Summoning Feral Spirits doesn’t remember being put on Defensive or Passive and always defaults to Aggressive when summoned. This is especially bad as the wolves attempt to leap instantly when summoned and even if you use a macro to swap the pets to Defensive or Passive there is a decent chance they just instantly leap and aggro random monster (or leap to a far away player you arent attacking and then they have to run all way back to your actual target.)
Feral Spirits can cast Spirit Walk on you, but you don’t get the ability on the Pet Ability Bar. The AI the pets use to determine when to Spirit Walk you is very bad and most of the time ends up wasting an entire cast of Spirit Walk per use. You can’t macro it either.
Feral Spirits while on Defensive will leap to random mobs or players without being instructed to do so. I am not sure if this is some weird interaction with having the taunt turned on. The taunt also seems to be extremely buggy and not work often times.