttering up things, and no added complexity.

Just drops. Of higher ilvl sometimes.
10/28/2018 06:32 PMPosted by Trilanni
I prefer that you take advantage of all loot being personal to have it look at you, see if you got item X at Y ilvl, and if so and it rolls item X for you, you get it at Y + 5. With whatever cap.

You remove the lottery of the system. Bosses can still predictably have an upgrade shot for you. You can run content that you got the loot in, so a player isn't forced into content they don't like. No extra currency's cluttering up things, and no added complexity.

Just drops. Of higher ilvl sometimes.


One of my best Trinkets comes out of Shrine of Storms. That dungeon is a frigging nightmare in 10+. Its not fun, its a chore, and I prefer to never run it again... but I have to because you know.... Titanforging
I could care less if TF stays or not or changes, I play to have fun and not worry about getting a TF item.
Anything is better than the current system. That being said you still have the same RNG elements of titanforge except now you are doubling up on them. I like the thought of being able to "transfer" titanforge status from a useless item to potentially upgrade a decent item, but I don't like that there is RNG involved.

Do all titanforges grant the same essence? Is a 40+ titanforge worth a +15 titanforge when broken down? Is warforged treated differently to titanforge? Or do they both grant the same essence?

Personally as a tweak to your system to make it less RNG I would simply say keep the scrapping idea, but have titanforged items equal 1 titanforge essence and have warforged items equal 1 warforge essence.
2 warforge essence can be combined to form a titanforge essence.

Then simply have a standard upgrade on items. Each titanforge essence grants +5 ilvl. Perhaps you would have a cap on this perhaps not (I'd say a cap would be better)
10/28/2018 06:22 PMPosted by Volran
I am the last of my group of friends playing and i haven't played in a few days.

Not sure what TF/WF gear has to do with the fact that your group no longer plays. Perhaps they lost focus on what really matters: like their own group progression and its rewards, and started getting a bit envious about 'some random nobody getting gear that does not deserve'?

10/28/2018 06:22 PMPosted by Volran
while your idea is great, it shouldn't come to this. blizzard just needs to show humility and scrap bad ideas.


What is so 'bad idea' about TF gear? Considering that ANYONE can get it, including heroic raiders that already have a guaranteed high ilvl gear should they get anything from the RNG gods after downing a boss (or some trash).

10/28/2018 06:22 PMPosted by Volran
It's probably about that time to cancel my subscription.


Agreed, it seems you are unable to cope with the fact that somebody else has a chance to get better stuff than you and somehow that is so wrong that you can't even.
SOLUTION:

remove it
Step 4: Get over it. It's not going anywhere.

Step 5: Move on with your life.
I'd prefer a system that rewards players time and effort with guaranteed progression, not something based entirely around dumb luck where if you're lucky you're getting a 15+ Ilvl upgrade for nothing or if you're unlucky you're getting a piece from harder content that's worse than something you got doing an easier difficulty.
10/28/2018 06:23 PMPosted by Yonbi
Make the TF ceiling heroic raid ilvl.


Then mythic raiders won't get any upgrades doing lower ilvl content lol
I think you forgot the reason of titan-forging :)
Interesting. I'm going to try something else. I going to make a city wardrobe with a bunch of greys. Anytime I'm in town I'll put that on. Maybe then all these "hardcore" players can get over it and get back to playing.
As I said before... Titanforging only works when your lucky.

Fun is subjective.

Some get fun from RPing, some doing WQ, some running old Dungeons, ect...

Something I've noticed is that there is an ongoing trend where being a "Hardcore" player carries a negative connotation.

Players like me get pride in the progession of our Character. That comes with boss kills and getting they best gear possible.

With a system like Titanforging, it's more memorable seeing someone else getting a 395 and you don't. Than you actually getting the 395.

Its like standing up from a slot machine because you been losing, and some guy sits down in your seat and wins the Jackpot on his first pull.

