Impossible to gain rating as a healer sub 1200 rating… there is zero chance you will ever get out of the sub 1200 lobbies due to the persistent pairing with people that 1) don’t speak English, 2) ignore pings, 3) run straight at the other team (whether they are range, melee, or some healer collecting conquest tokens for their 27 alts), 4) are largely there for some weekly or 5) to bot. The rating for healers is not just broke, it has made the game unplayable… nearly every match in these lobbies has bots or auto running into the other team mash 2 buttons players… how any healer got to 2400 in week 1 or 3000 in week 2 of Solo Shuffle tells me the rest of us are just stuck in never-advance lobbies.
Ohh here come the 3rd party website employees to run damage control and debunk this lol.
Nah thats legitimately just your average wow player
Hit 1800 as Preservation last night. Continues to feel as if the difference-maker is how frequently I can find offensive windows, and how well I can utilize them. Me being able to find time for two Disintegrates without falling critically behind is a wild difference in terms of my team’s damage output over that period, let alone the impact of my CC.
As Devastation, healers continue to appear to have no issues with agency. Healers are just as likely to be the difference maker as any DD. Their ladder is deflated, and that should be rectified, but once that’s done the only issues that will remain are generic spec balance issues.
loser mentality
loser mentality
loser mentality
loser mentality
Holy omega lul fiesta with all these sad self-defeating loser mentality troll posts.
You guys will never improve by wallowing in these sad excuses to rationalize the hard truth that you’re just not nearly as good as you think you are.
When you can look at yourself objectively and realize that you’re bad, only then can you begin working towards becoming better and achieving your goals.
I wish you guys would start posting your matches (even if just a 30 second to 1 minute clip). I bet there are at least 100+ things that you are doing poorly or wrong mechanically, positionally, gcd usage, cd trading, target choice, camera movement, etc., and another 30+ things that are wrong between suboptimal bindings, gearing properly stat wise/enchants/gems/embellishments, clicking, addons, ui layout, etc.
There is nothing wrong with being 1200, 1600, 1800, 2400, etc., especially if you’re at the rating you feel you belong at, but stop kidding yourselves and realize that you’re the only constant in all of your matches, and as such, wherever you are is an accurate reflection of your current skill level (e.g., in the long run).
I see a lot of just play better etc which tells me none of you play a healer. There is definitely truth in playing better don’t get me wrong. Plenty I can work on myself. However, getting past 1800 in week 1 was possible because your DPS was likely better than average and hyped for the new season. They had their available BiS gear, knew how to CC/interrupt and mit damage when you’re CC’d etc. Once you get past 1600 or so it is sooo much better and you can really start to gain rating.
Being below 1300cr/mmr, I don’t care how good of healer you are, you can’t keep up a person in 400-ish ilvl PvE greens who doesn’t know they have Ice Block or Divine Shield etc. So, that means you will go 3-3 and that DPS will go 0-6. For DPS that isn’t a problem but for healers we will get 0 rating for that when our healer MMR is close. But, but… you have insta-queues? Sure, but somehow my alt who I have no idea how to play has done 30% of the games of my healer and is ranked hundreds of points higher.
If we want to see DPS queue times go down, we need more healers and to get those we have to entice them in some way that isn’t OP but isn’t pointless either.
This season’s/last’s changes.
1.) Shorten trinket duration: Don’t care.
2.) Medal of Conquest: Don’t care (and leads to exploitations).
3.) Make us go oom faster/ramp damp?: Don’t care.
4.) Have us queue in to closer DPS MMR: Don’t care. (I get 3000 rated DPS complained about the MMR spread from healers to the DPS but as a healer I’d much rather heal better players - btw, your complaints led to more than an one hour queues so which was better? Complain carefully.)
The changes I’d like to see.
1.) Give us something for going 3-3. We can’t help it if a player is well below geared, doesn’t know any of their buttons/defensives, a bot, afk, in a raging suicidal tilt or purposely losing for whatever reason.
Edit: Sometimes you can coach them without making them angry but not usually. Other times it is crickets… they just don’t understand you. Most of the time none of it matters. They are going to go 0-6 come heck or high water…
That’s it. Nothing crazy =).
I main a healer.
Not sure if I’m wrong to presume that most people are in at least full honor gear, but I don’t agree with this at all.
Below 1300, a player is probably at best doing 10% of what they should be doing and correctly, so it’s incredibly easy to take advantage of the abundant mistakes being made.
I’m not trying to bash 1300, but many including myself (and I’m not great by any means), could boost a toon we’ve never played before, get it in honor gear (enchanted and gemmed), spend a week researching the rotation/how to play it on a basic level, and likely get at least 1600. Probably 1800+ if the spec we’re playing is S tier/meta or solid A tier, and 2100-2400+ if they are a rank 1 skill level on another class/spec.
The reason you might ask that this can be done (e.g., how these players have seemingly cracked the code so that they aren’t stuck at a rating that doesn’t match where their ego says they should be) is simple. They have put in the time/effort/dedication to learn/improve, and are consequently better at the game. That’s all there is to it.
