SoD Feedback (Long winded quitting post)

This thread is more directed at the devs than the players, but feel free to chime in begging for my stuff or w/e other forum degeneracy suites you. I’ll try and keep things in more outline form for easier digestibility.

My background: Longtime player ( maybe 1 year total not subscribed since OG vanilla launch, the majority of it during BfA/Shadowlands waiting on classic to launch). Classic-vanilla enthusiast. PvP enthusiast. Warlock main. Alts include basically everything but druid and paladin for vanilla era play. Brief stint as content creator. Professional “proven right over time” person with vanilla era opinions on where the game could/should have gone and was going to go, and probably someone who ya’ll should have tried to hire as a consultant to fix your game and/or not have many of the problems SoD is currently facing.

SoD Feedback/Reason for quitting: The overall take on SoD is that I’m fighting the bad game design more than I’m fighting the dragon or player I’m trying to actually fight.

The dev team is obviously small, and since you can’t MTX the hell out of it like retail, that probably won’t change. This means that dev resources are limited generally speaking, but it also points to the largest single problem with SoD: The gameplay itself is bad. It’s a genuinely and obviously inferior product to real vanilla, and that starts with class design decisions… because class design decisions directly and catastrophically impacted all the other game systems and balancing, which creates a massive back end workload to fix, that then cannibalizes any potential dev time from actually fixing the game’s shortcomings. Many of these changes where done with an extremely shortsighted viewpoint, without consideration or redressment of downstream consequences

Some examples:

  1. You changed warlock pets from sacrificial buffs/ a phase shifted stamina totem (normal vanilla)… but you somehow, after 9 months of live time, still haven’t given warlock pets the same raid aoe damage reduction they get in literally every non vanilla version of the game. I’ve had an onyxia pull where my imp was 1 shot by the boss SEVEN separate times by an unavoidable floor aoe. That’s a minimum of 60 seconds (more if she fears mid cast) just summoning/resummoning pets. Do you even grasp how terrible that is gameplay wise?

Also HOW can that possibly still be an issue, 9 months later. What kind of gross incompetence/negligence is this? Then pets also only summon at a fraction of full health/mana, leaving them open to get clapped again immediately. I’ve been playing this class for almost 20 years… SoD is the first time I actively hated it.

  1. We can talk pvp design as it relates to class design. When you gave every class normal vanilla naxxramas geared level damage output before even hitting 51 you caused problems in pvp as well. Then you have to bandaid that by slowing pvp down with blanket stamina buffs and/or (depending on the SoD phase) blanket pvp damage nerfs.

But again, you don’t consider the downstream consequences… Food, even the REALLY good food (AV mana biscuits) require TWO full eats to restore health to full in a bg, and can’t outheal a well geared dot class loading you up. You never rebalanced food for the new stat levels, so food now sucks. Mages literally couldn’t even kill a player last phase without going oom (and I can’t remember the last time I saw a mage pvping in SoD)

  1. Speaking of mages and pvp problems caused by SoD abilities getting thrown into the mix. Are you aware that Warrior currently counters mage? Yeah snare break (and in combat) charge, snare break intercept, and the new deathgrip… Warrior actually has one more button to press than a non frost mage has to defend with (and frost mages haven’t been a thing in SoD yet)

  2. There’s other examples from many classes that break things in various ways… The most egregious of which is probably STILL hunter entrapment-with how short the cd is on their traps. If there’s a single non potato hunter on the opposing team, you might as well not have melee on yours.

This is only a short list of grievances/problems with the game right now, but all of it relating to the most critical issue for whatever next “Vanilla + Fresh” comes out sometime next year after SoD finishes the naxx tier: Class design.

So what should we have done instead?:
That’s actually pretty obvious and goes back to something I was saying when SoD development was announced: Don’t change anything about vanilla specs rotationally. At most, ditch the debuff limit ( you did) , and MAYBE notch some of the underperforming specs upwards in ways that might aid pvE viability but don’t break them in PvP… For example, 31 points in ret might grant the ret melee haste to improve their dps, but NOT grant them anything like crusader strike. Enhance might get something similar for stormstrike and the ability to use earth shock without it generating catastrophic amounts of threat. Most of the hybrids also likely need some form of mana efficiency gains so they can actually use their kits, but without making mana completely irrelevant to them.

