TL; DR:
Quitting WoW is the best way to get Mage changed. Don’t come back until Mage gets significant changes. We are also listing potential game substitutes that can replace WoW during this hiatus (whether temporary or permanent)
Hey guys,
I’m noticed a number of threads recently (specifically from mages) where they are very clearly unhappy at the state of mages, with all 3 specs having major gaps/problems in their toolkits. Putting their damage aside for a second, Mage, especially Fire and Arcane, is currently one of the hardest classes in the game to play, with only the top 5-10% of performers pulling competitive damage.
I’ve seen a number of people trying in their own ways to get the dev’s attention at some of these problems, with some even going as far as to harass them on Twitter. I personally don’t believe harassment to be the answer since the incompetent dev team will now feel vindicated in their treatment of class, and will thus continue to treat it like garbage.
I believe the solution is to hurt them where it matters most: their income. If they lose a significant portion of their player base, they will either be forced to perform or will lose their jobs. This is what led to the production of Dragonflight, which in a lot of ways is an improvement over Shadowlands. But in the way of class design and rotations relating to talent tree, a lot of classes have had disastrous releases, mage being one of them (all 3 specs).
In addition to these disastrous releases, they have also completely failed to communicate to players, even after a number of well structured and thought out posts were written and sent as feedback on the forums (shoutout to Visal, Lanfear, Norri, and others).
A note about rerolling classes/specs: this is one of the worst mistakes you can make because it legitimizes the dev’s toxic behavior. By rerolling classes, you are essentially saying: “Blizzard can keep ignoring a select group of classes/specs; I’ll keep being a good little piggy and just play whatever you’re paying most attention to.”
Using this logic, the devs can continue to only pay attention to a select group of favored specs and be safe in knowing their player base will do nothing but cry on the forums since they’ll just reroll to those favored specs. And in the meantime, the non-favored specs (i.e. Arcane, Survival hunter) will die.
The problem with WoW is that a lot of people have a sunk-cost fallacity (myself included), where because you spent a lot of time on one game or class, you can’t leave it. The best way I have found to get over this fallacy is to replace this with other games that I have found to be interesting. In this thread, let’s list games that we’ve played in the past and their genres for other players to try out.
To organize this, let’s try to follow a similar format (arbitrarily, I’m gonna suggest the following):
- Top 3 recommendations
- MMO
- Diablo-like
- Real-time Strategy + Civ-builders
- Great Story
- First-Person Shooter/First-Person-like game
- MOBA
Top 3 Recommendations
- Age of Empires II: Definitive Edition: See RTS Section
- SOMA: See Great Story Section
- Prey (2017): See FPS Section
MMOs
- Dofus: Turn-based French MMO with a whole bunch of completely unique classes and roles. Huge world.
- Wakfu: Turn-based, with completely unique classes, similar to Dofus but with different mechanics (in lore, this game happens thousands of years after Dofus). I think Dofus is more popular, even though I think I like Wakfu better.
- New World: I personally did not like this game, but I heard from several friends that they have been making a lot of improvements. The crafting/profession system was fun. The combat is weird because it’s like WoW but with FPS combat, which I am bad at.
- Final Fantasy 14: Never played it, lots of people love this game.
Diablo-like
- Titan Quest: This game 3 new expacs with 2 new Masteries (similar classes). I personally prefer the non-caster classes in this game, although Lightning + Necromancer is a pretty fun combo.
- Path of Exile: Never player it, but I heard it’s good
Real-time Strategy + Civ-builders:
- Age of Empires II: Definitive Edition: For those who don’t know, this game got around 4 new expansions since “The Conquerors” expansion in the early 2000s, with almost double the number of civilizations since that time. Highly recommend
- Empire Earth: This game, although old and dated graphics, is excellent. I recommend the first one and the second one, not the third. Their third game was a Shadowlands-tier catastrophe. The one downside to Empire Earth is that some computers cannot run it. If that happens to you, you have to fiddle with the launch settings. Several YouTubers have videos on how to do this.
- Age of Mythology: Similar to AoEII above, also got a new expansion with Eastern Asian mythos added. Unfortunately, I don’t think this expansion was all that great. Could be worth your time if you loved AoM back in the day.
- Civilization 5: Arguably the best of the Civs to date; turn based strategy game where you try to rule the world (like any other strategy game)
Great Story:
- SOMA: This game might have, hands down, one of the best stories that I have ever seen in game. I left this game wondering about what life really is (not a joke), and whether machines should be considered alive. Also horribly lonely and depressing. Overall fantastic game. 10/10. WARNING: this is a horror game.
- Amnesia: The Dark Descent: Made by the same producers as above, but hitting less provocative subjects. Still has a great story about a man trying to purge himself of his sins. If SOMA is a 10/10, this game is an 8/10, great game. WARNING: this is a horror game.
- Dark Anthology series: There are 4 games here: Man of Medan, Little Hope, House of Ashes and The Devil in Me. These are very much story-type games with choices and QTEs where you try to progress the story while keeping everyone alive. A lot of people think the House of Ashes was the best one.
- Until Dawn: Same as above, made by the same company
- The Quarry: Same as above, made by the same company
First-Person Shooter/First-Person-like game:
- Prey (2017): Fantastic game that didn’t get enough praise in my opinion. You play in a futuristic space station trying to face off against a weird hive-mind alien species while upgrading yourself and your weapons. Also great story.
- Dishonored series: Made by same company as above. I would argue Dishonored has as good / better combat than Prey, but a worse story (although still interesting).
- Souls games: Dark Souls 1-3, Elden Ring, Sekiro; these games don’t need any introductions. Fantastic story and gameplay. Very difficult. GOTY award winners all around. I put them down here since people already know about them, no need for more introductions.
MOBA:
- League of Legends
- DOTA 2