If you play a few hundred games, bots, “boosting”, bad lobbies, bad teammates not using cds, etc., are going to make up a small percentage of your overall rounds played.
If you are going 1-5, 2-4, and 3-3 more often than you are going 4-2, 5-1, and 6-0, then you are where you belong (or are higher than you belong), and the mmr algos are working as they should by not spoonfeeding you free mmr/cr.
That’s not true at all. If you can’t get out of the 1200-1300 range… it’s a skill issue for sure. That’s on the low end of the bell curve. It’s not even average. They’re not wrong to say, “Play better.”
What?! This is huge in small-scale PVP like RSS.
This is an excellent incentive.
I mean… the only thing that really changed was mana management, and it affected some Healers more than others.
The aggressive damp isn’t new. That’s been a thing since RSS went live.
Ok.
You do get something. You get a bunch of Honor and Conquest, including that BoA Conquest Medallion. You might not get rating or MMR, but… isn’t that kind of how it’s supposed to work?
“Hey - you broke even! Move on up the ladder!”
Hold my beer…
All kidding aside, as a Healer in low MMR RSS lobbies, you gotta carry. That’s how you get out of those lobbies. Find the worst player on your team every round and babysit them. All you need is to go 4-2 or better a couple of times to begin climbing out of that black hole.
I played a healer for the first time ever, before even going in BGs in solo shuffle last season… made it to 1500 my first week queing. this season, after only playing healer a week or two of my life, made it to 1800 in the first week.
What healer are you playing?
Boosting in Solo Shuffle is not real
its akin to soaring through the gaming cosmos, these invisible Sky Coaches sweep you up, navigating the digital terrains in epic style carry. Along the way, behind-the-scenes Overgear subtly kicks in, boosting your game without breaking a sweat.
It does not happen
Player is against RMT boosting, win trading and cheating in wow, insert shaming language here, tell him he is bad at the game, that will change their minds lol. That will prove that RMT pay to win is cool and hip lol.
Can you guys just say git gud and not write a damn 12 book novel. K thx
I think you all are missing the point. How do we get healers to play SS? Your suggestions or rebuttals are not going to get more healers to queue for SS. They are complaining and not having fun which is why they prematurely give up. Telling them to get good won’t help them at all or our queue times.
Nope lol. This guy in my lobby was in full 424 ilvl gear from being boosted. He went 0-6.
Yes, it is very easy which is why as a healer you go 3-3 because they suck and go 0-6. Again, looks like a DPS perspective. No healer can avoid 100% of CC and no healer can save a DPS that gets one or two shot 100>0. It doesn’t matter how good you think you are or even are. On my DPS if I don’t get them on my team BOOM I have 4-2 or better which equals increase in rating. Not so for the healers most of the time - odds are against the healer from the start. Now if the healer is the noob then sure 6-0 probably but even that the points are pathetic in comparison to my DPS’s points.
These are from my first games on my healer last week and today/yesterday on my DPS from ReFlex.
Healer (wins-losses) My MMR and CR is about the same.
2-4: -25pts
3-3: 0pts
4-2: 19pts
3-3: 0pts
3-3: 0pts
6-0: 69pts
3-3: 0pts
4-2: 23pts
3-3: 0pts
5-1: 36pts
3-3: 0pts
2-4: -30pts
4-2: 13pts
DPS (wins-losses) My MMR and CR is about the same.
5-1: 82pts
2-4: 7pts
5-1: 72pts
4-2: 28pts
2-4: 3pts
5-1: 77pts
3-3: 7pts
2-4: -4pts
It’s a slow crawl and one screw up (cc’d and paly doesn’t bubble) and you’re back down 30 pts on my healer but not my DPS. Easy/easier on my DPS chars to climb rating and the ladder reflects that.
Thank you for your effort. That isn’t in question. We are talking about people who don’t do any of that going 0-6 and the discrepency of rating being awarded to healers vs DPS.
Again, this isn’t a conversation (at least for me) about high mmr. This is about low mmr healer issue to start so we can get them up to higher mmr and not have such long queues. Although, I know high mmr healers are frustrated as well. It’s easier for me going 4-2, 5-1 at higher ratings for sure. Not looking for “spoonfeeding” and of course a great compromise is to limit the inflation to a set mmr like say 1500 or w/e. Now, I would be lying if I said I didn’t have ulterior motives. 30 min+ queues suck!
Let me lay out some further examples. My brand new demo lock who I have no idea how to play started at 1500 mmr. So, naturally getting past 1500 cr only required I win more than I lose. Easy, right. He’s past the currently dreaded 1200-1300 mmr so no biggy, no issues, most people can play etc averagely. Boom 1600 cr free piece of gear collected.
