The Problem:
You created a red herring for the playerbase with Tier 0.5. Made it the focus of the prebis grind then a day before MC released made FR a mandatory requirement to do the more challenging difficulties. I like the discovery aspects of SoD, but “discovering” that you just wasted 2 weeks of your life the day before the raid releases is…you know. I don’t think I need to convince you that this was pretty lame to do. This didn’t have to do with the skill of your raid, or the preparation. There hasn’t been enough time to prepare for 226 FR–and even if you clear the raid repeatedly, you still won’t be prepared, and I’ll detail why below.
We assumed FR would be a thing due to the craftable items, but ushering players away from the tier set from the raid for tier 3 doesn’t really make much sense to me.
There is 0 FR on the Tier 0.5 Set.
There is 61 Total FR on your Tier 1 full set.
Even if you build the whole set to achieve your set bonus, you can’t use the set, you’ll only be at 121 FR with enchantments on it. This pidgeonholes players into FR trinkets and rings, and I think you know that’s not going to happen. Due to the way players play WoW Classic, they will optimize the gameplay, and optimal gameplay is going to mean that the tier sets are not used (at least the full set). I was excited to finally have a reason to put my tier set on.
The tier set also has very little stamina on it–which means that it’s tailored for PvE. So what is the intent behind the tier set? A novelty that we keep in our bank after we’ve looted it? A dungeon set that you use for dungeons you’ve already drained of their value? I really don’t understand the design intent here.
The Solution
Up the ilvl of the tier set so you can add more FR to it. No players are going to complain that the tier set is ilvl 68 instead of 64 (or whatever it is), when the only additional “power creep” to the stats are just resistances for the higher tier difficulty.
Making players wear dedicated FR gear instead of the 8-piece set that they get as a reward from tiers 1/2 does not make the raid “Hard,” it just makes preparing for the raid annoying and it makes the rewards (tier pieces) feel less exciting.
Add Fire Resistance to the Tier 0.5 set. This set should be the one with 60 total FR. Tier 1 should have 100-120 total FR.
This way, if you spend the 200-500g on librams to enchant one of these tier sets, at least it’s going towards something valuable, and you can feel excited going into the raid for the first time and for the 30th time, rather than being annoyed that you had to completely rebuild your entire PvE set so you can do the new content. The grind for Tier 0.5 feels like a massive waste of time now, and the time we are going to spend getting our Tier 1 sets feels like it’s also going to be a novelty and not actually useful for moving up to the next difficulty.