If you dont care about Titanforging your obviously who it was designed for. The casual who plays far less than a hardcore player. Which brings up another question. Why do casual players want Titanforging so bad if iLv doesn't matter?
I like your Idea, I posted it many times before in the terms of a "magic coin" that would drop instead of the titanforging. I like the forge idea it's new. I also wish you luck selling it to this crowed cause I've been saying it for 2 years and I've gotten no were.

On a side note: Last night me and my raid coined the term "Warfudge" its soo much better then a warforge.
10/28/2018 07:43 PMPosted by Haavi
Anything is better than the current system. That being said you still have the same RNG elements of titanforge except now you are doubling up on them. I like the thought of being able to "transfer" titanforge status from a useless item to potentially upgrade a decent item, but I don't like that there is RNG involved.

Do all titanforges grant the same essence? Is a 40+ titanforge worth a +15 titanforge when broken down? Is warforged treated differently to titanforge? Or do they both grant the same essence?

Personally as a tweak to your system to make it less RNG I would simply say keep the scrapping idea, but have titanforged items equal 1 titanforge essence and have warforged items equal 1 warforge essence.
2 warforge essence can be combined to form a titanforge essence.

Then simply have a standard upgrade on items. Each titanforge essence grants +5 ilvl. Perhaps you would have a cap on this perhaps not (I'd say a cap would be better)


I agree with this. It's the first idea that I had. Unfortunately, Blizzard enjoys thier lootbox RNG systems too much to allow players to upgrade thier gear progressively.

+5 iLv per Essence is perfectly acceptable up to a cap of +25. This actually makes higher iLv base gear more sought after because then you could push it to the overall iLv cap. Whilst, still allowing a progressive system for more casual players to boost thier gear to get them into the next bit of content.

Regarding the question about Titan Essence quantity, no, all Titanforge is worth 1 Essence. This will protect players who were already having issues with the previous system. You already had to be lucky to get it to Titanforge... let's not tack on more RNG just to get more essence.

Yes I agree that 2 Warforged should be a Titan Essence or allow Warforged 'currency' to only bring an item up to Warforged Quality.
10/29/2018 09:09 AMPosted by Margirita
I like your Idea, I posted it many times before in the terms of a "magic coin" that would drop instead of the titanforging. I like the forge idea it's new. I also wish you luck selling it to this crowed cause I've been saying it for 2 years and I've gotten no were.


I also heard the idea of just having a item drop that randomly Titanforges a chosen item. I actually really like the idea and perhaps they could even make it purchasable through a vendor with Hydrocore or Sanguicells.

I think it's more important to sell the idea to Blizzard. Finding a middle ground to make everyone happy... because as of right now Titanforging is dividing the player base as much as the Legendary system back in Legion.
10/29/2018 09:28 AMPosted by Bravofoxi
10/29/2018 09:09 AMPosted by Margirita
I like your Idea, I posted it many times before in the terms of a "magic coin" that would drop instead of the titanforging. I like the forge idea it's new. I also wish you luck selling it to this crowed cause I've been saying it for 2 years and I've gotten no were.


I also heard the idea of just having a item drop that randomly Titanforges a chosen item. I actually really like the idea and perhaps they could even make it purchasable through a vendor with Hydrocore or Sanguicells.

I think it's more important to sell the idea to Blizzard. Finding a middle ground to make everyone happy... because as of right now Titanforging is dividing the player base as much as the Legendary system back in Legion.


It is only "divisive" to a minority of players who really can't stand the idea of someone else getting lucky. They refuse to accept the base iLvL value is the reward to which they are entitled by their effort and anything else above that is just bonus.

If anything the current system is much more hardcore than the old system which was "fair" based on effort. Turns out, much like real life, you can work super duper hard and still not get the full rewards available.

And, if there is one thing I've heard from the raiders in these forums, it's that people need to toughen up like in real life. Karma.