I’ve been seeing a fair bit of solo content forums recently, but I feel like they all take the wrong way to instigate discussion. It’s always very one-sided, nobody really seems to try to listen to the other. So here are my questions:
What would be your ideal concept of Solo Progression in WoW? And if you’re entirely against Solo Progression Content, what are your concerns against it?
I’m personally for it. I’ve seen many MMO’s rock solo content. And World of Warcraft has the ability to make it a reality without too much struggle. I think what I would want to see from solo progression content is challenge. Naturally, like M+ or Raiding, I would want it to have varying levels that give different reward tiers for varying difficulties. I don’t think we should have AI party members, I think that all progression should be tied strictly to player skill. My ideal would be Torghast-sized bits of content, a moderately long dungeon crawl. I feel like Torghast, Mage Tower, and Horrific visions all had great concepts, but just needed to be built upon.
Aside from this, any Solo Progression Content shouldn’t be a requirement for anything else in the game, it should be an alternate route. No important materials that you can’t already get from M+/PvP/Raiding. Just on-par materials with on-par difficulty. This would be strictly to ensure anyone doing these solo crawls wouldn’t feel forced to do it. The only pressure to do any content should be from your willingness to do it.
A few concerns I’ve seen in other threads are:
- It’s an MMO, you should expect to have to play with others at some point.
- It would take away from the MMO experience.
- It would be too difficult and Solo players would complain like they did in BfA with Visions.
- It would be a new gearing path that I would have to take part in.
All of these are valid concerns in some way shape or form. But there’s a handful of reasons why I think solo content would work around these:
- I’m aware it’s an MMO, but many MMO’s have pulled off solid single player progression while still allowing good multiplayer world building. FFXIV being a great example.
- As for solo players complaining about difficulty, I’d chalk that up to players on Soulsbourne forums complaining about those games being difficult. You can never please everyone. And with different difficulty modes, there would be a mode for everyone. And if someone wants to do the easier modes, they wouldn’t be rewarded high end gear.
- For feeling like you would have to take part in it, that would be your choice entirely. Assuming Blizzard doesn’t make another piece of solo progression content that has important materials attached to it, your willingness to do the content should hinge on whether or not you actively want to do the content. WoW should be a game you play to enjoy, and not a game you force yourself to do things you don’t want to do in it.
Peace and Love, can’t wait to see discussions. <3