Hi there!
This post is in reference to the final sentence of the eclipse rune: “Both spells also gain 70% chance at all times to not lose casting time when you take damage.”
This seems to be bugged and not working. I’ve been testing it in pvp and pve and every time I’m hit then sure enough my spell gets pushed back. I haven’t noticed any pushback resistance at all for wrath and starfire.
Thanks for all your hard work classic team! SoD is such a blast.
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I’ve also noticed this. Its a pain when I spend 3 seconds casting 1 wrath or 5-6 seconds for 1 starfire.
Thank you so much for the reports,
The pushback portion of Eclipse was fixed as of last night.
Please let us know if you’re still encountering problems with the rune, we’d greatly appreciate it.
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