If you don’t change class design/rotation and so many things start falling back into place:

  1. You don’t need pvp rulesets to offset pvp damage, normal vanilla was fairly close to balanced
  2. You don’t need to redesign every PvE encounter with bigger numbers to account for players doing 2x or more of the damage
  3. Food actually works as intended again. Ditto bandages.
  4. Warriors stop countering their own counter class.
  5. Hunters stop being terrorists.
  6. Rogues can only ambush/backstab without using tea/rentakis and aren’t just spamming people down.
  7. Mages actually exist again in pvp
  8. DoT-flation stops being an issue in pvp (whereupon you step inside 36 yards and immediately get 145091240912409140914209 debuffs stacked upon you)
  9. You don’t need convoluted ramping mechanics to avoid pvp burst damage (SoD destro is a case study in stacking convoluted ramping mechanics up before you do real damage)

Then with the time you’re now saving NOT rebalancing every item, npc, and instance for power creep, you actually address real issues with the game (and that list is long too)… Things like AV being the only bg worth doing rewards wise, and WSG rampant terrain exploitation being two of the bigger pvp ones.

Now there’s a massive amount more that can/should/would need to get addressed, and even admittedly a lot of things you guys actually got right with SoD!..That said, I’m going to give you the company, the same level of respect you demonstrate to me, the player, and speak to you in a language you actually understand:

I’ll fix your game for you, and I’ll retain far more players doing it than SoD has, but this info is behind a MTX paywall.

9 Likes

Looks like they already acknowledge the problem exists.


As for the rest of your post, they’ve already said they plan for Classic+ to not have as high power levels as SoD.

They’re not redesigning SoD at this point. Enjoy the ride or don’t, and feel free to come back with Classic+ or don’t. But you’re not saying anything new guy.

1 Like

When you open up by saying bro I’ve had a sub for almost the whole time (like most of us) I deserve to be hired and paid to fix your game. I clearly know better because I say so. Also I was a (failed) content creator. Did I mention I’m also a pro?

No one is listening.

2 Likes

39 second duration 9 second cooldown on Frost Trap in combat is pretty damn lulzy, and that’s not even taking the Entrapment talent into consideration.

it does make for fun playing bridge defense as Alliance in AV

Too long. Thanks for the post! Looking forward to seeing you back in 3 weeks or so :smiley: Hope you have a great day Drosul :people_hugging:

2 Likes

:point_up:t6:

I thought 99% of the warlocks will aggre with you, we didn’t have a single QoL solution after 9 months of SoD.

Every day i see less warlocks players for these reasons, and the incoming changes are just ridiculous, why blizzard are making the new warlock gear pet dependant without fix warlock pets first?

IDK but probably most of the remaining warlock players will reroll/quit next phase.

1 Like

This does not fix anything, our PETS STILL SPAWN WITH 1/3 Life!!! This was a BUG FROM YEARS AGO that was eventually FIXED! THE FIX IS THERE, I DON’T WANT TO HEAR ANY CRAP ABOUT THE SIZE OF THIS TEAM, the work has already been done years ago!!!

GO FIND IT! How hard is that?

Not an airport. Announcements regarding your departure are unnecessary and unwanted.

1 Like

As our the opinions of Fanbois, Bah Bye!

And Thank you OP, they won’t do a lick about it but us former Warlock Mains agree with everything you said. I also agree with what you said about the classes and pvp.

They honestly should just give warlocks a baseline skillbook that gives their pets the normal aoe resistance

can I have your gold

1 Like

The problem is not the devs, it’s actually the player base, in particular the one that comes from retail. Spend 10 mins on the forums you’ll notice the majority of posts are from noobs that want everything handed down to them. Easy pvp, easy raids, gdkps, tiers purchasable from vendors and so on. Of course that defeats the purpose of classic which, contrary to what you mention, was never balanced. GL explaining though to retail palas and 20 year olds that this is not a single player game, your class is not supposed to be strong against everyone you meet, and you have to group up to enjoy pvp and raiding. I do blame the devs in that they should have stood their ground and work towards the product they intended to release from the beginning, without microbalancing everything (especially pre-60) to accommodate forum trolls.

5 Likes

TL;DR. I assume this was a 3/10. Too serious.

brother I encountered a bug with the 0.5 completion quest on timing Undead Strat that has been in the game SINCE VANILLA AND STILL HASN’T BEEN FIXED :rofl::rofl::rofl::rofl:

that + randomly buffing everyone’s HP in AV is what put the nail in the coffin for me to just wait til TWW came out to play WoW, and the xpac has been a blast so far minus a few bugs of course.

1 Like

You’ll be missed by someone … somewhere … somehow … maybe … possibly … could be unlikely … or not at all.

Thanks for sharing.