In SoD, if you are casting a Chronostatic Preservation on a target that dies, your cast immediately cancels. This spell isnt a direct heal so I’m confused as to why the spell would cancel. Especially in PvP this can be extremely detrimental if multiple targets die in a row because you cannot finish a cast.
I know you can mitigate this with mouseover macros and never target friendly players but the interaction does not seem to be working as intended. If my target dies while casting, I think I should finish the cast and be able to use it on another target or myself.