Now my priest and other healer on the other hand started at 1100 mmr. No idea why but that’s just where it started. Maybe a massive deflation from last season w/e. So, 3-3 or worse from 0 cr to 1100 cr theoretically can happen. After that point, 3-3 will give you 0 rating. However, 4-2 might give 9 points. 5-1 might give 20 points. 6-0 might give 60 points but that’s difficult to pull off. Whatever it is, it is always far lower than what I receive on my DPS characters.
The point of this conversation is to say that healer MMR and awarded points isn’t on par with DPS thereby making the climb a lot slower for most players. I can climb a fresh DPS a lot faster than any healer whether I can play them better or not. This leads to long queue times as healers are stuck down in cr/mmr.
You can try to add more healers to the RSS pool but the incentives just aren’t large enough to pull any new ones in as of right now. Think about it. If you play a DPS and decently increase in rating what would ever make you want to roll a healer in RSS to get slower rating, have DPS constantly go off to Narnia, LoS you and get yelled at constantly like it’s your fault they don’t know how to Iceblock when you’re CC’d and have no trinket. That’s in games where they have won at least. Imagine when they’re super tilted and losing/getting trained all game like mage vs melee lobbies haha.
How can you get players to play a healer? Telling them to play better will never resolve this problem and it’s not helpful at all to them.
No you don’t understand im completely stuck at my current rating and can’t do better because of all the tuning/bots/boosters/gear/streamers/premades and there’s literally nothing I can do to improve
Yes, skill issue. So helpful to them. They will for sure play now and decrease higher/lower mmr queue times. I mean, eventually they will get out if they don’t quit before that and you can say they suck or w/e but again won’t change your queue times.
Yes, but did this change make your queue times decrease? Was it successful? No, because they didn’t care.
Same as I said before. Doesn’t really entice many to be a healer in the long run. Does entice healers to go naked and die every match for a 0-6 which is great for the other healer but terrible for most of the DPS after they sat a 40 minute queue lol.
I like the Medal of Conquest personally but does it actually entice anyone to play a healer in the long term? Doesn’t look like it based on the queue times. Don’t get me wrong, late season they are awesome for a fresh 70 when the cap isn’t around but right now, not so much. I imagine I’ll have way more than I ever know what to do with by then. Anyone who has played this season knows you hit cap so fast in RSS it doesn’t matter - especially if you do PvP quests too. I have 44 conquest tokens (2,200 pts worth) and my alts are capped so no use for them at the moment.
Sure, 3-3 makes sense to be 0 from an algo, data, computer point of view but does that give any human (or elf, gnome, tauren or… etc) any incentive to play once they get stuck at a rating? I bet if you threw healers 5 pts for a 3-3 game they’d be happy. They just want something so they feel like they didn’t waste their time and want to quit.
Wow, I’m writing this between queues and here is EXACTLY what I mean… I just went 3-3 as DPS and screwed up some CC on accident (hit a sheep). It probably lost us a game. Noone said anything about anything because I’m a DPS lol. The healer got yelled at so much from this tilted shammy. I also got 21 pts… 21 POINTS! for a 3-3… I have never, ever had that happen on my healer. It is always zero, nothing, notta, zilch when cr/mmr are close but on the dps doesn’t seem to matter almost always get something for 3-3.
In short, telling healers to “get good” will not reduce anyone’s queue time nor resolve mmr issues.
Your mmr may have been started at or around 1500 and therefore, you didn’t need to play in the pits of 1100-1300 lol. My healer was started at 1100 mmr and not sure why. I didn’t play the first part of the week so not sure if that had any affect or not.
oh BELIEVE ME, my healer started at like 12 or 1300. it was a SERIOUS grind, it took me at least 8 hr of spamming ques to get from 1300 to 1500. it was ROUGH with all the plebs in there… lol
Hehe, yeah that makes sense. You put in the effort, made it through the pit and eventually got to 1800 - grats for sure.
I think there is a misconception from some commentors that the complaints mean it is impossible - that people just need to get good. Obviously, that is not the case as people are healers and higher on the ladder. However, healer representation is low all through the mmr pool including the top of the ladder hence the longer queue times as you ascend upward. It is just simply more difficult to gain rating on a healer versus a DPS even with the queue time difference/advantage. So most healers probably quit and just play their DPS which leads us to the problem at hand - long queue times =).
You do not understand WoW if you think bots/boosters aren’t going to infiltrate every aspect of it. There are people who literally live off this game by selling whatever service they can offer. If there’s a way to bot, boost, or win trade in solo shuffle you know they’ve found it and they’re selling it
This reply completely misses the point. The POINT WAS: No matter how skilled a healer is, they can NOT make another player, who is throwing intentionally or unintentionally, play better. Do you imagine healers need to tell other players how to play their characters the other players chose? All of this results in a 888, 892 healers in the shuffle going 3-3, 2-4, or 4-2 and they do NOT get points. What part are you not understanding? Healers at low tiers are forced to play with a vast army of incompetent players and there is no way for them to break out because of the MMR system. Put healers in the bracket with DPS and stop gate’ing them to play with capt bot and his spasmodic friends.