Sod patch notes we deserve

PvP Class changes:

Hunter:
*explosive trap damage reduced by 40%
*chimera shot damage reduced by 30%
*trap launcher cooldown increased to 30s

Rogue:
*backstab and ambush damage reduced by 30%
*cheap shot and kidney shot now share the same DR

Shaman:

  • flame shock damage reduced by 20% all abilities cost 30% more mana

Paladin:
*Damage done while under the effects of divine shield reduced by 75%
*Exorcism damage reduced by 20%
*Seal of martyrdom damage reduced by 10%

And mwah, you have a balanced game.

Don’t worry buddy, your level 18 warrior doesn’t have to worry about fighting Hunters with Trap Launcher. None of your balance ideas make sense anyway.

You guys can continue complaining about Hunter, the devs don’t actually care about your daily troll-posts.

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Oh this is gold
:dracthyr_hehe_animated:

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It is important to note that these changes can be made with a PVP modifier only as to not have adverse interactions in PVE play. They are doing this with rogues backstab already.

Im good with those changes if you are giving hunters disengage, cata deterrence and masters call.

I agree.

warrior has already been deleted for 4 phases now.

The class has not been deleted yet, I just passed one running through Orgrimmar.

Nerf any classes that do more damage than warrior

Buff warrior dmg 30-40%

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*Powerhouse account has been deleted

/thread

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SoD patch notes we deserve:

In 24 hours we are shutting down all SoD servers permanently. We apologize for delivering a product that is far below Blizzard standards. We hope through hard work and dedication, we can begin to regain your trust with a new seasonal server to be out soon, one that is based on classic values and more grounded in vanilla.

:expressionless:

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